mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-28 13:53:49 +01:00
.. | ||
build.js | ||
footer.js | ||
header.js | ||
README.md | ||
test.js | ||
three-math.package.json | ||
three.package.json |
Dependencies
- To build the npm modules you will need both
node
andnpm
installed. - We can then use
npm
to resolve our remaining Javascript build dependences. These dependencies are specified inutils/build/package.json
. - Note that there are other dependences - in particular, the
closure compiler
is invoked, so you will need to ensure that
java
points to a suitably up-to-date version of the JVM.
Specifying the version
To invoke the build script (which will build both the both the three
and
three-math
node modules) we need to run a command like
> node build.js 0.54.3-dev
in this directory. Note how we have to provide the build script with the version
number. The version number is of the form major.minor.fix[-dev]
.
The major/minor version numbers of the build should be taken from the
REVISION
parameter in src/Three.js
(e.g. if REVISION: '68'
choose 0.68
).
Note that the following rules should be followed to determine the full version identifier:
- Increment the fix number by
1
if you are re-publishing an existing Three.js version. If this is a new release the fix number should be0
. - Add
-dev
to the version number if this is a development branch.
As an example, to build r68, checkout the r68
tag, follow the above, and then
run
> node build.js 0.68.0
Publishing
The built modules will be left in node_modules
in this directory. To upload
both three
and three-math
to npm
, run
> npm publish node_modules/three
> npm publish node_modules/three-math
in this directory.