mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2025-04-14 23:40:38 +02:00
440 lines
8.8 KiB
JavaScript
440 lines
8.8 KiB
JavaScript
/******************************************************
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*
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* WiFi-Box
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* Representation of de Doodle3DBox
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* Handles all communication with the doodle box
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* JavaScript shell for api communication
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* Check http://www.doodle3d.com/help/api-documentation
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*
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******************************************************/
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//TODO
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//Als meerdere clients met box zouden verbinden zal de api te veel requests krijgen waardoor hij crasht
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//implimentatie van het veranderen van onder andere naam, netwerkverbinding etc
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D3D.Box = function (localIp) {
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"use strict";
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var scope = this;
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this.alive = false;
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this.batchSize = 512;
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this.maxBufferedLines = 4096;
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this.localIp = localIp;
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this.api = "http://" + localIp + "/d3dapi/";
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this.config = {};
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this.status = {};
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this.printBatches = [];
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this.currentBatch = 0;
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this.loaded = false;
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};
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D3D.Box.prototype.init = function () {
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"use strict";
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var scope = this;
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this.getNetworkAlive(function (error, data) {
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if (error) {
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if (scope.alive) {
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scope.alive = false;
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if (scope.ondisconnect !== undefined) {
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scope.ondisconnect();
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}
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}
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console.warn(error);
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setTimeout(function () {
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scope.init();
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}, 1000);
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return;
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}
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scope.alive = true;
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if (scope.onconnect !== undefined) {
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scope.onconnect();
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}
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scope.getConfigAll(function (error, data) {
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if (error) {
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console.warn(error);
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scope.init();
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}
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scope.config = data;
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if (!scope.loaded) {
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scope.loaded = true;
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if (scope.onload !== undefined) {
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scope.onload();
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}
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}
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scope.updateState();
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});
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});
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return this;
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};
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D3D.Box.prototype.updateLoop = function () {
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"use strict";
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var scope = this;
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//TODO
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//Code is zo op gezet dat maar api call te gelijk is
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//Bij error wordt gelijk zelfde data opnieuw gestuurd
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//Als DoodleBox ontkoppeld wordt komt er een error in de loop waardoor pagina breekt en ververst moet worden
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if (this.printBatches.length > 0 && (this.status["buffered_lines"] + this.printBatches[0].length) <= this.maxBufferedLines) {
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//if (this.printBatches.length > 0 ) {
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this.printBatch();
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}
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else {
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setTimeout(function () {
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scope.updateState();
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}, 1000);
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}
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};
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D3D.Box.prototype.updateState = function () {
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//que api calls so they don't overload the d3d box
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"use strict";
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var scope = this;
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this.getInfoStatus(function (error, data) {
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if (error) {
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console.warn(error);
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scope.init();
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return;
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}
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scope.status = data;
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if (scope.onupdate !== undefined) {
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scope.onupdate(data);
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}
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scope.updateLoop();
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});
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};
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D3D.Box.prototype.print = function (gcode) {
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"use strict";
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this.currentBatch = 0;
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gcode = gcode.split("\n");
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//split gcode in batches
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while (gcode.length > 0) {
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var gcodeBatch = gcode.splice(0, Math.min(this.batchSize, gcode.length));
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this.printBatches.push(gcodeBatch);
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}
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return this;
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};
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D3D.Box.prototype.printBatch = function () {
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"use strict";
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var scope = this;
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var gcode = this.printBatches.shift();
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this.setPrinterPrint({
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"start": ((this.currentBatch === 0) ? true : false),
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"first": ((this.currentBatch === 0) ? true : false),
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"gcode": gcode.join("\n"),
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"last": ((this.printBatches.length === 0) ? true : false) //only for debug purposes
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}, function (error, data) {
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if (error) {
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scope.printBatches.unshift(gcode);
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console.warn(error);
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scope.init();
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return;
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}
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console.log("batch sent: " + scope.currentBatch, data);
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if (scope.printBatches.length > 0) {
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scope.currentBatch ++;
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}
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else {
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console.log("Finish sending model to printer");
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}
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scope.updateState();
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});
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};
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D3D.Box.prototype.stopPrint = function (printer) {
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"use strict";
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var scope = this;
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this.printBatches = [];
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this.currentBatch = 0;
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this.setPrinterStop({
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"gcode": printer.getEndCode()
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}, function (error, data) {
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if (error) {
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console.warn(error);
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scope.init();
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return;
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}
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console.log("Printer stop command sent");
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});
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return this;
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};
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//COMMUNICATION SHELL
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//see http://www.doodle3d.com/help/api-documentation
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D3D.Box.prototype.getConfig = function (keys, callback) {
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"use strict";
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getAPI(this.api + "config/?" + keys.join("=&") + "=", callback);
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return this;
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};
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D3D.Box.prototype.getConfigAll = function (callback) {
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"use strict";
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getAPI(this.api + "config/all", callback);
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return this;
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};
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D3D.Box.prototype.setConfig = function (data, callback) {
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"use strict";
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var scope = this;
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sendAPI(this.api + "config", data, function (response) {
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for (var i in response.validation) {
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if (response.validation[i] === "ok") {
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scope[i] = data[i];
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}
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}
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if (callback !== undefined) {
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callback(response);
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}
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});
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return this;
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};
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D3D.Box.prototype.getInfo = function (callback) {
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"use strict";
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getAPI(this.api + "info", callback);
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return this;
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};
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D3D.Box.prototype.getInfoStatus = function (callback) {
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"use strict";
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getAPI(this.api + "info/status", callback);
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return this;
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};
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D3D.Box.prototype.downloadInfoLogFiles = function () {
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//works in google chrome... not tested in other browsers
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//some browsers may redirect using this code
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"use strict";
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window.location = this.api + "info/logfiles";
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};
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D3D.Box.prototype.getInfoAcces = function (callback) {
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"use strict";
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getAPI(this.api + "info/access", callback);
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return this;
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};
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D3D.Box.prototype.getNetworkScan = function (callback) {
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"use strict";
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getAPI(this.api + "network/scan", callback);
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return this;
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};
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D3D.Box.prototype.getNetworkKnown = function (callback) {
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"use strict";
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getAPI(this.api + "network/known", callback);
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return this;
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};
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D3D.Box.prototype.getNetworkStatus = function (callback) {
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"use strict";
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getAPI(this.api + "network/status", callback);
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return this;
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};
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D3D.Box.prototype.setNetworkAssosiate = function (data, callback) {
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"use strict";
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sendAPI(this.api + "network/associate", data, callback);
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return this;
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};
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D3D.Box.prototype.setNetworkDisassosiate = function (callback) {
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//not tested
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"use strict";
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sendAPI(this.api + "network/disassociate", {}, callback);
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return this;
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};
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D3D.Box.prototype.setNetworkOpenAP = function (callback) {
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//not tested
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"use strict";
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sendAPI(this.api + "network/openap", {}, callback);
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return this;
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};
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D3D.Box.prototype.setNetworkRemove = function (ssid, callback) {
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"use strict";
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sendAPI(this.api + "network/remove", {
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"ssid": ssid
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}, callback);
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return this;
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};
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D3D.Box.prototype.getNetworkSignin = function (callback) {
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"use strict";
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getAPI(this.api + "network/signin", callback);
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return this;
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};
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D3D.Box.prototype.getNetworkAlive = function (callback) {
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"use strict";
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getAPI(this.api + "network/alive", callback);
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return this;
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};
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D3D.Box.prototype.getPrinterTemperature = function (callback) {
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"use strict";
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getAPI(this.api + "printer/temperature", callback);
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return this;
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};
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D3D.Box.prototype.getPrinterProgress = function (callback) {
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"use strict";
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getAPI(this.api + "printer/progress", callback);
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return this;
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};
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D3D.Box.prototype.getPrinterState = function (callback) {
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"use strict";
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getAPI(this.api + "printer/state", callback);
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return this;
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};
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D3D.Box.prototype.getPrinterListAll = function (callback) {
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"use strict";
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getAPI(this.api + "printer/listall", callback);
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return this;
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};
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D3D.Box.prototype.setPrinterHeatup = function (callback) {
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"use strict";
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sendAPI(this.api + "printer/heatup", {}, callback);
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return this;
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};
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D3D.Box.prototype.setPrinterPrint = function (data, callback) {
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"use strict";
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sendAPI(this.api + "printer/print", data, callback);
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return this;
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};
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D3D.Box.prototype.setPrinterStop = function (data, callback) {
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"use strict";
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sendAPI(this.api + "printer/stop", data, callback);
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return this;
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};
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D3D.Box.prototype.getSketch = function (id, callback) {
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"use strict";
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getAPI(this.api + "sketch/?id=" + id, callback);
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return this;
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};
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D3D.Box.prototype.setSketch = function (data, callback) {
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"use strict";
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sendAPI(this.api + "sketch", {
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"data": data
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}, callback);
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return this;
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};
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D3D.Box.prototype.getSketchStatus = function (callback) {
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"use strict";
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getAPI(this.api + "sketch/status", callback);
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return this;
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};
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D3D.Box.prototype.setSketchClear = function (callback) {
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"use strict";
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sendAPI(this.api + "sketch/clear", callback);
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return this;
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};
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D3D.Box.prototype.getSystemVersions = function (callback) {
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"use strict";
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getAPI(this.api + "system/fwversions", callback);
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return this;
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};
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D3D.Box.prototype.getUpdateStatus = function (callback) {
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"use strict";
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getAPI(this.api + "update/status", callback);
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return this;
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};
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D3D.Box.prototype.setUpdateDownload = function (callback) {
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//not tested
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"use strict";
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sendAPI(this.api + "update/download", {}, callback);
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return this;
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};
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D3D.Box.prototype.setUpdateInstall = function (callback) {
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//not tested
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"use strict";
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sendAPI(this.api + "update/install", {}, callback);
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return this;
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};
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D3D.Box.prototype.setUpdateClear = function (callback) {
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//not tested
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"use strict";
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sendAPI(this.api + "update/clear", {}, callback);
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return this;
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}; |