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https://github.com/Doodle3D/doodle3d-client.git
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intermediary progress
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@ -43,12 +43,13 @@ body {
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left: 0;
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right: 0;
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width: 100%;
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max-width: 1024px;
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height: 100%;
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max-width: 1024px;
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max-height: 768px;
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margin: 0px auto;
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}
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/* http://stackoverflow.com/questions/8129524/simulate-inner-border-in-css */
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#landscape:after {
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#landscape:before {
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content:' ';
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display:block;
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position:absolute;
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@ -93,15 +94,75 @@ body {
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left: 50%;
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/*margin: -225px 0 0 -325px;*/
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background-color: #fff;
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width: 75%;
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width: 65%;
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min-width: 150px;
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max-width: 650px;
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height: 70%;
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height: 60%;
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min-height: 150px;
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max-height: 450px;
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border: 4px solid #000;
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border-radius: 15px;
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}
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#canvasContainers {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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width: 100%;
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/*height: 100%;*/
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background-color: #0e0;
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}
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#mycanvas, #preview {
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/*border: 1px solid #08c;*/
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/*float:left;*/
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}
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#mycanvasContainer {
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display: table-cell;
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float:left;
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}
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#previewContainer {
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display: table-cell;
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}
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#mycanvas {
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/*width: 500px;*/
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/*height: 450px;*/
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/*border: 0px solid #333;*/
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border-right: 2px solid #333;
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/*background-color: #f0f;*/
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/*position: absolute;*/
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/*top: 0;*/
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/*bottom: 0;*/
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/*left: 0;*/
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/*right: 0;*/
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/*width: 80%;*/
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/*float:left;*/
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/*width: 100%;*/
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/*height: 100%;*/
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background: #808;
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}
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#preview {
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/*border: 1px solid #f8c;*/
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/*position: absolute;*/
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/*right: 0px;*/
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/*top: 0px;*/
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float:right;
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width: 150px;
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height: 100%;
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background: #f44;
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/*width: 150px;*/
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/*height: 450px;*/
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}
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#preview_tmp {
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position: absolute;
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top: 0px;
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@ -111,41 +172,6 @@ body {
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display: none;
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}
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#mycanvas, #preview {
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/*border: 1px solid #08c;*/
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float: left;
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}
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#mycanvas {
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/*width: 500px;*/
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/*height: 450px;*/
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/*border: 0px solid #333;*/
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/*border-right: 2px solid #333;*/
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/*background-color: #f0f;*/
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position: absolute;
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top: 0;
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bottom: 0;
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left: 0;
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right: 0;
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width: 80%;
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height: 100%;
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background: #808;
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}
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#preview {
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/*border: 1px solid #f8c;*/
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position: absolute;
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right: 0px;
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top: 0px;
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/*width: 150px;*/
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/*height: 450px;*/
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width: 20%;
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height: 100%;
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}
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/*
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@ -245,7 +271,6 @@ body {
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/* The code below is for resizing UI elements as the viewport becomes less high (suitable for tablets & smartphones) */
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/*
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@media screen and (max-height: 675px) {
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.bgMiddle {
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display: none;
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@ -284,10 +309,10 @@ body {
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-moz-transform: scale(.94);
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}
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#drawAreaContainer {
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top: 128px;
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height: 350px;
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}
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/*#drawAreaContainer {*/
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/*top: 128px;*/
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/*height: 350px;*/
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/*}*/
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}
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@media screen and (max-height: 560px) {
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@ -331,12 +356,11 @@ body {
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-moz-transform: translate(-5px,-10px);
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}
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#drawAreaContainer {
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top: 110px;
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height: 350px;
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}
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/*#drawAreaContainer {*/
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/*top: 110px;*/
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/*height: 350px;*/
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/*}*/
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}
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//*/
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@ -55,8 +55,14 @@
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</div>
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</div>
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<div id="drawAreaContainer">
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<div id="canvasContainers">
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<div id="mycanvasContainer">
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<canvas id="mycanvas"></canvas>
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</div>
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<div id="previewContainer">
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<canvas id="preview"></canvas>
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</div>
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</div>
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<canvas id="preview_tmp"></canvas>
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<div class="manipulationBtns cf">
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<div id="btnsUpDown">
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@ -115,18 +115,21 @@ function doOnResize() {
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// code from new layouting approach... //TODO give this a more logical spot
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$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height"))/2);
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doodleCanvas.width = doodleCanvas.clientWidth;
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doodleCanvas.height = doodleCanvas.clientHeight;
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canvas.width = canvas.clientWidth;
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canvas.height = canvas.clientHeight;
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// $("#drawAreaContainer").attr("width", parseInt($("#drawAreaContainer").css("width"), 10));
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// $("#drawAreaContainer").attr("height", parseInt($("#drawAreaContainer").css("height"), 10));
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// canvas.width = parseInt($canvas.css("width"), 10);
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// canvas.height = parseInt($canvas.css("height"), 10);
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preview.width = parseInt($preview.css("width"), 10);
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preview.height = parseInt($preview.css("height"), 10);
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// preview.width = parseInt($preview.css("width"), 10);
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// preview.height = parseInt($preview.css("height"), 10);
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canvasWidth = canvas.width;
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canvasHeight = canvas.height;
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//return;
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redrawDoodle();
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redrawPreview();
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return;
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// doClientAndOrientationStuff() // <-- is this necessary in this method?
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@ -164,16 +167,25 @@ function initLayouting() {
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<!--canvas mycanvas 500, 450-->
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<!--canvas preview 150, 450-->
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// code from new layouting approach... //TODO give this a more logical spot
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$drawAreaContainer = $("#drawAreaContainer");
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// $doodleCanvas = $("#mycanvas");
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// doodleCanvas = $("#mycanvas")[0];
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// doodleCanvasContext = doodleCanvas.getContext('2d');
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$drawAreaContainer.css("margin", 0);
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$drawAreaContainer.css("marginLeft", -parseInt($drawAreaContainer.css("width"))/2);
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$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height"))/2);
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doodleCanvas.width = doodleCanvas.clientWidth;
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doodleCanvas.height = doodleCanvas.clientHeight;
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canvas.width = canvas.clientWidth;
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canvas.height = canvas.clientHeight;
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// code from new layouting approach... //TODO give this a more logical spot
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// $("#drawAreaContainer").attr("width", parseInt($("#drawAreaContainer").css("width"), 10));
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// $("#drawAreaContainer").attr("height", parseInt($("#drawAreaContainer").css("height"), 10));
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// canvas.width = parseInt($canvas.css("width"), 10);
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// canvas.height = parseInt($canvas.css("height"), 10);
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preview.width = parseInt($preview.css("width"), 10);
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preview.height = parseInt($preview.css("height"), 10);
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// preview.width = parseInt($preview.css("width"), 10);
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// preview.height = parseInt($preview.css("height"), 10);
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canvasWidth = canvas.width;
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canvasHeight = canvas.height;
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@ -184,7 +196,8 @@ function initLayouting() {
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// imgDims[0] = parseInt($(".container").css("width").match(/[0-9]+/).join(""));
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// imgDims[1] = parseInt($(".container").css("height").match(/[0-9]+/).join(""));
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imgDims = [1024, 768];
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// imgDims = [1024, 768];
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/*
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if( /Android|webOS|BlackBerry/i.test(navigator.userAgent) ) {
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imgDims[1] = parseInt($(".container").css("height").match(/[0-9]+/).join(""));
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13
js/main.js
13
js/main.js
@ -14,18 +14,7 @@ $(function() {
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console.log("ready");
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//TODO give more logical place in code
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$drawAreaContainer = $("#drawAreaContainer");
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$doodleCanvas = $("#mycanvas");
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doodleCanvas = $("#mycanvas")[0];
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doodleCanvasContext = doodleCanvas.getContext('2d');
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$drawAreaContainer.css("margin", 0);
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$drawAreaContainer.css("marginLeft", -parseInt($drawAreaContainer.css("width"))/2);
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$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height"))/2);
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doodleCanvas.width = doodleCanvas.clientWidth;
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doodleCanvas.height = doodleCanvas.clientWidth;
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//TODO give this a more logical place in code
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