controlp5/examples/extra/ControlP5withPeasyCam/ControlP5withPeasyCam.pde

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/**
* ControlP5 with PeasyCam support. tested with peasy 0.8.2
*
* by jeffg 2011
*/
import peasy.*;
import controlP5.*;
import processing.opengl.*;
PeasyCam cam;
ControlP5 cp5;
int buttonValue = 1;
int myColor = color(255, 0, 0);
void setup() {
size(400, 400, OPENGL);
cam = new PeasyCam(this, 100);
cp5 = new ControlP5(this);
cp5.addButton("button", 10, 100, 60, 80, 20).setId(1);
cp5.addButton("buttonValue", 4, 100, 90, 80, 20).setId(2);
cp5.setAutoDraw(false);
}
void draw() {
background(0);
fill(myColor);
box(30);
pushMatrix();
translate(0, 0, 20);
fill(0, 0, 255);
box(5);
popMatrix();
// makes the gui stay on top of elements
// drawn before.
gui();
}
void gui() {
hint(DISABLE_DEPTH_TEST);
cam.beginHUD();
cp5.draw();
cam.endHUD();
hint(ENABLE_DEPTH_TEST);
}
void controlEvent(ControlEvent theEvent) {
println(theEvent.getController().getId());
}
void button(float theValue) {
myColor = color(random(255), random(255), random(255));
println("a button event. "+theValue);
}