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https://github.com/Doodle3D/doodle3d-client.git
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Sequence numbering + stop button:
- send sequence numbers along with gcode to wifibox; - remove 'disable stop button hack'; - show error to user in case of sequencing errors, except when in stopping state. Should fix #226.
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@ -63,7 +63,8 @@ function Printer() {
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this.timeoutTime = 3000;
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this.timeoutTime = 3000;
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this.sendPrintPartTimeoutTime = 5000;
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this.sendPrintPartTimeoutTime = 5000;
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this.gcode; // gcode to be printed
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this.gcode = []; // gcode to be printed
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this.gcodeNumChunks = 0; //number of chunks to be sent (used for sequence numbering)
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this.retryDelay = 2000; // retry setTimout delay
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this.retryDelay = 2000; // retry setTimout delay
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this.retrySendPrintPartDelay; // retry setTimout instance
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this.retrySendPrintPartDelay; // retry setTimout instance
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@ -133,6 +134,7 @@ function Printer() {
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this.sendIndex = 0;
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this.sendIndex = 0;
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this.gcode = gcode;
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this.gcode = gcode;
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this.gcodeNumChunks = Math.ceil(this.gcode.length / Printer.MAX_LINES_PER_POST);
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//console.log(" gcode[20]: ",gcode[20]);
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//console.log(" gcode[20]: ",gcode[20]);
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var gcodeLineSize = this.byteSize(gcode[20]);
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var gcodeLineSize = this.byteSize(gcode[20]);
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@ -188,7 +190,12 @@ function Printer() {
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var gcodePart = this.gcode.slice(sendIndex, sendIndex + sendLength);
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var gcodePart = this.gcode.slice(sendIndex, sendIndex + sendLength);
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var firstOne = (sendIndex == 0) ? true : false;
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var firstOne = (sendIndex == 0) ? true : false;
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var start = firstOne; // start printing right away
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var start = firstOne; // start printing right away
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var postData = { gcode: gcodePart.join("\n"), total_lines: this.gcode.length, clear: firstOne, start: start};
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var seqNum = Math.floor(sendIndex / Printer.MAX_LINES_PER_POST);
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var postData = {
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gcode: gcodePart.join("\n"), total_lines: this.gcode.length,
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clear: firstOne, start: start,
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seq_number: seqNum, seq_total: this.gcodeNumChunks
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};
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/* send data */
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/* send data */
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@ -208,7 +215,7 @@ function Printer() {
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if (completed) {
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if (completed) {
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console.log("Printer:sendPrintPart: gcode sending completed");
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console.log("Printer:sendPrintPart: gcode sending completed");
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this.gcode = [];
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this.gcode = [];
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btnStop.css("display","block"); // hack
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this.gcodeNumChunks = 0;
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self.removeLeaveWarning();
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self.removeLeaveWarning();
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message.set("Doodle has been sent to printer...",Message.INFO,true);
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message.set("Doodle has been sent to printer...",Message.INFO,true);
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//self.targetTemperature = settings["printer.temperature"]; // slight hack
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//self.targetTemperature = settings["printer.temperature"]; // slight hack
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@ -229,6 +236,10 @@ function Printer() {
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//Note: apart from logging an error here, we ignore these errors as they all have to do
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//Note: apart from logging an error here, we ignore these errors as they all have to do
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//with chunk sequencing, which we do not use, except for the source parameter which is set internally.
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//with chunk sequencing, which we do not use, except for the source parameter which is set internally.
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console.error("Printer:sendPrintPart: unexpected failure response for API endpoint printer/print (" + data.data.status + ")");
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console.error("Printer:sendPrintPart: unexpected failure response for API endpoint printer/print (" + data.data.status + ")");
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//sequence errors should not occur, except perhaps when 'stop' was clicked while still sending (https://github.com/Doodle3D/doodle3d-client/issues/226).
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if (self.state != Printer.STOPPING_STATE) {
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message.set("Unexpected error sending doodle to printer (" + data.data.status + "), please retry", Message.ERROR, false, true);
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}
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}
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}
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}
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}
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@ -232,8 +232,6 @@ function print(e) {
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//setState(Printer.BUFFERING_STATE,printer.hasControl);
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//setState(Printer.BUFFERING_STATE,printer.hasControl);
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printer.overruleState(Printer.BUFFERING_STATE);
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printer.overruleState(Printer.BUFFERING_STATE);
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btnStop.css("display","none"); // hack
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// we put the gcode generation in a little delay
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// we put the gcode generation in a little delay
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// so that for example the print button is disabled right away
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// so that for example the print button is disabled right away
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clearTimeout(gcodeGenerateDelayer);
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clearTimeout(gcodeGenerateDelayer);
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