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mirror of https://github.com/Doodle3D/doodle3d-client.git synced 2024-11-22 01:07:56 +01:00

Add openwrt package Makefile. Add short description of steps to build css and js files.

This commit is contained in:
Wouter R 2013-10-22 18:23:29 +02:00
parent 7b44b52cdd
commit 1f79986f54
2 changed files with 77 additions and 1 deletions

64
Makefile Normal file
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################################################
# OpenWrt Makefile for Doodle3D Print3D driver #
################################################
include $(TOPDIR)/rules.mk
PKG_NAME := doodle3d-client
PKG_VERSION := 0.9.0
PKG_RELEASE := 1
PKG_BUILD_DIR := $(BUILD_DIR)/$(PKG_NAME)
include $(INCLUDE_DIR)/package.mk
define Package/doodle3d-client
SECTION:=mods
CATEGORY:=Doodle3D
TITLE:=Doodle3D web client
DEPENDS:=
endef
define Package/doodle3d-client/description
This package provides the Doodle3D web client, which interacts with the wifibox package using a REST API.
endef
define Build/Prepare
mkdir -p $(PKG_BUILD_DIR)
$(CP) less $(PKG_BUILD_DIR)/
$(CP) www $(PKG_BUILD_DIR)/
$(CP) Gruntfile.js $(PKG_BUILD_DIR)/
$(CP) README.md $(PKG_BUILD_DIR)/
$(CP) ___settings.html $(PKG_BUILD_DIR)/
$(CP) lesstocss.sh $(PKG_BUILD_DIR)/
$(CP) package.json $(PKG_BUILD_DIR)/
endef
define Build/Compile
npm install
grunt less autoprefixer cssmin concat uglify
endef
define Package/doodle3d-client/install
$(INSTALL_DIR) $(1)/www
$(INSTALL_DIR) $(1)/www/css
$(INSTALL_DIR) $(1)/www/img
#$(INSTALL_DIR) $(1)/www/js
$(INSTALL_DIR) $(1)/www/js/libs
$(CP) $(PKG_BUILD_DIR)/www/favicon* $(1)/www/
$(CP) $(PKG_BUILD_DIR)/www/index.html $(1)/www/
$(CP) $(PKG_BUILD_DIR)/www/settings.html $(1)/www/
$(CP) $(PKG_BUILD_DIR)/www/css/debug.min.css $(1)/www/css/
$(CP) $(PKG_BUILD_DIR)/www/css/settings.min.css $(1)/www/css/
$(CP) $(PKG_BUILD_DIR)/www/css/styles.min.css $(1)/www/css/
$(CP) $(PKG_BUILD_DIR)/www/img/* $(1)/www/img/
$(CP) $(PKG_BUILD_DIR)/www/js/doodle3d-client.min.js $(1)/www/js/
$(CP) $(PKG_BUILD_DIR)/www/js/libs/* $(1)/www/js/libs/
$(CP) $(PKG_BUILD_DIR)/www/library $(1)/www/
endef
$(eval $(call BuildPackage,doodle3d-client))

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Doodle3D client app
===================
# How to build
## Prerequisites
- get `npm`, the Node.js package manager, for instance using macports on OSX.
- (prerequisite) install Grunt: `npm install -g grunt-cli`.
- run npm install in the project root to install project dependencies
Finally run grunt to build minified css and js files. By default, it will keep
running to automatically rebuild when source files are changed.