Doodle3D-Slicer/three.js-master/utils/exporters/blender/addons/io_three/dialogs.py
2015-06-12 15:58:26 +02:00

113 lines
2.4 KiB
Python
Executable File

from bpy import context
CONTEXT = {
0: {
'title': "Error Message",
'icon': 'CANCEL'
},
1: {
'title': "Warning Message",
'icon': 'ERROR' # I prefer this icon for warnings
},
2: {
'title': "Message",
'icon': 'NONE'
},
3: {
'title': "Question",
'icon': 'QUESTION'
}
}
def error(message, title="", wrap=40):
"""Creates an error dialog.
:param message: text of the message body
:param title: text to append to the title
(Default value = "")
:param wrap: line width (Default value = 40)
"""
_draw(message, title, wrap, 0)
def warning(message, title="", wrap=40):
"""Creates an error dialog.
:param message: text of the message body
:param title: text to append to the title
(Default value = "")
:param wrap: line width (Default value = 40)
"""
_draw(message, title, wrap, 1)
def info(message, title="", wrap=40):
"""Creates an error dialog.
:param message: text of the message body
:param title: text to append to the title
(Default value = "")
:param wrap: line width (Default value = 40)
"""
_draw(message, title, wrap, 2)
def question(message, title="", wrap=40):
"""Creates an error dialog.
:param message: text of the message body
:param title: text to append to the title
(Default value = "")
:param wrap: line width (Default value = 40)
"""
_draw(message, title, wrap, 3)
# Great idea borrowed from
# http://community.cgcookie.com/t/code-snippet-easy-error-messages/203
def _draw(message, title, wrap, key):
"""
:type message: str
:type title: str
:type wrap: int
:type key: int
"""
lines = []
if wrap > 0:
while len(message) > wrap:
i = message.rfind(' ', 0, wrap)
if i == -1:
lines += [message[:wrap]]
message = message[wrap:]
else:
lines += [message[:i]]
message = message[i+1:]
if message:
lines += [message]
def draw(self, *args):
"""
:param self:
:param *args:
"""
for line in lines:
self.layout.label(line)
title = "%s: %s" % (title, CONTEXT[key]['title'])
icon = CONTEXT[key]['icon']
context.window_manager.popup_menu(
draw, title=title.strip(), icon=icon)