mirror of
https://github.com/sojamo/controlp5
synced 2024-12-24 12:13:48 +01:00
167 lines
4.4 KiB
Plaintext
167 lines
4.4 KiB
Plaintext
|
/**
|
||
|
* ControlP5 Annotation
|
||
|
*
|
||
|
* Lately annotation support has been added to processing.
|
||
|
* Making use of annotations to create controllers is a great strategy i learned
|
||
|
* from Karsten Schmidt's (toxi) cp5magic library.
|
||
|
* Loving the simplicity of annotations and how it is aplied with cp5magic,
|
||
|
* i had to include it into controlp5 and the following example
|
||
|
* shows how to use annotations with controlp5.
|
||
|
*
|
||
|
* Annotations can be applied to variables and functions of the main program
|
||
|
* as well as individual classes. More details are included in the comments below.
|
||
|
*
|
||
|
* by Andreas Schlegel, 2012
|
||
|
* www.sojamo.de/libraries/controlp5
|
||
|
*
|
||
|
*/
|
||
|
import controlP5.*;
|
||
|
|
||
|
ControlP5 cp5;
|
||
|
|
||
|
TestControl tc1, tc2;
|
||
|
|
||
|
Tab extraTab;
|
||
|
|
||
|
// create controllers using the ControlElement annotation
|
||
|
// by default a slider is created for int and float
|
||
|
// values will range from 0-100 by default
|
||
|
// default attributes are x,y and label
|
||
|
@ControlElement (x=10, y=80)
|
||
|
int n = 20;
|
||
|
|
||
|
// to customize a controller with a CoontrolElement use the
|
||
|
// properties attribute. values passed using properties have a key and a value
|
||
|
// here the key corresponds with a function found within a controller which
|
||
|
// starts with set followed by the name of the key. the value is then applied accordingly.
|
||
|
// e.g. min=10 will translate to controller.setMin(10)
|
||
|
@ControlElement (properties = { "min=0", "max=255", "type=numberbox", "height=10", "width=50"} , x=10, y=40, label="Change Background")
|
||
|
float m = 40;
|
||
|
|
||
|
|
||
|
void setup() {
|
||
|
size(600, 400);
|
||
|
noStroke();
|
||
|
|
||
|
cp5 = new ControlP5(this);
|
||
|
|
||
|
// Annotations:
|
||
|
// addControllersFor(PApplet) checks the main sketch for
|
||
|
// annotations and adds controllers accordingly.
|
||
|
cp5.addControllersFor(this);
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
extraTab = cp5.addTab("extra");
|
||
|
|
||
|
// create an instance of class testControl
|
||
|
tc1 = new TestControl();
|
||
|
|
||
|
// addControllersFor cycles throught object tc1
|
||
|
// and assigns controllers according to available annotations.
|
||
|
// an address will be assigned to these controllers, in the example
|
||
|
// below the address is /world and the individual controllers can be
|
||
|
// accessed adding a / and the controller's name
|
||
|
// e.g. variable x
|
||
|
// /world/x
|
||
|
cp5.addControllersFor("world", tc1);
|
||
|
|
||
|
// set the Position of controllers contained within object tc1
|
||
|
cp5.setPosition(10, 150, tc1);
|
||
|
|
||
|
|
||
|
// a more advanced example of using functions with ControllerObjects
|
||
|
tc2 = new TestControl();
|
||
|
CColor col = new CColor();
|
||
|
col.setActive(color(0, 200, 100));
|
||
|
|
||
|
cp5.addControllersFor("hello", tc2)
|
||
|
.setPosition(200, 150, tc2)
|
||
|
.moveTo(extraTab, tc2)
|
||
|
.setColor(col, tc2);
|
||
|
|
||
|
cp5.getController("s", tc2)
|
||
|
.setStringValue("Second Control");
|
||
|
|
||
|
// with listening turned on, a controller can listen to changes made to its connected variable
|
||
|
// here the controller will listen to variable x of object tc2
|
||
|
cp5.getController("x", tc2).listen(true);
|
||
|
|
||
|
|
||
|
// (uncomment line below) print the a map of all available controller addresses
|
||
|
// cp5.printControllerMap();
|
||
|
|
||
|
// (uncomment line below) access a controller via its address:
|
||
|
// println(cp5.getController("/world/x").getInfo());
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void draw() {
|
||
|
background(m);
|
||
|
|
||
|
pushMatrix();
|
||
|
if (tc1.b) {
|
||
|
fill(tc1.x);
|
||
|
translate(10, tc1.y);
|
||
|
rect(0, 300, 100, 20);
|
||
|
}
|
||
|
popMatrix();
|
||
|
fill(255);
|
||
|
text(tc1.in,400,100,150,300);
|
||
|
|
||
|
|
||
|
pushMatrix();
|
||
|
if (tc2.b) {
|
||
|
fill(tc2.x);
|
||
|
translate(200, tc2.y);
|
||
|
for (int i=0;i<1;i++) {
|
||
|
rect(0, 300, 100, 20);
|
||
|
}
|
||
|
}
|
||
|
popMatrix();
|
||
|
fill(255);
|
||
|
text(tc2.in,400,300,150,300);
|
||
|
|
||
|
// the variable x of object tt is controlled by the main program,
|
||
|
// the matching controller will update accordingly since it is
|
||
|
// listening for changes.
|
||
|
tc2.x = (int)random(100);
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
public class TestControl {
|
||
|
|
||
|
@ControlElement (properties = { "min=0", "max=255" }, x=0, y=0, label="Brightness")
|
||
|
public int x = 100;
|
||
|
|
||
|
@ControlElement (x=0, y=14, label="Y-Position")
|
||
|
public float y = 0;
|
||
|
|
||
|
@ControlElement (x=0, y=40, label="show")
|
||
|
public boolean b = true;
|
||
|
|
||
|
@ControlElement (x=50, y=40)
|
||
|
public void toggle(boolean b) {
|
||
|
println("hello world");
|
||
|
}
|
||
|
|
||
|
@ControlElement (x=0, y=-20, label="Control", properties = { "type=textlabel"})
|
||
|
String s;
|
||
|
|
||
|
@ControlElement (x=0, y=100, label="Type here")
|
||
|
String in = "";
|
||
|
|
||
|
@ControlElement (x=200, y=25, properties = {"type=list", "items=hello, world, how are you"}, label="Sample-list")
|
||
|
public void a(int val) {
|
||
|
println(val);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|