Doodle3D-Slicer/three.js-master/test/unit/unittests_three-math.html
2017-06-22 13:21:07 +02:00

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>ThreeJS Unit Tests - Using build/Three-math.js</title>
<link rel="stylesheet" href="qunit-1.10.0.css">
</head>
<body>
<div id="qunit"></div>
<script src="qunit-1.10.0.js"></script>
<!-- add sources to test below -->
<script src="../../build/three-math.js"></script>
<!-- add class-based unit tests below -->
<script src="math/Constants.js"></script>
<script src="math/Box2.js"></script>
<script src="math/Box3.js"></script>
<script src="math/Plane.js"></script>
<script src="math/Ray.js"></script>
<script src="math/Sphere.js"></script>
<script src="math/Triangle.js"></script>
<script src="math/Vector2.js"></script>
<script src="math/Vector3.js"></script>
<script src="math/Vector4.js"></script>
<script src="math/Euler.js"></script>
<script src="math/Line3.js"></script>
<script src="math/Quaternion.js"></script>
<script src="math/Math.js"></script>
<script src="math/Matrix3.js"></script>
<script src="math/Matrix4.js"></script>
<script src="math/Frustum.js"></script>
</body>
</html>