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mirror of https://github.com/Doodle3D/doodle3d-client.git synced 2024-11-21 17:07:55 +01:00

Removed separate client and ap mode state system

This commit is contained in:
peteruithoven 2014-02-04 15:26:43 +01:00
parent 4ef164fb17
commit 556fc0dd1e

View File

@ -11,22 +11,8 @@
NetworkPanel.prototype = new FormPanel();
function NetworkPanel() {
// network client mode states
var CLIENT_MODE_STATE = {
NOT_CONNECTED: "not connected", // also used as first item in networks list
CONNECTED: "connected",
CONNECTING: "connecting",
CONNECTING_FAILED: "connecting failed"
};
var _clientModeState = CLIENT_MODE_STATE.NOT_CONNECTED;
var NOT_CONNECTED = "not connected"; // used as first item in networks list
// network access point mode states
var AP_MODE_STATE = {
NO_AP: "no ap", // also used as first item in networks list
AP: "ap",
CREATING_AP: "creating ap"
};
var _apModeState = AP_MODE_STATE.NO_AP;
// network mode
var NETWORK_MODE = {
NEITHER: "neither",
@ -40,8 +26,8 @@ function NetworkPanel() {
var _currentNetwork; // the ssid of the network the box is on
var _selectedNetwork; // the ssid of the selected network in the client mode settings
var _currentLocalIP = "";
var _currentAP;
var _currentNetworkStatus;
var _retryRetrieveStatusDelayTime = 1000;
var _retryRetrieveStatusDelay;
@ -98,7 +84,6 @@ function NetworkPanel() {
/*
* Handlers
*/
function showAPSettings() {
_apFieldSet.show();
_clientFieldSet.hide();
@ -132,7 +117,7 @@ function NetworkPanel() {
// fill network selector
_networkSelector.empty();
_networkSelector.append(
$("<option></option>").val(CLIENT_MODE_STATE.NOT_CONNECTED).html(CLIENT_MODE_STATE.NOT_CONNECTED)
$("<option></option>").val(NOT_CONNECTED).html(NOT_CONNECTED)
);
$.each(data.networks, function(index,element) {
if(element.ssid == _currentNetwork) {
@ -184,43 +169,21 @@ function NetworkPanel() {
setNetworkMode(NETWORK_MODE.ACCESS_POINT);
_currentNetwork = undefined;
_self.selectNetwork(CLIENT_MODE_STATE.NOT_CONNECTED);
_networkSelector.val(CLIENT_MODE_STATE.NOT_CONNECTED);
_self.selectNetwork(NOT_CONNECTED);
_networkSelector.val(NOT_CONNECTED);
if(data.ssid && data.status == NetworkAPI.STATUS.CREATED) {
_currentAP = data.ssid;
}
break;
}
// update status message
switch(data.status) {
case NetworkAPI.STATUS.CONNECTING_FAILED:
setClientModeState(CLIENT_MODE_STATE.CONNECTING_FAILED,data.statusMessage);
setAPModeState(AP_MODE_STATE.NO_AP,"");
break;
case NetworkAPI.STATUS.NOT_CONNECTED:
setClientModeState(CLIENT_MODE_STATE.NOT_CONNECTED,"");
setAPModeState(AP_MODE_STATE.NO_AP,"");
break;
case NetworkAPI.STATUS.CONNECTING:
setClientModeState(CLIENT_MODE_STATE.CONNECTING,"");
setAPModeState(AP_MODE_STATE.NO_AP,"");
break;
case NetworkAPI.STATUS.CONNECTED:
setClientModeState(CLIENT_MODE_STATE.CONNECTED,"");
setAPModeState(AP_MODE_STATE.NO_AP,"");
break;
case NetworkAPI.STATUS.CREATING:
setClientModeState(CLIENT_MODE_STATE.NOT_CONNECTED,"");
setAPModeState(AP_MODE_STATE.CREATING_AP,"");
break;
case NetworkAPI.STATUS.CREATED:
setClientModeState(CLIENT_MODE_STATE.NOT_CONNECTED,"");
setAPModeState(AP_MODE_STATE.AP,"");
break;
}
// update ui if status changed
if(data.status != _currentNetworkStatus) {
updateClientModeUI(data.status,data.statusMessage);
updateAPModeUI(data.status,"");
}
// Keep checking for updates?
if(connecting) {
switch(data.status) {
@ -231,6 +194,7 @@ function NetworkPanel() {
break;
}
}
_currentNetworkStatus = data.status;
}, function() {
console.log("NetworkPanel:retrieveStatus failed");
clearTimeout(_retryRetrieveStatusDelay);
@ -265,40 +229,29 @@ function NetworkPanel() {
console.log("NetworkPanel:selectNetwork: ",ssid);
if(ssid == "") return;
_selectedNetwork = ssid;
if(ssid == CLIENT_MODE_STATE.NOT_CONNECTED) {
hideWiFiPassword();
} else {
var network = _networks[ssid];
if(network === undefined) return;
if(network.encryption == "none") {
hideWiFiPassword();
} else {
showWiFiPassword();
}
_passwordField.val("");
}
};
function showWiFiPassword() {
_passwordLabel.show();
_passwordField.show();
};
function hideWiFiPassword() {
_passwordLabel.hide();
_passwordField.hide();
};
function setClientModeState(state,statusMessage) {
console.log("NetworkPanel:setClientModeState ",state,statusMessage);
//console.log(" CLIENT_MODE_STATE.CONNECTING: ",CLIENT_MODE_STATE.CONNECTING);
var network = _networks[ssid];
if(network === undefined || network.encryption == "none") {
_passwordLabel.hide();
_passwordField.hide();
} else {
_passwordLabel.show();
_passwordField.show();
}
_passwordField.val("");
};
function updateClientModeUI(state,statusMessage) {
//console.log("NetworkPanel:updateClientModeUI ",state,statusMessage);
var msg = "";
switch(state) {
case CLIENT_MODE_STATE.NOT_CONNECTED:
//console.log("CLIENT_MODE_STATE.NOT_CONNECTED");
case NetworkAPI.STATUS.NOT_CONNECTED:
case NetworkAPI.STATUS.CREATING:
case NetworkAPI.STATUS.CREATED:
_btnConnect.removeAttr("disabled");
msg = "Not connected";
break;
case CLIENT_MODE_STATE.CONNECTED:
//console.log("CLIENT_MODE_STATE.CONNECTED");
case NetworkAPI.STATUS.CONNECTED:
_btnConnect.removeAttr("disabled");
msg = "Connected to: <b>"+_currentNetwork+"</b>.";
@ -307,41 +260,39 @@ function NetworkPanel() {
msg += " (IP: "+a+")";
}
break;
case CLIENT_MODE_STATE.CONNECTING:
//console.log("CLIENT_MODE_STATE.CONNECTING");
case NetworkAPI.STATUS.CONNECTING:
_btnConnect.attr("disabled", true);
msg = "Connecting... Reconnect by connecting your device to <b>"+_selectedNetwork+"</b> and going to <a href='http://connect.doodle3d.com'>connect.doodle3d.com</a>";
break;
case CLIENT_MODE_STATE.CONNECTING_FAILED:
//console.log("CLIENT_MODE_STATE.CONNECTING_FAILED");
case NetworkAPI.STATUS.CONNECTING_FAILED:
_btnConnect.removeAttr("disabled");
msg = statusMessage;
break;
}
console.log(" msg: ",msg);
console.log(" client display msg: ",msg);
_clientStateDisplay.html(msg);
_clientModeState = state;
};
function setAPModeState(state,statusMessage) {
//console.log("NetworkPanel:setAPModeState ",state,statusMessage);
function updateAPModeUI(state,statusMessage) {
var msg = "";
switch(state) {
case AP_MODE_STATE.NO_AP:
_btnCreate.removeAttr("disabled");
msg = "Not currently a access point";
break;
case AP_MODE_STATE.AP:
_btnCreate.removeAttr("disabled");
msg = "Is access point: <b>"+_currentAP+"</b>";
break;
case AP_MODE_STATE.CREATING_AP:
_btnCreate.attr("disabled", true);
msg = "Creating access point... Reconnect by connecting your device to <b>"+settings.substituted_ssid+"</b> and going to <a href='http://draw.doodle3d.com'>draw.doodle3d.com</a>";
break;
case NetworkAPI.STATUS.CONNECTING_FAILED:
case NetworkAPI.STATUS.NOT_CONNECTED:
case NetworkAPI.STATUS.CONNECTING:
case NetworkAPI.STATUS.CONNECTED:
_btnCreate.removeAttr("disabled");
msg = "Not currently a access point";
break;
case NetworkAPI.STATUS.CREATED:
_btnCreate.removeAttr("disabled");
msg = "Is access point: <b>"+_currentAP+"</b>";
break;
case NetworkAPI.STATUS.CREATING:
_btnCreate.attr("disabled", true);
msg = "Creating access point... Reconnect by connecting your device to <b>"+settings.substituted_ssid+"</b> and going to <a href='http://draw.doodle3d.com'>draw.doodle3d.com</a>";
break;
}
//console.log(" msg: ",msg);
console.log(" ap display msg: ",msg);
_apModeStateDisplay.html(msg);
_apModeState = state;
};
this.connectToNetwork = function() {
@ -350,7 +301,7 @@ function NetworkPanel() {
// save network related settings and on complete, connect to network
_self.saveSettings(_self.readForm(),function(validated) {
if(!validated) return;
setClientModeState(CLIENT_MODE_STATE.CONNECTING,"");
updateClientModeUI(NetworkAPI.STATUS.CONNECTING,"");
_api.associate(_selectedNetwork,_passwordField.val(),true);
// after switching wifi network or creating a access point we delay the status retrieval
@ -365,7 +316,7 @@ function NetworkPanel() {
// save network related settings and on complete, create access point
_self.saveSettings(_self.readForm(),function(success) {
if(!success) return;
setAPModeState(AP_MODE_STATE.CREATING_AP,"");
updateAPModeUI(NetworkAPI.STATUS.CREATING,"");
_api.openAP();
// after switching wifi network or creating a access point we delay the status retrieval