controlp5/src/controlP5/Println.java

109 lines
2.2 KiB
Java
Executable File

package controlP5;
/**
* controlP5 is a processing gui library.
*
* 2006-2015 by Andreas Schlegel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*
* @author Andreas Schlegel (http://www.sojamo.de)
* @modified ##date##
* @version ##version##
*
*/
import java.io.IOException;
import java.io.PipedInputStream;
import java.io.PipedOutputStream;
import java.io.PrintStream;
public class Println {
int max = -1;
final Textarea c;
String buffer = "";
boolean paused;
public Println(Textarea theTextarea) {
c = theTextarea;
run();
}
public Println setMax(int theMax) {
max = theMax;
return this;
}
private void run() {
try {
final PipedInputStream pi = new PipedInputStream();
final PipedOutputStream po = new PipedOutputStream(pi);
System.setOut(new PrintStream(po, true));
(new Thread() {
public void run() {
final byte[] buf = new byte[1024];
try {
while (true) {
final int len = pi.read(buf);
if (len == -1) {
break;
}
if (!paused) {
if (!c._myScrollbar.isMousePressed) {
c.append(buffer + new String(buf, 0, len), max);
buffer = "";
c.scroll(1);
}
else {
buffer += new String(buf, 0, len);
}
}
}
} catch (IOException e) {
}
}
}).start();
} catch (IOException e) {
System.out.println("Problems setting up console");
}
}
public void clear() {
c.clear();
}
public void pause() {
paused = true;
}
public void play() {
paused = false;
}
}