mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-30 01:14:57 +01:00
252 lines
5.2 KiB
JavaScript
Executable File
252 lines
5.2 KiB
JavaScript
Executable File
/**
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* @author Tony Parisi / http://www.tonyparisi.com/
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*/
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THREE.glTFAnimator = ( function () {
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var animators = [];
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return {
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add : function(animator)
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{
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animators.push(animator);
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},
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remove: function(animator)
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{
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var i = animators.indexOf(animator);
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if ( i !== -1 ) {
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animators.splice( i, 1 );
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}
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},
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update : function()
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{
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for (i = 0; i < animators.length; i ++)
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{
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animators[i].update();
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}
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},
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};
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})();
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// Construction/initialization
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THREE.glTFAnimation = function(interps)
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{
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this.running = false;
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this.loop = false;
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this.duration = 0;
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this.startTime = 0;
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this.interps = [];
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if (interps)
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{
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this.createInterpolators(interps);
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}
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}
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THREE.glTFAnimation.prototype.createInterpolators = function(interps)
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{
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var i, len = interps.length;
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for (i = 0; i < len; i ++)
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{
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var interp = new THREE.glTFInterpolator(interps[i]);
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this.interps.push(interp);
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this.duration = Math.max(this.duration, interp.duration);
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}
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}
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// Start/stop
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THREE.glTFAnimation.prototype.play = function()
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{
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if (this.running)
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return;
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this.startTime = Date.now();
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this.running = true;
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THREE.glTFAnimator.add(this);
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}
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THREE.glTFAnimation.prototype.stop = function()
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{
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this.running = false;
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THREE.glTFAnimator.remove(this);
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}
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// Update - drive key frame evaluation
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THREE.glTFAnimation.prototype.update = function()
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{
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if (!this.running)
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return;
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var now = Date.now();
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var deltat = (now - this.startTime) / 1000;
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var t = deltat % this.duration;
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var nCycles = Math.floor(deltat / this.duration);
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if (nCycles >= 1 && !this.loop)
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{
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this.running = false;
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var i, len = this.interps.length;
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for (i = 0; i < len; i ++)
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{
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this.interps[i].interp(this.duration);
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}
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this.stop();
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return;
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}
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else
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{
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var i, len = this.interps.length;
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for (i = 0; i < len; i ++)
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{
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this.interps[i].interp(t);
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}
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}
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}
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//Interpolator class
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//Construction/initialization
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THREE.glTFInterpolator = function(param)
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{
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this.keys = param.keys;
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this.values = param.values;
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this.count = param.count;
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this.type = param.type;
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this.path = param.path;
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this.isRot = false;
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var node = param.target;
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node.updateMatrix();
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node.matrixAutoUpdate = true;
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this.targetNode = node;
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switch (param.path) {
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case "translation" :
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this.target = node.position;
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this.originalValue = node.position.clone();
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break;
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case "rotation" :
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this.target = node.quaternion;
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this.originalValue = node.quaternion.clone();
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this.isRot = true;
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break;
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case "scale" :
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this.target = node.scale;
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this.originalValue = node.scale.clone();
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break;
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}
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this.duration = this.keys[this.count - 1];
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this.vec1 = new THREE.Vector3;
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this.vec2 = new THREE.Vector3;
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this.vec3 = new THREE.Vector3;
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this.quat1 = new THREE.Quaternion;
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this.quat2 = new THREE.Quaternion;
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this.quat3 = new THREE.Quaternion;
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}
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//Interpolation and tweening methods
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THREE.glTFInterpolator.prototype.interp = function(t)
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{
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var i, j;
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if (t == this.keys[0])
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{
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if (this.isRot) {
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this.quat3.set(this.values[0], this.values[1], this.values[2], this.values[3]);
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}
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else {
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this.vec3.set(this.values[0], this.values[1], this.values[2]);
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}
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}
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else if (t < this.keys[0])
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{
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if (this.isRot) {
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this.quat1.set(this.originalValue.x,
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this.originalValue.y,
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this.originalValue.z,
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this.originalValue.w);
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this.quat2.set(this.values[0],
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this.values[1],
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this.values[2],
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this.values[3]);
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THREE.Quaternion.slerp(this.quat1, this.quat2, this.quat3, t / this.keys[0]);
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}
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else {
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this.vec3.set(this.originalValue.x,
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this.originalValue.y,
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this.originalValue.z);
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this.vec2.set(this.values[0],
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this.values[1],
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this.values[2]);
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this.vec3.lerp(this.vec2, t / this.keys[0]);
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}
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}
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else if (t >= this.keys[this.count - 1])
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{
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if (this.isRot) {
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this.quat3.set(this.values[(this.count - 1) * 4],
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this.values[(this.count - 1) * 4 + 1],
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this.values[(this.count - 1) * 4 + 2],
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this.values[(this.count - 1) * 4 + 3]);
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}
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else {
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this.vec3.set(this.values[(this.count - 1) * 3],
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this.values[(this.count - 1) * 3 + 1],
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this.values[(this.count - 1) * 3 + 2]);
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}
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}
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else
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{
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for (i = 0; i < this.count - 1; i ++)
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{
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var key1 = this.keys[i];
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var key2 = this.keys[i + 1];
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if (t >= key1 && t <= key2)
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{
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if (this.isRot) {
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this.quat1.set(this.values[i * 4],
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this.values[i * 4 + 1],
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this.values[i * 4 + 2],
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this.values[i * 4 + 3]);
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this.quat2.set(this.values[(i + 1) * 4],
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this.values[(i + 1) * 4 + 1],
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this.values[(i + 1) * 4 + 2],
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this.values[(i + 1) * 4 + 3]);
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THREE.Quaternion.slerp(this.quat1, this.quat2, this.quat3, (t - key1) / (key2 - key1));
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}
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else {
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this.vec3.set(this.values[i * 3],
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this.values[i * 3 + 1],
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this.values[i * 3 + 2]);
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this.vec2.set(this.values[(i + 1) * 3],
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this.values[(i + 1) * 3 + 1],
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this.values[(i + 1) * 3 + 2]);
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this.vec3.lerp(this.vec2, (t - key1) / (key2 - key1));
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}
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}
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}
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}
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if (this.target)
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{
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this.copyValue(this.target);
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}
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}
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THREE.glTFInterpolator.prototype.copyValue = function(target) {
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if (this.isRot) {
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target.copy(this.quat3);
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}
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else {
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target.copy(this.vec3);
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}
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}
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