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wifiboxIsRemote default to false
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@ -1,7 +1,7 @@
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var debugMode = false; // debug mode
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var sendPrintCommands = true; // if Doodle3d should send print commands to the 3d printer
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var communicateWithWifibox = true; // if Doodle3d should try interfacing with the wifibox (in case one is not connected)
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var wifiboxIsRemote = true; // if Doodle3d should try interfacing with the wifibox (in case one is not connected)
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var wifiboxIsRemote = false; // when you want to run the client on a computer and have it remotely connect to the wifibox
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var printer = new Printer();
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