Doodle3D-Slicer/three.js-master/examples/js/loaders/PVRLoader.js
2015-06-12 15:58:26 +02:00

252 lines
5.5 KiB
JavaScript
Executable File

/*
* PVRLoader
* Author: pierre lepers
* Date: 17/09/2014 11:09
*
* PVR v2 (legacy) parser
* TODO : Add Support for PVR v3 format
* TODO : implement loadMipmaps option
*/
THREE.PVRLoader = function () {
this._parser = THREE.PVRLoader.parse;
};
THREE.PVRLoader.prototype = Object.create( THREE.CompressedTextureLoader.prototype );
THREE.PVRLoader.prototype.constructor = THREE.PVRLoader;
THREE.PVRLoader.parse = function ( buffer, loadMipmaps ) {
var headerLengthInt = 13;
var header = new Uint32Array( buffer, 0, headerLengthInt );
var pvrDatas = {
buffer: buffer,
header : header,
loadMipmaps : loadMipmaps
};
// PVR v3
if ( header[0] === 0x03525650 ) {
return THREE.PVRLoader._parseV3( pvrDatas );
}
// PVR v2
else if ( header[11] === 0x21525650) {
return THREE.PVRLoader._parseV2( pvrDatas );
} else {
throw new Error( "[THREE.PVRLoader] Unknown PVR format" );
}
};
THREE.PVRLoader._parseV3 = function ( pvrDatas ) {
var header = pvrDatas.header;
var bpp, format;
var metaLen = header[12],
pixelFormat = header[2],
height = header[6],
width = header[7],
numSurfs = header[9],
numFaces = header[10],
numMipmaps = header[11];
switch ( pixelFormat ) {
case 0 : // PVRTC 2bpp RGB
bpp = 2;
format = THREE.RGB_PVRTC_2BPPV1_Format;
break;
case 1 : // PVRTC 2bpp RGBA
bpp = 2
format = THREE.RGBA_PVRTC_2BPPV1_Format;
break;
case 2 : // PVRTC 4bpp RGB
bpp = 4
format = THREE.RGB_PVRTC_4BPPV1_Format;
break;
case 3 : // PVRTC 4bpp RGBA
bpp = 4
format = THREE.RGBA_PVRTC_4BPPV1_Format;
break;
default :
throw new Error( "pvrtc - unsupported PVR format " + pixelFormat);
}
pvrDatas.dataPtr = 52 + metaLen;
pvrDatas.bpp = bpp;
pvrDatas.format = format;
pvrDatas.width = width;
pvrDatas.height = height;
pvrDatas.numSurfaces = numFaces;
pvrDatas.numMipmaps = numMipmaps;
pvrDatas.isCubemap = (numFaces === 6);
return THREE.PVRLoader._extract( pvrDatas );
};
THREE.PVRLoader._parseV2 = function ( pvrDatas ) {
var header = pvrDatas.header;
var headerLength = header[0],
height = header[1],
width = header[2],
numMipmaps = header[3],
flags = header[4],
dataLength = header[5],
bpp = header[6],
bitmaskRed = header[7],
bitmaskGreen = header[8],
bitmaskBlue = header[9],
bitmaskAlpha = header[10],
pvrTag = header[11],
numSurfs = header[12];
var TYPE_MASK = 0xff
var PVRTC_2 = 24,
PVRTC_4 = 25
var formatFlags = flags & TYPE_MASK;
var bpp, format;
var _hasAlpha = bitmaskAlpha > 0;
if (formatFlags === PVRTC_4 ) {
format = _hasAlpha ? THREE.RGBA_PVRTC_4BPPV1_Format : THREE.RGB_PVRTC_4BPPV1_Format;
bpp = 4;
}
else if ( formatFlags === PVRTC_2) {
format = _hasAlpha ? THREE.RGBA_PVRTC_2BPPV1_Format : THREE.RGB_PVRTC_2BPPV1_Format;
bpp = 2;
}
else
throw new Error( "pvrtc - unknown format " + formatFlags);
pvrDatas.dataPtr = headerLength;
pvrDatas.bpp = bpp;
pvrDatas.format = format;
pvrDatas.width = width;
pvrDatas.height = height;
pvrDatas.numSurfaces = numSurfs;
pvrDatas.numMipmaps = numMipmaps + 1;
// guess cubemap type seems tricky in v2
// it juste a pvr containing 6 surface (no explicit cubemap type)
pvrDatas.isCubemap = (numSurfs === 6);
return THREE.PVRLoader._extract( pvrDatas );
};
THREE.PVRLoader._extract = function ( pvrDatas ) {
var pvr = {
mipmaps: [],
width: pvrDatas.width,
height: pvrDatas.height,
format: pvrDatas.format,
mipmapCount: pvrDatas.numMipmaps,
isCubemap : pvrDatas.isCubemap
};
var buffer = pvrDatas.buffer;
// console.log( "--------------------------" );
// console.log( "headerLength ", headerLength);
// console.log( "height ", height );
// console.log( "width ", width );
// console.log( "numMipmaps ", numMipmaps );
// console.log( "flags ", flags );
// console.log( "dataLength ", dataLength );
// console.log( "bpp ", bpp );
// console.log( "bitmaskRed ", bitmaskRed );
// console.log( "bitmaskGreen ", bitmaskGreen);
// console.log( "bitmaskBlue ", bitmaskBlue );
// console.log( "bitmaskAlpha ", bitmaskAlpha);
// console.log( "pvrTag ", pvrTag );
// console.log( "numSurfs ", numSurfs );
var dataOffset = pvrDatas.dataPtr,
bpp = pvrDatas.bpp,
numSurfs = pvrDatas.numSurfaces,
dataSize = 0,
blockSize = 0,
blockWidth = 0,
blockHeight = 0,
widthBlocks = 0,
heightBlocks = 0;
if ( bpp === 2 ) {
blockWidth = 8;
blockHeight = 4;
} else {
blockWidth = 4;
blockHeight = 4;
}
blockSize = (blockWidth * blockHeight) * bpp / 8;
pvr.mipmaps.length = pvrDatas.numMipmaps * numSurfs;
var mipLevel = 0;
while (mipLevel < pvrDatas.numMipmaps) {
var sWidth = pvrDatas.width >> mipLevel,
sHeight = pvrDatas.height >> mipLevel;
widthBlocks = sWidth / blockWidth;
heightBlocks = sHeight / blockHeight;
// Clamp to minimum number of blocks
if (widthBlocks < 2)
widthBlocks = 2;
if (heightBlocks < 2)
heightBlocks = 2;
dataSize = widthBlocks * heightBlocks * blockSize;
for ( var surfIndex = 0; surfIndex < numSurfs; surfIndex ++ ) {
var byteArray = new Uint8Array( buffer, dataOffset, dataSize );
var mipmap = {
data: byteArray,
width: sWidth,
height: sHeight
};
pvr.mipmaps[ surfIndex * pvrDatas.numMipmaps + mipLevel] = mipmap;
dataOffset += dataSize;
}
mipLevel ++;
}
return pvr;
}