mirror of
https://github.com/sojamo/controlp5
synced 2024-11-23 06:07:58 +01:00
110 lines
2.1 KiB
Plaintext
110 lines
2.1 KiB
Plaintext
|
/**
|
||
|
* ControlP5 plugTo
|
||
|
*
|
||
|
* This example demonstrate how to use the plugTo method to
|
||
|
* connect a controller to a field or method of a particular object.
|
||
|
*
|
||
|
*
|
||
|
* find a list of public methods available for the ControlP5 Controller
|
||
|
* at the bottom of this sketch.
|
||
|
*
|
||
|
* by Andreas Schlegel, 2011
|
||
|
* www.sojamo.de/libraries/controlp5
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
import controlP5.*;
|
||
|
import processing.opengl.*;
|
||
|
|
||
|
ControlP5 controlP5;
|
||
|
|
||
|
Test[] testarray;
|
||
|
|
||
|
Test test;
|
||
|
|
||
|
Button b;
|
||
|
|
||
|
int cnt;
|
||
|
|
||
|
void setup() {
|
||
|
size(600,400);
|
||
|
smooth();
|
||
|
test = new Test(50);
|
||
|
testarray = new Test[10];
|
||
|
for(int i=0;i<10;i++) {
|
||
|
testarray[i] = new Test(200 + i*20);
|
||
|
}
|
||
|
|
||
|
controlP5 = new ControlP5(this);
|
||
|
|
||
|
controlP5.begin(100,20);
|
||
|
|
||
|
b = controlP5.addButton("trigger",1);
|
||
|
b.setColorBackground(ControlP5.RED);
|
||
|
|
||
|
controlP5.addButton("plug",2);
|
||
|
controlP5.addButton("unplug",3);
|
||
|
|
||
|
// b is a button previously added to controlP5 with name 'trigger'
|
||
|
// controlP5 no tries to find a field or method inside object test
|
||
|
// in order to connect controller 'trigger' with test.trigger()
|
||
|
b.plugTo(test);
|
||
|
controlP5.end();
|
||
|
}
|
||
|
|
||
|
// connects controller 'trigger' with objects of type Test contained
|
||
|
// inside arrat testarray
|
||
|
void plug(int theValue) {
|
||
|
b.plugTo(testarray);
|
||
|
b.setColorBackground(ControlP5.GREEN);
|
||
|
println("plugging controller b1 to array 'testarray' and variable 'test'.");
|
||
|
}
|
||
|
|
||
|
// disconnects controller 'trigger' from objects of type Test stored
|
||
|
// inside array testarray
|
||
|
void unplug(int theValue) {
|
||
|
b.unplugFrom(testarray);
|
||
|
b.setColorBackground(ControlP5.RED);
|
||
|
println("removing array 'testarray' and variable 'test' from controller b1.");
|
||
|
}
|
||
|
|
||
|
|
||
|
void draw() {
|
||
|
background(0);
|
||
|
fill(255);
|
||
|
for(int i=0;i<10;i++) {
|
||
|
testarray[i].display();
|
||
|
}
|
||
|
test.display();
|
||
|
cnt++;
|
||
|
if(cnt%30 == 0) {
|
||
|
controlP5.getController("trigger").update();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
class Test {
|
||
|
float n0 = 0;
|
||
|
float n1 = 1;
|
||
|
float x;
|
||
|
|
||
|
Test(float theX) {
|
||
|
x = theX;
|
||
|
}
|
||
|
|
||
|
void trigger(int theValue) {
|
||
|
n1 = random(100);
|
||
|
}
|
||
|
|
||
|
void display() {
|
||
|
n0 += (n1-n0) * 0.1;
|
||
|
rect(x,200,10,n0);
|
||
|
}
|
||
|
|
||
|
void controlEvent(ControlEvent theEvent) {
|
||
|
//println("\t\t b1 event sub \n\n");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|