Doodle3D-Slicer/three.js-master/docs/api/core/Clock.html
2015-06-12 15:58:26 +02:00

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<h1>[name]</h1>
<div class="desc">Object for keeping track of time.</div>
<h2>Constructor</h2>
<h3>[name]( [page:Boolean autoStart] )</h3>
<div>
autoStart — Automatically start the clock.
</div>
<h2>Properties</h2>
<h3>[property:Boolean autoStart]</h3>
<div>
If set, starts the clock automatically when the first update is called.
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<h3>[property:Float startTime]</h3>
<div>
When the clock is running, It holds the start time of the clock. <br />
This counted from the number of milliseconds elapsed since 1 January 1970 00:00:00 UTC.
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<h3>[property:Float oldTime]</h3>
<div>
When the clock is running, It holds the previous time from a update.<br />
This counted from the number of milliseconds elapsed since 1 January 1970 00:00:00 UTC.
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<h3>[property:Float elapsedTime]</h3>
<div>
When the clock is running, It holds the time elapsed between the start of the clock to the previous update.<br />
This counted from the number of milliseconds elapsed since 1 January 1970 00:00:00 UTC.
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<h3>[property:Boolean running]</h3>
<div>
This property keeps track whether the clock is running or not.
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<h2>Methods</h2>
<h3>[method:null start]()</h3>
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Starts clock.
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<h3>[method:null stop]()</h3>
<div>
Stops clock.
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<h3>[method:Float getElapsedTime]()</h3>
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Get the seconds passed since the clock started.
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<h3>[method:Float getDelta]()</h3>
<div>
Get the seconds passed since the last call to this method.
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<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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