Doodle3D-Slicer/webworker/worker.js
casperlamboo e75db6d5bd first commit webworker
created web worker implementation

added class D3D.SlicerWorker
converts geometry to bufferGeometry
sends bufferGeometry to worker
in worker bufferGeometry gets converted back to geometry
2015-05-27 12:25:51 +02:00

41 lines
955 B
JavaScript

importScripts("../library/three.js");
importScripts("../library/clipper.js");
importScripts("../src/utils.js");
importScripts("../src/printer.js");
importScripts("../src/paths.js");
importScripts("../src/slicer.js");
var printer = new D3D.Printer();
var slicer = new D3D.Slicer();
self.addEventListener('message', function (event) {
"use strict";
switch (event.data["cmd"]) {
case "SET_MESH":
var loader = new THREE.BufferGeometryLoader();
var geometry = loader.parse(event.data["geometry"]);
var matrix = new THREE.Matrix4().fromArray(event.data["matrix"]);
slicer.setMesh(geometry, matrix);
break;
case "SET_SETTINGS":
printer.updateConfig(event.data["USER_SETTINGS"]);
printer.updateConfig(event.data["PRINTER_SETTINGS"]);
console.log(printer);
break;
case "SLICE":
var gcode = slicer.getGcode(printer);
self.postMessage('gcode generated');
break;
case "CLOSE":
self.close();
break;
}
});