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https://github.com/Doodle3D/doodle3d-client.git
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Stability fixes on unstable network (#304):
- when a sequence number mismatch is received and the wifibox expects the chunk immediately following the current one, skip ahead; this often happens after a network disconnect. - retry sending a print part when the wifibox was disconnected (i.e. checkStatus failed and set state to WIFIBOX_DISCONNECTED_STATE).
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@ -37,6 +37,9 @@ function Printer() {
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Printer.GCODE_BUFFER_WAIT_LOAD_RATIO = 0.75;
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Printer.BUFFER_SPACE_WAIT_TIMEOUT = 30000; // how often to recheck buffer load
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//time to wait when wifibox connection is lost while printing
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Printer.DISCONNECTED_RETRY_DELAY = 5000;
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Printer.MAX_LINES_PER_POST = 500; // max amount of gcode lines per post (limited because WiFi box can't handle too much)
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Printer.MAX_GCODE_SIZE = 10; // max size of gcode in MB's (estimation)
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@ -207,7 +210,7 @@ function Printer() {
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dataType: 'json',
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timeout: this.sendPrintPartTimeoutTime,
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success: function(data){
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//console.log("Printer:sendPrintPart response: ",data);
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//console.log("Printer:sendPrintPart success response: ", data);
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if(data.status == "success") {
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if (completed) {
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@ -224,6 +227,13 @@ function Printer() {
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if(self.state == Printer.PRINTING_STATE || self.state == Printer.BUFFERING_STATE) {
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//console.log("Printer:sendPrintPart:sending next part");
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self.sendPrintPart(sendIndex + sendLength, sendLength);
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} else if (Printer.WIFIBOX_DISCONNECTED_STATE) {
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console.warn("Printer:sendPrintPart: wifibox connection lost while printing, retrying in " + (Printer.DISCONNECTED_RETRY_DELAY / 1000) + " seconds");
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clearTimeout(self.retrySendPrintPartDelay);
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self.retrySendPrintPartDelay = setTimeout(function() {
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console.log("Printer:sendPrintPart: retrying after wifibox disconnect was detected");
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self.sendPrintPart(sendIndex, sendLength);
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}, Printer.DISCONNECTED_RETRY_DELAY);
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}
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}
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} else if (data.status == "fail") {
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@ -231,10 +241,12 @@ function Printer() {
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console.log("Printer:sendPrintPart: print server reported buffer full, pausing data transmission");
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//this will wait in a setTimeout loop until enough room is available and then call sendPrintPart again.
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self.waitForBufferSpace(sendIndex, sendLength);
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} else if (data.data.status == "seq_num_mismatch" && data.data.seq_number == seqNum) {
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console.warn("Printer:sendPrintPart: received sequence error, server is one chunk ahead. Proceeding with next chunk...");
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self.sendPrintPart(sendIndex + sendLength, sendLength);
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} else {
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//Note: apart from logging an error here, we ignore these errors as they all have to do
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//with chunk sequencing, which we do not use, except for the source parameter which is set internally.
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console.error("Printer:sendPrintPart: unexpected failure response for API endpoint printer/print (" + data.data.status + ")");
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console.error("Printer:sendPrintPart: unexpected failure response for API endpoint printer/print (" +
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data.data.status + ", current server seq. info: " + data.data.seq_number + "/" + data.data.seq_total + ")");
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//sequence errors should not occur, except perhaps when 'stop' was clicked while still sending (https://github.com/Doodle3D/doodle3d-client/issues/226).
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if (self.state != Printer.STOPPING_STATE) {
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message.set("Unexpected error sending doodle to printer (" + data.data.status + "), please retry", Message.ERROR, false, true);
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@ -250,12 +262,13 @@ function Printer() {
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}
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}
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}).fail(function(jqXHr, textStatus, errorThrown) {
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console.log("Printer:sendPrintPart: failed (AJAX status: '" + textStatus + "') AJAX exception (if any):", errorThrown);
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console.error("Printer:sendPrintPart: failed (AJAX status: '" + textStatus + "') AJAX exception (if any):", errorThrown);
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console.warn("Printer:sendPrintPart: retrying in " + (Printer.DISCONNECTED_RETRY_DELAY / 1000) + " seconds");
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clearTimeout(self.retrySendPrintPartDelay);
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self.retrySendPrintPartDelay = setTimeout(function() {
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console.log("request printer:sendPrintPart failed retry");
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console.log("Printer:sendPrintPart: retrying after AJAX failure");
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self.sendPrintPart(sendIndex, sendLength)
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},self.retryDelay); // retry after delay
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}, Printer.DISCONNECTED_RETRY_DELAY);
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// after we know the gcode packed has bin received or failed
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// (and the driver had time to update the printer.state)
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