Doodle3D-Slicer/three.js-master/test/unit/math/Box2.js
2015-06-12 15:58:26 +02:00

246 lines
8.4 KiB
JavaScript
Executable File

/**
* @author bhouston / http://exocortex.com
*/
module( "Box2" );
test( "constructor", function() {
var a = new THREE.Box2();
ok( a.min.equals( posInf2 ), "Passed!" );
ok( a.max.equals( negInf2 ), "Passed!" );
a = new THREE.Box2( zero2.clone(), zero2.clone() );
ok( a.min.equals( zero2 ), "Passed!" );
ok( a.max.equals( zero2 ), "Passed!" );
a = new THREE.Box2( zero2.clone(), one2.clone() );
ok( a.min.equals( zero2 ), "Passed!" );
ok( a.max.equals( one2 ), "Passed!" );
});
test( "copy", function() {
var a = new THREE.Box2( zero2.clone(), one2.clone() );
var b = new THREE.Box2().copy( a );
ok( b.min.equals( zero2 ), "Passed!" );
ok( b.max.equals( one2 ), "Passed!" );
// ensure that it is a true copy
a.min = zero2;
a.max = one2;
ok( b.min.equals( zero2 ), "Passed!" );
ok( b.max.equals( one2 ), "Passed!" );
});
test( "set", function() {
var a = new THREE.Box2();
a.set( zero2, one2 );
ok( a.min.equals( zero2 ), "Passed!" );
ok( a.max.equals( one2 ), "Passed!" );
});
test( "setFromPoints", function() {
var a = new THREE.Box2();
a.setFromPoints( [ zero2, one2, two2 ] );
ok( a.min.equals( zero2 ), "Passed!" );
ok( a.max.equals( two2 ), "Passed!" );
a.setFromPoints( [ one2 ] );
ok( a.min.equals( one2 ), "Passed!" );
ok( a.max.equals( one2 ), "Passed!" );
a.setFromPoints( [] );
ok( a.empty(), "Passed!" );
});
test( "empty/makeEmpty", function() {
var a = new THREE.Box2();
ok( a.empty(), "Passed!" );
var a = new THREE.Box2( zero2.clone(), one2.clone() );
ok( ! a.empty(), "Passed!" );
a.makeEmpty();
ok( a.empty(), "Passed!" );
});
test( "center", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
ok( a.center().equals( zero2 ), "Passed!" );
a = new THREE.Box2( zero2, one2 );
var midpoint = one2.clone().multiplyScalar( 0.5 );
ok( a.center().equals( midpoint ), "Passed!" );
});
test( "size", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
ok( a.size().equals( zero2 ), "Passed!" );
a = new THREE.Box2( zero2.clone(), one2.clone() );
ok( a.size().equals( one2 ), "Passed!" );
});
test( "expandByPoint", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
a.expandByPoint( zero2 );
ok( a.size().equals( zero2 ), "Passed!" );
a.expandByPoint( one2 );
ok( a.size().equals( one2 ), "Passed!" );
a.expandByPoint( one2.clone().negate() );
ok( a.size().equals( one2.clone().multiplyScalar( 2 ) ), "Passed!" );
ok( a.center().equals( zero2 ), "Passed!" );
});
test( "expandByVector", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
a.expandByVector( zero2 );
ok( a.size().equals( zero2 ), "Passed!" );
a.expandByVector( one2 );
ok( a.size().equals( one2.clone().multiplyScalar( 2 ) ), "Passed!" );
ok( a.center().equals( zero2 ), "Passed!" );
});
test( "expandByScalar", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
a.expandByScalar( 0 );
ok( a.size().equals( zero2 ), "Passed!" );
a.expandByScalar( 1 );
ok( a.size().equals( one2.clone().multiplyScalar( 2 ) ), "Passed!" );
ok( a.center().equals( zero2 ), "Passed!" );
});
test( "containsPoint", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
ok( a.containsPoint( zero2 ), "Passed!" );
ok( ! a.containsPoint( one2 ), "Passed!" );
a.expandByScalar( 1 );
ok( a.containsPoint( zero2 ), "Passed!" );
ok( a.containsPoint( one2 ), "Passed!" );
ok( a.containsPoint( one2.clone().negate() ), "Passed!" );
});
test( "containsBox", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( zero2.clone(), one2.clone() );
var c = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.containsBox( a ), "Passed!" );
ok( ! a.containsBox( b ), "Passed!" );
ok( ! a.containsBox( c ), "Passed!" );
ok( b.containsBox( a ), "Passed!" );
ok( c.containsBox( a ), "Passed!" );
ok( ! b.containsBox( c ), "Passed!" );
});
test( "getParameter", function() {
var a = new THREE.Box2( zero2.clone(), one2.clone() );
var b = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.getParameter( new THREE.Vector2( 0, 0 ) ).equals( new THREE.Vector2( 0, 0 ) ), "Passed!" );
ok( a.getParameter( new THREE.Vector2( 1, 1 ) ).equals( new THREE.Vector2( 1, 1 ) ), "Passed!" );
ok( b.getParameter( new THREE.Vector2( -1, -1 ) ).equals( new THREE.Vector2( 0, 0 ) ), "Passed!" );
ok( b.getParameter( new THREE.Vector2( 0, 0 ) ).equals( new THREE.Vector2( 0.5, 0.5 ) ), "Passed!" );
ok( b.getParameter( new THREE.Vector2( 1, 1 ) ).equals( new THREE.Vector2( 1, 1 ) ), "Passed!" );
});
test( "clampPoint", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.clampPoint( new THREE.Vector2( 0, 0 ) ).equals( new THREE.Vector2( 0, 0 ) ), "Passed!" );
ok( a.clampPoint( new THREE.Vector2( 1, 1 ) ).equals( new THREE.Vector2( 0, 0 ) ), "Passed!" );
ok( a.clampPoint( new THREE.Vector2( -1, -1 ) ).equals( new THREE.Vector2( 0, 0 ) ), "Passed!" );
ok( b.clampPoint( new THREE.Vector2( 2, 2 ) ).equals( new THREE.Vector2( 1, 1 ) ), "Passed!" );
ok( b.clampPoint( new THREE.Vector2( 1, 1 ) ).equals( new THREE.Vector2( 1, 1 ) ), "Passed!" );
ok( b.clampPoint( new THREE.Vector2( 0, 0 ) ).equals( new THREE.Vector2( 0, 0 ) ), "Passed!" );
ok( b.clampPoint( new THREE.Vector2( -1, -1 ) ).equals( new THREE.Vector2( -1, -1 ) ), "Passed!" );
ok( b.clampPoint( new THREE.Vector2( -2, -2 ) ).equals( new THREE.Vector2( -1, -1 ) ), "Passed!" );
});
test( "distanceToPoint", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.distanceToPoint( new THREE.Vector2( 0, 0 ) ) == 0, "Passed!" );
ok( a.distanceToPoint( new THREE.Vector2( 1, 1 ) ) == Math.sqrt( 2 ), "Passed!" );
ok( a.distanceToPoint( new THREE.Vector2( -1, -1 ) ) == Math.sqrt( 2 ), "Passed!" );
ok( b.distanceToPoint( new THREE.Vector2( 2, 2 ) ) == Math.sqrt( 2 ), "Passed!" );
ok( b.distanceToPoint( new THREE.Vector2( 1, 1 ) ) == 0, "Passed!" );
ok( b.distanceToPoint( new THREE.Vector2( 0, 0 ) ) == 0, "Passed!" );
ok( b.distanceToPoint( new THREE.Vector2( -1, -1 ) ) == 0, "Passed!" );
ok( b.distanceToPoint( new THREE.Vector2( -2, -2 ) ) == Math.sqrt( 2 ), "Passed!" );
});
test( "isIntersectionBox", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( zero2.clone(), one2.clone() );
var c = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.isIntersectionBox( a ), "Passed!" );
ok( a.isIntersectionBox( b ), "Passed!" );
ok( a.isIntersectionBox( c ), "Passed!" );
ok( b.isIntersectionBox( a ), "Passed!" );
ok( c.isIntersectionBox( a ), "Passed!" );
ok( b.isIntersectionBox( c ), "Passed!" );
b.translate( new THREE.Vector2( 2, 2 ) );
ok( ! a.isIntersectionBox( b ), "Passed!" );
ok( ! b.isIntersectionBox( a ), "Passed!" );
ok( ! b.isIntersectionBox( c ), "Passed!" );
});
test( "intersect", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( zero2.clone(), one2.clone() );
var c = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.clone().intersect( a ).equals( a ), "Passed!" );
ok( a.clone().intersect( b ).equals( a ), "Passed!" );
ok( b.clone().intersect( b ).equals( b ), "Passed!" );
ok( a.clone().intersect( c ).equals( a ), "Passed!" );
ok( b.clone().intersect( c ).equals( b ), "Passed!" );
ok( c.clone().intersect( c ).equals( c ), "Passed!" );
});
test( "union", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( zero2.clone(), one2.clone() );
var c = new THREE.Box2( one2.clone().negate(), one2.clone() );
ok( a.clone().union( a ).equals( a ), "Passed!" );
ok( a.clone().union( b ).equals( b ), "Passed!" );
ok( a.clone().union( c ).equals( c ), "Passed!" );
ok( b.clone().union( c ).equals( c ), "Passed!" );
});
test( "translate", function() {
var a = new THREE.Box2( zero2.clone(), zero2.clone() );
var b = new THREE.Box2( zero2.clone(), one2.clone() );
var c = new THREE.Box2( one2.clone().negate(), one2.clone() );
var d = new THREE.Box2( one2.clone().negate(), zero2.clone() );
ok( a.clone().translate( one2 ).equals( new THREE.Box2( one2, one2 ) ), "Passed!" );
ok( a.clone().translate( one2 ).translate( one2.clone().negate() ).equals( a ), "Passed!" );
ok( d.clone().translate( one2 ).equals( b ), "Passed!" );
ok( b.clone().translate( one2.clone().negate() ).equals( d ), "Passed!" );
});