/** * ControlP5 Timer * by andreas schlegel, 2009 */ import controlP5.*; ControlP5 cp5; ControlTimer c; Textlabel t; void setup() { size(400,400); frameRate(30); cp5 = new ControlP5(this); c = new ControlTimer(); t = new Textlabel(cp5,"--",100,100); c.setSpeedOfTime(1); } void draw() { background(0); t.setValue(c.toString()); t.draw(this); t.setPosition(mouseX, mouseY); } void mousePressed() { c.reset(); }