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doodle3d-client/js/Shape.js

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JavaScript
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function drawCircle(x0,y0,r,res) {
if (res==undefined) res = 50; //circle resolution
beginShape();
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var step = Math.PI * 2.0 / res;
for (var a=0; a<Math.PI*2; a+=step) {
var x = Math.sin(a+Math.PI) * r + x0;
var y = Math.cos(a+Math.PI) * r + y0;
if (a==0) shapeMoveTo(x,y);
else shapeLineTo(x,y);
}
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//close shape
var x = Math.sin(0+Math.PI) * r + x0;
var y = Math.cos(0+Math.PI) * r + y0;
shapeLineTo(x,y);
endShape();
}
function beginShape(x,y) {
setSketchModified(true);
}
function shapeMoveTo(x,y) {
_points.push([x, y, true]);
adjustBounds(x, y)
adjustPreviewTransformation();
draw(x, y, .5);
}
function shapeLineTo(x,y) {
_points.push([x, y, false]);
adjustBounds(x, y)
adjustPreviewTransformation();
draw(x, y);
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// console.log(x,y);
}
function endShape() {
renderToImageDataPreview();
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}
function getBounds(points) {
var xMin=9999,xMax=-9999,yMin=9999,yMax=-9999;
for (var i=0; i<points.length; i++) {
var p = points[i];
xMin = Math.min(xMin,p[0]);
xMax = Math.max(xMax,p[0]);
yMin = Math.min(yMin,p[1]);
yMax = Math.max(yMax,p[1]);
}
return {x:xMin,y:yMin,width:xMax-xMin,height:yMax-yMin};
}
function translatePoints(points,x,y) {
for (var i=0; i<points.length; i++) {
points[i][0] += x;
points[i][1] += y;
}
}
function scalePoints(points,x,y) {
if (y==undefined) y = x;
for (var i=0; i<points.length; i++) {
points[i][0] *= x;
points[i][1] *= y;
}
}
function rotatePoints(points, radians, cx, cy) {
if (cx==undefined) cx = 0;
if (cy==undefined) cy = 0;
var cos = Math.cos(radians);
var sin = Math.sin(radians);
for (var i=0; i<points.length; i++) {
var x = points[i][0];
var y = points[i][1];
var nx = (cos * (x - cx)) - (sin * (y - cy)) + cx;
var ny = (sin * (x - cx)) + (cos * (y - cy)) + cy;
points[i][0] = nx;
points[i][1] = ny;
}
}
function moveShape(x,y) {
translatePoints(_points,x,y);
updateView();
}
function zoomShape(zoomValue) {
var bounds = getBounds(_points);
translatePoints(_points,-bounds.x,-bounds.y);
translatePoints(_points,-bounds.width/2,-bounds.height/2);
scalePoints(_points,zoomValue,zoomValue);
translatePoints(_points,bounds.width/2,bounds.height/2);
translatePoints(_points,bounds.x,bounds.y);
updateView();
}
function rotateShape(radians) {
var bounds = getBounds(_points);
var cx = bounds.x + bounds.width/2;
var cy = bounds.y + bounds.height/2;
rotatePoints(_points, radians, cx, cy);
updateView();
}
function updateView() {
setSketchModified(true);
redrawDoodle();
adjustPreviewTransformation();
renderToImageDataPreview();
}