67 lines
2.8 KiB
C++
67 lines
2.8 KiB
C++
#include <FastLED.h>
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#include <LEDMatrix.h>
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#include <LEDText.h>
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#include <FontMatrise.h>
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// Change the next 6 defines to match your matrix type and size
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#define LED_PIN 2
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#define COLOR_ORDER GRB
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#define CHIPSET WS2812B
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#define MATRIX_WIDTH 68
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#define MATRIX_HEIGHT 7
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#define MATRIX_TYPE HORIZONTAL_ZIGZAG_MATRIX
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cLEDMatrix<MATRIX_WIDTH, MATRIX_HEIGHT, MATRIX_TYPE> leds;
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cLEDText ScrollingMsg;
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const unsigned char TxtDemo[] = { EFFECT_SCROLL_LEFT " LEFT SCROLL "
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EFFECT_SCROLL_RIGHT " LLORCS THGIR"
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EFFECT_SCROLL_DOWN " SCROLL DOWN SCROLL DOWN " EFFECT_FRAME_RATE "\x04" " SCROLL DOWN " EFFECT_FRAME_RATE "\x00" " "
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EFFECT_SCROLL_UP " SCROLL UP SCROLL UP " EFFECT_FRAME_RATE "\x04" " SCROLL UP " EFFECT_FRAME_RATE "\x00" " "
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EFFECT_CHAR_UP EFFECT_SCROLL_LEFT " UP"
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EFFECT_CHAR_RIGHT " RIGHT"
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EFFECT_CHAR_DOWN " DOWN"
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EFFECT_CHAR_LEFT " LEFT"
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EFFECT_HSV_CV "\x00\xff\xff\x40\xff\xff" EFFECT_CHAR_UP " HSV_CV 00-40"
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EFFECT_HSV_CH "\x00\xff\xff\x40\xff\xff" " HSV_CH 00-40"
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EFFECT_HSV_AV "\x00\xff\xff\x40\xff\xff" " HSV_AV 00-40"
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EFFECT_HSV_AH "\x00\xff\xff\xff\xff\xff" " HSV_AH 00-FF"
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" " EFFECT_HSV "\x00\xff\xff" "R" EFFECT_HSV "\x20\xff\xff" "A" EFFECT_HSV "\x40\xff\xff" "I" EFFECT_HSV "\x60\xff\xff" "N" EFFECT_HSV "\xe0\xff\xff" "B" EFFECT_HSV "\xc0\xff\xff" "O"
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EFFECT_HSV "\xa0\xff\xff" "W" EFFECT_HSV "\x80\xff\xff" "S " EFFECT_DELAY_FRAMES "\x00\x96" EFFECT_RGB "\xff\xff\xff" };
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void setup()
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{
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FastLED.addLeds<CHIPSET, LED_PIN, COLOR_ORDER>(leds[0], leds.Size());
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FastLED.setBrightness(64);
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FastLED.clear(true);
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delay(500);
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FastLED.showColor(CRGB::Red);
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delay(1000);
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FastLED.showColor(CRGB::Lime);
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delay(1000);
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FastLED.showColor(CRGB::Blue);
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delay(1000);
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FastLED.showColor(CRGB::White);
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delay(1000);
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FastLED.show();
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ScrollingMsg.SetFont(MatriseFontData);
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ScrollingMsg.Init(&leds, leds.Width(), ScrollingMsg.FontHeight() + 1, 0, 0);
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ScrollingMsg.SetText((unsigned char *)TxtDemo, sizeof(TxtDemo) - 1);
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ScrollingMsg.SetTextColrOptions(COLR_RGB | COLR_SINGLE, 0xff, 0x00, 0xff);
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}
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void loop()
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{
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if (ScrollingMsg.UpdateText() == -1)
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ScrollingMsg.SetText((unsigned char *)TxtDemo, sizeof(TxtDemo) - 1);
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else
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FastLED.show();
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delay(10);
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}
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