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doodle3d-client/js/Message.js

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/*
* This file is part of the Doodle3D project (http://doodle3d.com).
*
* Copyright (c) 2013, Doodle3D
* This software is licensed under the terms of the GNU GPL v2 or later.
* See file LICENSE.txt or visit http://www.gnu.org/licenses/gpl.html for full license details.
*/
function Message() {
Message.ERROR = "error";
Message.WARNING = "warning";
Message.NOTICE = "notice";
Message.INFO = "info";
this.mode = "";
this.$element;
var self = this;
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var autoHideDelay = 5000;
var autohideTimeout;
this.init = function($element) {
this.$element = $element;
}
this.set = function(contents,mode,autoHide,disableEffect) {
console.log("Message:set: ",contents,mode,autoHide,disableEffect);
if(disableEffect) {
self.fill(contents,mode,autoHide)
} else{
self.hide(function() {
self.show();
self.fill(contents,mode,autoHide)
});
}
}
this.fill = function(contents,mode,autoHide) {
//console.log("Message:fill: ",text,mode,autoHide);
self.clear();
self.$element.html(contents);
self.$element.addClass(mode);
self.mode = mode;
clearTimeout(autohideTimeout);
if(autoHide) {
autohideTimeout = setTimeout(function(){ self.hide()},autoHideDelay);
}
}
this.clear = function($element) {
this.$element.html("");
this.$element.removeClass(this.mode);
}
this.show = function() {
this.$element.fadeIn(200);
}
this.hide = function(complete) {
this.$element.fadeOut(200,complete);
}
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}