108 lines
5.2 KiB
C
108 lines
5.2 KiB
C
#ifndef FontMatrise_h
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#define FontMatrise_h
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const uint8_t MatriseFontData[] = {
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5, // Font Width
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5, // Font Height
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32, // Font First Character
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127,// Font Last Character
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0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
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0x20, 0x20, 0x20, 0x00, 0x20, // Code for char !
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0x50, 0x50, 0x00, 0x00, 0x00, // Code for char "
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0x50, 0xf8, 0x50, 0xf8, 0x50, // Code for char #
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0x70,0xa0,0x70,0x28,0x70, // Code for char $
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0xc8,0xd0,0x20,0x58,0x98, // Code for char %
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0xe0,0xa0,0x68,0x90,0xe8, // Code for char &
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0x20, 0x20, 0x00, 0x00, 0x00, // Code for char '
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0x10, 0x20, 0x20, 0x20, 0x10, // Code for char (
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0x20, 0x10, 0x10, 0x10, 0x20, // Code for char )
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0xa8,0x70,0xf8,0x70,0xa8, // Code for char *
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0x00,0x20,0x70,0x20,0x00, // Code for char +
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0x00,0x00,0x00,0x20,0x20, // Code for char ,
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0x00,0x00,0x70,0x00,0x00, // Code for char -
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0x00, 0x00, 0x20, 0x00, 0x00, // Code for char .
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0x10,0x30,0x20,0x60,0x40, // Code for char /
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0x70,0x50,0x50,0x50,0x70, // Code for char 0
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0x30,0x50,0x10,0x10,0x78, // Code for char 1
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0x70,0x88,0x10,0x60,0xf8, // Code for char 2
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0x70,0x08,0x38,0x08,0x70, // Code for char 3
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0x40,0x50,0x78,0x10,0x10, // Code for char 4
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0x78,0x40,0x70,0x08,0x70, // Code for char 5
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0x78,0x40,0x78,0x48,0x78, // Code for char 6
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0x70,0x50,0x10,0x10,0x10, // Code for char 7
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0x78,0x48,0x78,0x48,0x78, // Code for char 8
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0x78,0x48,0x78,0x08,0x78, // Code for char 9
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0x00, 0x20, 0x00, 0x20, 0x00, // Code for char :
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0x00, 0x20, 0x00, 0x20, 0x40, // Code for char ;
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0x10,0x20,0x40,0x20,0x10, // Code for char <
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0x0,0x70,0x0,0x70,0x0, // Code for char =
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0x40,0x20,0x10,0x20,0x40, // Code for char >
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0x70,0x88,0x30,0x0,0x20, // Code for char ?
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0x70,0xa8,0xd8,0xb8,0x60, // Code for char @
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0x30,0x48,0x48,0x78,0x48, // Code for char A
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0x70,0x48,0x70,0x48,0x70, // Code for char B
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0x30,0x48,0x40,0x48,0x30, // Code for char C
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0x70,0x48,0x48,0x48,0x70 , // Code for char D
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0x78,0x40,0x70,0x40,0x78, // Code for char E
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0x78,0x40,0x70,0x40,0x40, // Code for char F
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0x30,0x40,0x58,0x48,0x30, // Code for char G
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0x48,0x48,0x78,0x48,0x48, // Code for char H
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0x70,0x20,0x20,0x20,0x70, // Code for char I
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0x10,0x10,0x10,0x50,0x70, // Code for char J
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0x48,0x50,0x60,0x50,0x48, // Code for char K
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0x40,0x40,0x40,0x40,0x70, // Code for char L
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0x88,0xd8,0xa8,0x88,0x88, // Code for char M
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0x88,0xc8,0xa8,0x98,0x88, // Code for char N
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0x30,0x48,0x48,0x48,0x30, // Code for char O
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0x70,0x48,0x48,0x70,0x40, // Code for char P
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0x30,0x48,0x48,0x58,0x30, // Code for char Q
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0x70,0x48,0x70,0x50,0x48, // Code for char R
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0x38,0x40,0x30,0x08,0x70, // Code for char S
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0x70,0x20,0x20,0x20,0x20, // Code for char T
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0x48,0x48,0x48,0x48,0x30, // Code for char U
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0x50,0x50,0x50,0x50,0x20, // Code for char V
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0x88,0x88,0xa8,0xf8,0x50, // Code for char W
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0x50,0x50,0x20,0x50,0x50, // Code for char X
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0x50,0x50,0x20,0x20,0x20, // Code for char Y
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0x70,0x10,0x20,0x40,0x70, // Code for char Z
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0x30,0x20,0x20,0x20,0x30, // Code for char [
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0x40,0x60,0x20,0x30,0x10, // Code for char '\'
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0x30,0x10,0x10,0x10,0x30, // Code for char ]
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0x20,0x50,0x00,0x00,0x00, // Code for char ^
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0x00,0x00,0x00,0x00,0x78, // Code for char _
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0x20,0x10,0x00,0x00,0x00, // Code for char `
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0x00,0x10,0x30,0x50,0x30, // Code for char a
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0x40,0x40,0x60,0x50,0x60, // Code for char b
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0x00,0x00,0x60,0x40,0x60, // Code for char c
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0x10,0x10,0x30,0x50,0x30, // Code for char d
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0x00,0x30,0x50,0x60,0x30, // Code for char e
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0x30,0x20,0x70,0x20,0x20, // Code for char f
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0x00,0x30,0x50,0x30,0x60, // Code for char g
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0x40,0x40,0x60,0x50,0x50, // Code for char h
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0x20,0x00,0x20,0x20,0x20, // Code for char i
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0x20,0x00,0x20,0x20,0x60, // Code for char j
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0x40,0x50,0x50,0x60,0x50, // Code for char k
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0x40,0x40,0x40,0x40,0x20, // Code for char l
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0x00,0x80,0xd0,0xa8,0xa8, // Code for char m
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0x00,0x40,0x60,0x50,0x50, // Code for char n
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0x00,0x20,0x50,0x50,0x20, // Code for char o
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0x00,0x60,0x50,0x60,0x40, // Code for char p
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0x00,0x30,0x50,0x30,0x10, // Code for char q
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0x00,0x40,0x60,0x50,0x40, // Code for char r
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0x00,0x00,0x30,0x20,0x60, // Code for char s
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0x20,0x70,0x20,0x20,0x10, // Code for char t
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0x00,0x00,0x50,0x50,0x30, // Code for char u
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0x00,0x00,0x50,0x50,0x20, // Code for char v
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0x00,0x00,0x88,0xa8,0x50, // Code for char w
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0x00,0x00,0x50,0x20,0x50, // Code for char x
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0x00,0x00,0x50,0x20,0x60, // Code for char y
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0x00,0x00,0x60,0x20,0x30, // Code for char z
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0x30,0x20,0x60,0x20,0x30, // Code for char {
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0x20,0x20,0x20,0x20,0x20, // Code for char |
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0x60,0x20,0x30,0x20,0x60, // Code for char }
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0x00,0x40,0xa8,0x10,0x00, // Code for char ~
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0x40,0xa0,0xe0,0xa0,0x40, // Code for char
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};
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#endif
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