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//these settings are defined in the firmware (conf_defaults.lua) and will be initialized in loadSettings()
var settings = {
"network.ap.ssid" : "d3d-ap-%%MAC_ADDR_TAIL%%" ,
"network.ap.address" : "192.168.10.1" ,
"network.ap.netmask" : "255.255.255.0" ,
"printer.temperature" : 220 ,
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"printer.maxObjectHeight" : 150 ,
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"printer.layerHeight" : 0.2 ,
"printer.wallThickness" : 0.7 ,
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"printer.screenToMillimeterScale" : 0.3 ,
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"printer.speed" : 50 ,
"printer.travelSpeed" : 200 ,
"printer.filamentThickness" : 2.85 ,
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"printer.enableTraveling" : true ,
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"printer.useSubLayers" : true ,
"printer.firstLayerSlow" : true ,
"printer.autoWarmUp" : true ,
"printer.simplify.iterations" : 10 ,
"printer.simplify.minNumPoints" : 15 ,
"printer.simplify.minDistance" : 3 ,
"printer.retraction.enabled" : true ,
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"printer.retraction.speed" : 50 ,
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"printer.retraction.minDistance" : 1 ,
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"printer.retraction.amount" : 5 ,
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"printer.autoWarmUpCommand" : "M104 S220 (hardcoded temperature)"
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}
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function SettingsWindow ( ) {
this . wifiboxURL ;
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this . wifiboxCGIBinURL
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this . window ;
this . form ;
this . timeoutTime = 3000 ;
this . retryDelay = 2000 ; // retry setTimout delay
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this . retryRetrieveNetworkStatusDelayTime = 1000 ; // retry setTimout delay
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this . retryLoadSettingsDelay ; // retry setTimout instance
this . retrySaveSettingsDelay ; // retry setTimout instance
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this . retryRetrieveNetworkStatusDelay ; // retry setTimout instance
this . apFieldSet ;
this . clientFieldSet ;
this . networks ;
this . currentNetwork ; // the ssid of the network the box is on
this . selectedNetwork ; // the ssid of the selected network in the client mode settings
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this . currentLocalIP = "" ;
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this . clientModeState = SettingsWindow . NOT _CONNECTED ;
this . currentAP ;
this . apModeState = SettingsWindow . NO _AP ;
// after switching wifi network or creating a access point we delay the status retrieval
// because the webserver needs time to switch
this . retrieveNetworkStatusDelay ; // setTimout delay
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this . retrieveNetworkStatusDelayTime = 1000 ;
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// Events
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SettingsWindow . SETTINGS _LOADED = "settingsLoaded" ;
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// network client mode states
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SettingsWindow . NOT _CONNECTED = "not connected" ; // also used as first item in networks list
SettingsWindow . CONNECTED = "connected" ;
SettingsWindow . CONNECTING = "connecting" ;
SettingsWindow . CONNECTING _FAILED = "connecting failed"
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// network access point mode states
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SettingsWindow . NO _AP = "no ap" ;
SettingsWindow . AP = "ap" ;
SettingsWindow . CREATING _AP = "creating ap" ;
SettingsWindow . API _CONNECTING _FAILED = - 1
SettingsWindow . API _NOT _CONNECTED = 0
SettingsWindow . API _CONNECTING = 1
SettingsWindow . API _CONNECTED = 2
SettingsWindow . API _CREATING = 3
SettingsWindow . API _CREATED = 4
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var self = this ;
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this . init = function ( wifiboxURL , wifiboxCGIBinURL ) {
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this . wifiboxURL = wifiboxURL ;
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this . wifiboxCGIBinURL = wifiboxCGIBinURL ;
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this . window = $ ( "#settings" ) ;
this . window . find ( ".btnOK" ) . click ( this . submitwindow ) ;
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this . window . find ( ".settingsContainer" ) . load ( "settings.html" , function ( ) {
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console . log ( "Settings:finished loading settings.html, now loading settings..." ) ;
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self . form = self . window . find ( "form" ) ;
self . form . submit ( function ( e ) { self . submitwindow ( e ) } ) ;
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self . loadSettings ( ) ;
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var btnAP = self . form . find ( "label[for='ap']" ) ;
var btnClient = self . form . find ( "label[for='client']" ) ;
var btnRefresh = self . form . find ( "#refreshNetworks" ) ;
var btnConnect = self . form . find ( "#connectToNetwork" ) ;
var btnCreate = self . form . find ( "#createAP" ) ;
var networkSelector = self . form . find ( "#network" ) ;
self . apFieldSet = self . form . find ( "#apSettings" ) ;
self . clientFieldSet = self . form . find ( "#clientSettings" ) ;
btnAP . on ( 'touchstart mousedown' , self . showAPSettings ) ;
btnClient . on ( 'touchstart mousedown' , self . showClientSettings ) ;
btnRefresh . on ( 'touchstart mousedown' , self . refreshNetworks ) ;
btnConnect . on ( 'touchstart mousedown' , self . connectToNetwork ) ;
btnCreate . on ( 'touchstart mousedown' , self . createAP ) ;
networkSelector . change ( self . networkSelectorChanged ) ;
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} ) ;
}
this . submitwindow = function ( e ) {
e . preventDefault ( ) ;
e . stopPropagation ( ) ;
self . saveSettings ( ) ;
self . hideSettings ( ) ;
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clearTimeout ( self . retryRetrieveNetworkStatusDelay ) ;
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}
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this . showSettings = function ( ) {
console . log ( "f:showSettings()" ) ;
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this . loadSettings ( ) ; // reload settings
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// this.window.css("display","table");
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$ ( "#contentOverlay" ) . fadeIn ( 375 , function ( ) {
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document . body . removeEventListener ( 'touchmove' , prevent , false ) ;
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} ) ;
}
this . hideSettings = function ( ) {
$ ( "#contentOverlay" ) . fadeOut ( 375 , function ( ) {
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document . body . addEventListener ( 'touchmove' , prevent , false ) ;
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// self.window.css("display","none");
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} ) ;
}
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this . loadSettings = function ( ) {
if ( ! communicateWithWifibox ) {
console . log ( " communicateWithWifibox is false: settings aren't being loaded from wifibox..." )
return ;
}
console . log ( "Settings:loadSettings() >> getting new data..." ) ;
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$ . ajax ( {
url : this . wifiboxURL + "/config/all" ,
dataType : 'json' ,
timeout : this . timeoutTime ,
success : function ( data ) {
console . log ( "Settings:loadSettings response: " , data ) ;
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settings = data . data ;
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console . log ( " settings: " , settings ) ;
self . fillForm ( ) ;
$ ( document ) . trigger ( SettingsWindow . SETTINGS _LOADED ) ;
}
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} ) . fail ( function ( ) {
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console . log ( "Settings:loadSettings: failed" ) ;
clearTimeout ( self . retryLoadSettingsDelay ) ;
self . retryLoadSettingsDelay = setTimeout ( function ( ) { self . loadSettings ( ) } , self . retryDelay ) ; // retry after delay
} ) ;
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this . refreshNetworks ( ) ;
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this . retrieveNetworkStatus ( false ) ;
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}
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this . saveSettings = function ( callback ) {
console . log ( "Settings:saveSettings" ) ;
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this . readForm ( ) ;
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if ( communicateWithWifibox ) {
$ . ajax ( {
url : this . wifiboxURL + "/config" ,
type : "POST" ,
data : settings ,
dataType : 'json' ,
timeout : this . timeoutTime ,
success : function ( data ) {
console . log ( "Settings:saveSettings response: " , data ) ;
if ( data . status == "error" ) {
clearTimeout ( self . retrySaveSettingsDelay ) ;
self . retrySaveSettingsDelay = setTimeout ( function ( ) { self . saveSettings ( ) } , self . retryDelay ) ; // retry after delay
} else {
var savedSettings = data . data ;
$ . each ( savedSettings , function ( index , val ) {
if ( val != "ok" ) {
console . log ( "ERROR: value '" + index + "' not successfully set. Message: " + val ) ;
}
} ) ;
// TODO something like a callback or feedback that saving went well / or failed
if ( callback != undefined ) {
callback ( ) ;
}
}
}
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} ) . fail ( function ( ) {
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console . log ( "Settings:saveSettings: failed" ) ;
clearTimeout ( self . retrySaveSettingsDelay ) ;
self . retrySaveSettingsDelay = setTimeout ( function ( ) { self . saveSettings ( ) } , self . retryDelay ) ; // retry after delay
} ) ;
}
}
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this . fillForm = function ( ) {
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console . log ( "SettingsWindow:fillForm" ) ;
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//fill form with loaded settings
var selects = this . form . find ( "select" ) ;
selects . each ( function ( index , element ) {
var element = $ ( element ) ;
element . val ( settings [ element . attr ( 'name' ) ] ) ;
} ) ;
var inputs = this . form . find ( "input" ) ;
inputs . each ( function ( index , element ) {
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var element = $ ( element ) ;
//console.log("printer setting input: ",index,element.attr("type"),element.attr('name')); //,element);
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switch ( element . attr ( "type" ) ) {
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case "text" :
case "number" :
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element . val ( settings [ element . attr ( 'name' ) ] ) ;
break ;
case "checkbox" :
element . prop ( 'checked' , settings [ element . attr ( 'name' ) ] ) ;
break ;
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}
} ) ;
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var textareas = this . form . find ( "textarea" ) ;
textareas . each ( function ( index , element ) {
var element = $ ( element ) ;
var value = settings [ element . attr ( 'name' ) ] ;
element . val ( value ) ;
} ) ;
}
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this . readForm = function ( ) {
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console . log ( "SettingsWindow:readForm" ) ;
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var selects = this . form . find ( "select" ) ;
selects . each ( function ( index , element ) {
var element = $ ( element ) ;
settings [ element . attr ( 'name' ) ] = element . val ( ) ;
} ) ;
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var inputs = this . form . find ( "input" ) ;
inputs . each ( function ( index , element ) {
var element = $ ( element ) ;
switch ( element . attr ( "type" ) ) {
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case "text" :
case "number" :
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settings [ element . attr ( 'name' ) ] = element . val ( ) ;
break ;
case "checkbox" :
settings [ element . attr ( 'name' ) ] = element . prop ( 'checked' )
break ;
}
} ) ;
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var textareas = this . form . find ( "textarea" ) ;
textareas . each ( function ( index , element ) {
var element = $ ( element ) ;
settings [ element . attr ( 'name' ) ] = element . val ( ) ;
} ) ;
console . log ( settings ) ;
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}
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/ *
* Networks ui
* /
this . showAPSettings = function ( ) {
self . apFieldSet . show ( ) ;
self . clientFieldSet . hide ( ) ;
}
this . showClientSettings = function ( ) {
self . clientFieldSet . show ( ) ;
self . apFieldSet . hide ( ) ;
}
this . refreshNetworks = function ( ) {
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console . log ( "Settings:refreshNetworks" ) ;
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if ( communicateWithWifibox ) {
$ . ajax ( {
url : self . wifiboxURL + "/network/scan" ,
type : "GET" ,
dataType : 'json' ,
timeout : self . timeoutTime ,
success : function ( response ) {
console . log ( "Settings:refreshNetworks response: " , response ) ;
if ( response . status == "error" ) {
//clearTimeout(self.retrySaveSettingsDelay);
//self.retrySaveSettingsDelay = setTimeout(function() { self.saveSettings() },self.retryDelay); // retry after delay
} else {
var networks = response . data . networks
self . networks = { } ;
var foundCurrentNetwork = false ;
var networkSelector = self . form . find ( "#network" ) ;
networkSelector . empty ( ) ;
networkSelector . append (
$ ( "<option></option>" ) . val ( SettingsWindow . NOT _CONNECTED ) . html ( "not connected" )
) ;
$ . each ( networks , function ( index , element ) {
if ( element . ssid == self . currentNetwork ) {
foundCurrentNetwork = true ;
}
networkSelector . append (
$ ( "<option></option>" ) . val ( element . ssid ) . html ( element . ssid )
) ;
self . networks [ element . ssid ] = element ;
} ) ;
if ( foundCurrentNetwork ) {
networkSelector . val ( self . currentNetwork ) ;
self . selectNetwork ( self . currentNetwork ) ;
}
}
}
} ) . fail ( function ( ) {
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} ) ;
}
}
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this . retrieveNetworkStatus = function ( connecting ) {
//console.log("Settings:retrieveNetworkStatus");
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if ( communicateWithWifibox ) {
$ . ajax ( {
url : self . wifiboxURL + "/network/status" ,
type : "GET" ,
dataType : 'json' ,
timeout : self . timeoutTime ,
success : function ( response ) {
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console . log ( "Settings:retrieveNetworkStatus response: " , response ) ;
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if ( response . status == "error" ) {
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} else {
var data = response . data ;
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if ( typeof data . status === 'string' ) {
data . status = parseInt ( data . status ) ;
}
//console.log(" data.status: ",data.status,data.statusMessage);
// Determine which network settings to show
switch ( data . status ) {
case SettingsWindow . API _NOT _CONNECTED :
//console.log(" not connected & not a access point");
self . apFieldSet . show ( ) ;
self . clientFieldSet . show ( ) ;
break ;
case SettingsWindow . API _CONNECTING _FAILED :
case SettingsWindow . API _CONNECTING :
case SettingsWindow . API _CONNECTED :
//console.log(" client mode");
self . form . find ( "#client" ) . prop ( 'checked' , true ) ;
self . apFieldSet . hide ( ) ;
self . clientFieldSet . show ( ) ;
if ( data . status == SettingsWindow . API _CONNECTED ) {
var networkSelector = self . form . find ( "#network" ) ;
networkSelector . val ( data . ssid ) ;
self . currentNetwork = data . ssid ;
self . currentLocalIP = data . localip ;
self . selectNetwork ( data . ssid ) ;
} else {
self . currentLocalIP = ""
}
break ;
case SettingsWindow . API _CREATING :
case SettingsWindow . API _CREATED :
//console.log(" access point mode");
self . form . find ( "#ap" ) . prop ( 'checked' , true ) ;
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self . apFieldSet . show ( ) ;
self . clientFieldSet . hide ( ) ;
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self . currentNetwork = undefined ;
self . selectNetwork ( SettingsWindow . NOT _CONNECTED ) ;
var networkSelector = self . form . find ( "#network" ) ;
networkSelector . val ( SettingsWindow . NOT _CONNECTED ) ;
if ( data . ssid ) {
self . currentAP = data . ssid ;
}
break ;
}
// update status message
switch ( data . status ) {
case SettingsWindow . API _CONNECTING _FAILED :
self . setClientModeState ( SettingsWindow . CONNECTING _FAILED , data . statusMessage ) ;
self . setAPModeState ( SettingsWindow . NO _AP , "" ) ;
break ;
case SettingsWindow . API _NOT _CONNECTED :
self . setClientModeState ( SettingsWindow . NOT _CONNECTED , "" ) ;
self . setAPModeState ( SettingsWindow . NO _AP , "" ) ;
break ;
case SettingsWindow . API _CONNECTING :
self . setClientModeState ( SettingsWindow . CONNECTING , "" ) ;
self . setAPModeState ( SettingsWindow . NO _AP , "" ) ;
break ;
case SettingsWindow . API _CONNECTED :
self . setClientModeState ( SettingsWindow . CONNECTED , "" ) ;
self . setAPModeState ( SettingsWindow . NO _AP , "" ) ;
break ;
case SettingsWindow . API _CREATING :
self . setClientModeState ( SettingsWindow . NOT _CONNECTED , "" ) ;
self . setAPModeState ( SettingsWindow . CREATING _AP , "" ) ;
break ;
case SettingsWindow . API _CREATED :
self . setClientModeState ( SettingsWindow . NOT _CONNECTED , "" ) ;
self . setAPModeState ( SettingsWindow . AP , "" ) ;
break ;
}
// Keep checking for updates?
if ( connecting ) {
switch ( data . status ) {
case SettingsWindow . API _CONNECTING :
case SettingsWindow . API _CREATING :
clearTimeout ( self . retryRetrieveNetworkStatusDelay ) ;
self . retryRetrieveNetworkStatusDelay = setTimeout ( function ( ) { self . retrieveNetworkStatus ( connecting ) } , self . retryRetrieveNetworkStatusDelayTime ) ; // retry after delay
break ;
}
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}
}
}
} ) . fail ( function ( ) {
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console . log ( "Settings:retrieveNetworkStatus: failed" ) ;
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clearTimeout ( self . retryRetrieveNetworkStatusDelay ) ;
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self . retryRetrieveNetworkStatusDelay = setTimeout ( function ( ) { self . retrieveNetworkStatus ( connecting ) } , self . retryDelay ) ; // retry after delay
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} ) ;
}
}
this . networkSelectorChanged = function ( e ) {
var selectedOption = $ ( this ) . find ( "option:selected" ) ;
self . selectNetwork ( selectedOption . val ( ) ) ;
}
this . selectNetwork = function ( ssid ) {
console . log ( "select network: " , ssid ) ;
this . selectedNetwork = ssid ;
if ( this . networks == undefined || ssid == SettingsWindow . NOT _CONNECTED ) {
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this . hideWiFiPassword ( ) ;
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} else {
var network = this . networks [ ssid ] ;
if ( network . encryption == "none" ) {
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this . hideWiFiPassword ( ) ;
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} else {
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this . showWiFiPassword ( ) ;
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}
this . form . find ( "#password" ) . val ( "" ) ;
}
}
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this . showWiFiPassword = function ( ) {
this . form . find ( "#passwordLabel" ) . show ( ) ;
this . form . find ( "#password" ) . show ( ) ;
}
this . hideWiFiPassword = function ( ) {
this . form . find ( "#passwordLabel" ) . hide ( ) ;
this . form . find ( "#password" ) . hide ( ) ;
}
this . setClientModeState = function ( state , msg ) {
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var field = this . form . find ( "#clientModeState" ) ;
var btnConnect = self . form . find ( "#connectToNetwork" ) ;
switch ( state ) {
case SettingsWindow . NOT _CONNECTED :
btnConnect . removeAttr ( "disabled" ) ;
field . html ( "Not connected" ) ;
break ;
case SettingsWindow . CONNECTED :
btnConnect . removeAttr ( "disabled" ) ;
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var fieldText = "Connected to: " + this . currentNetwork + "." ;
if ( this . currentLocalIP != undefined && this . currentLocalIP != "" ) {
var a = "<a href='http://" + this . currentLocalIP + "' target='_black'>" + this . currentLocalIP + "</a>" ;
fieldText += " Local ip: " + a ;
}
field . html ( fieldText ) ;
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break ;
case SettingsWindow . CONNECTING :
btnConnect . attr ( "disabled" , true ) ;
field . html ( "Connecting..." ) ;
break ;
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case SettingsWindow . CONNECTING _FAILED :
btnConnect . removeAttr ( "disabled" ) ;
field . html ( msg ) ;
break ;
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}
this . clientModeState = state ;
}
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this . setAPModeState = function ( state , msg ) {
var field = this . form . find ( "#apModeState" ) ;
var btnCreate = this . form . find ( "#createAP" ) ;
switch ( state ) {
case SettingsWindow . NO _AP :
btnCreate . removeAttr ( "disabled" ) ;
field . html ( "Not currently a access point" ) ;
break ;
case SettingsWindow . AP :
btnCreate . removeAttr ( "disabled" ) ;
field . html ( "Is access point: " + this . currentAP ) ;
break ;
case SettingsWindow . CREATING _AP :
btnCreate . attr ( "disabled" , true ) ;
field . html ( "Creating access point..." ) ;
break ;
}
this . apModeState = state ;
}
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this . connectToNetwork = function ( ) {
console . log ( "connectToNetwork" ) ;
if ( self . selectedNetwork == undefined ) return ;
postData = {
ssid : self . selectedNetwork ,
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phrase : self . form . find ( "#password" ) . val ( ) ,
recreate : true
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}
console . log ( " postData: " , postData ) ;
if ( communicateWithWifibox ) {
$ . ajax ( {
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url : self . wifiboxCGIBinURL + "/network/associate" ,
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type : "POST" ,
data : postData ,
dataType : 'json' ,
timeout : self . timeoutTime ,
success : function ( response ) {
console . log ( "Settings:connectToNetwork response: " , response ) ;
}
} ) . fail ( function ( ) {
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console . log ( "Settings:connectToNetwork: timeout (normal behavior)" ) ;
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//clearTimeout(self.retrySaveSettingsDelay);
//self.retrySaveSettingsDelay = setTimeout(function() { self.saveSettings() },self.retryDelay); // retry after delay
} ) ;
}
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self . setClientModeState ( SettingsWindow . CONNECTING , "" ) ;
// after switching wifi network or creating a access point we delay the status retrieval
// because the webserver needs time to switch
clearTimeout ( self . retrieveNetworkStatusDelay ) ;
self . retrieveNetworkStatusDelay = setTimeout ( function ( ) { self . retrieveNetworkStatus ( true ) } , self . retrieveNetworkStatusDelayTime ) ;
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}
this . createAP = function ( ) {
if ( communicateWithWifibox ) {
$ . ajax ( {
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url : self . wifiboxCGIBinURL + "/network/openap" ,
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type : "POST" ,
dataType : 'json' ,
timeout : self . timeoutTime ,
success : function ( response ) {
console . log ( "Settings:createAP response: " , response ) ;
}
} ) . fail ( function ( ) {
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console . log ( "Settings:createAP: timeout (normal behavior)" ) ;
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//clearTimeout(self.retrySaveSettingsDelay);
//self.retrySaveSettingsDelay = setTimeout(function() { self.saveSettings() },self.retryDelay); // retry after delay
} ) ;
}
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self . setAPModeState ( SettingsWindow . CREATING _AP , "" ) ;
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// after switching wifi network or creating a access point we delay the status retrieval
// because the webserver needs time to switch
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clearTimeout ( self . retrieveNetworkStatusDelay ) ;
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self . retrieveNetworkStatusDelay = setTimeout ( function ( ) { self . retrieveNetworkStatus ( true ) } , self . retrieveNetworkStatusDelayTime ) ;
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}
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}
/ * * * * * * * * * * * * * * * * * * * * * * * * *
*
*
* FROM DOODLE3D . INI
*
* /
//TODO: find all references to these variables, replace them and finally remove these.
var objectHeight = 20 ;
var layerHeight = . 2 ;
//var wallThickness = .5;
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//var hop = 0;
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//var speed = 70;
//var travelSpeed = 200;
var enableTraveling = true ;
//var filamentThickness = 2.89;
var minScale = . 3 ;
var maxScale = 1 ;
var shape = "%" ;
var twists = 0 ;
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//var useSubLayers = true;
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//var debug = false; // debug moved to main.js
var loglevel = 2 ;
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//var zOffset = 0;
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var serverport = 8888 ;
var autoLoadImage = "hand.txt" ;
var loadOffset = [ 0 , 0 ] ; // x en y ?
var showWarmUp = true ;
var loopAlways = false ;
var firstLayerSlow = true ;
var useSubpathColors = false ;
var autoWarmUp = true ;
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//var maxObjectHeight = 150;
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var maxScaleDifference = . 1 ;
var frameRate = 60 ;
var quitOnEscape = true ;
var screenToMillimeterScale = . 3 ; // 0.3
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//var targetTemperature = 220;
//var simplifyiterations = 10;
//var simplifyminNumPoints = 15;
//var simplifyminDistance = 3;
//var retractionspeed = 50;
//var retractionminDistance = 5;
//var retractionamount = 3;
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var sideis3D = true ;
var sidevisible = true ;
var sidebounds = [ 900 , 210 , 131 , 390 ] ;
var sideborder = [ 880 , 169 , 2 , 471 ] ;
var windowbounds = [ 0 , 0 , 800 , 500 ] ;
var windowcenter = true ;
var windowfullscreen = false ;
var autoWarmUpCommand = "M104 S230" ;
//var checkTemperatureInterval = 3;
var autoWarmUpDelay = 3 ;