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https://github.com/Doodle3D/doodle3d-client.git
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Log more information on AJAX failure and explicitly log when buffer is full.
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@ -228,6 +228,7 @@ function Printer() {
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}
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}
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} else if (data.status == "fail") {
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} else if (data.status == "fail") {
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if (data.data.status == "buffer_full") {
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if (data.data.status == "buffer_full") {
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console.log("Printer:sendPrintPart: print server reported buffer full, pausing data transmission");
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//this will wait in a setTimeout loop until enough room is available and then call sendPrintPart again.
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//this will wait in a setTimeout loop until enough room is available and then call sendPrintPart again.
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self.waitForBufferSpace(sendIndex, sendLength);
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self.waitForBufferSpace(sendIndex, sendLength);
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} else {
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} else {
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@ -248,8 +249,8 @@ function Printer() {
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self.startStatusCheckInterval();
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self.startStatusCheckInterval();
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}
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}
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}
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}
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}).fail(function() {
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}).fail(function(jqXHr, textStatus, errorThrown) {
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console.log("Printer:sendPrintPart: failed");
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console.log("Printer:sendPrintPart: failed (AJAX status: '" + textStatus + "') AJAX exception (if any):", errorThrown);
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clearTimeout(self.retrySendPrintPartDelay);
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clearTimeout(self.retrySendPrintPartDelay);
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self.retrySendPrintPartDelay = setTimeout(function() {
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self.retrySendPrintPartDelay = setTimeout(function() {
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console.log("request printer:sendPrintPart failed retry");
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console.log("request printer:sendPrintPart failed retry");
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