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js/gcodeGenerating_v01.js
Normal file → Executable file
18
js/gcodeGenerating_v01.js
Normal file → Executable file
@ -41,7 +41,7 @@ function generate_gcode(callback) {
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var extruder = 0.0;
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var prev = new Point(); prev.set(0, 0);
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// vervanger voor ofxGetCenterofMass
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// replacement (and improvement) for ofxGetCenterofMass
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var centerOfDoodle = {
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x: doodleBounds[0] + (doodleBounds[2]- doodleBounds[0])/2,
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y: doodleBounds[1] + (doodleBounds[3] - doodleBounds[1])/2
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@ -77,13 +77,14 @@ function generate_gcode(callback) {
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if (layer == 0) {
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gcode.push("M107"); //fan off
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if (firstLayerSlow) gcode.push("M220 S40"); //slow speed
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} else if (layer == 2) { ////////LET OP
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} else if (layer == 2) { ////////LET OP, pas bij layer 2 weer op normale snelheid ipv layer 1
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gcode.push("M106"); //fan on
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gcode.push("M220 S100"); //normal speed
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}
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var curLayerCommand = 0;
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var totalLayerCommands = p.length;
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var layerProgress = 0;
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var paths = [];
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var pathCounter = -1;
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@ -101,10 +102,10 @@ function generate_gcode(callback) {
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// console.log("f:generategcode() >> paths.length: " + paths.length);
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// loop over the subpaths (the separately drawn lines)
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for (var j = 0; j < paths.length; j++) {
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for (var j = 0; j < paths.length; j++) { // TODO paths > subpaths
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// this line is probably for drawing efficiency, alternating going from 0->end and end->0 (i.e. to and fro)
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// vector<ofSubPath::Command> &commands = subpaths[even ? j : subpaths.size()-1-j].getCommands();
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var commands = paths[j];
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var commands = paths[j]; //commands zijn alle points uit subpath j // TODO commands > subpathPoints
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// loop over the coordinates of the subpath
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for (var i = 0; i < commands.length; i++) {
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@ -113,17 +114,17 @@ function generate_gcode(callback) {
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// this line is probably for drawing efficiency, alternating going from 0->end and end->0 (i.e. to and fro)
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// ofPoint to = commands[(even || isLoop || loopAlways) ? i : last-i].to;
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var to = new Point(); to.set(commands[i][0], commands[i][1]);
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var sublayer = (layer == 0) ? 0.0 : layer + (useSubLayers ? (curLayerCommand/totalLayerCommands) : 0);
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var z = (sublayer + 1) * layerHeight + zOffset;
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var sublayer = (layer == 0) ? 0.0 : layer + (useSubLayers ? layerProgress : 0);
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var z = (sublayer + 1) * layerHeight + zOffset; // you always start printing at z=0.2 (layerheight)
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var isTraveling = !isLoop && i==0;
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var doRetract = prev.distance(to) > retractionminDistance;
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if (enableTraveling && isTraveling) {
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// console.log("enableTraveling && isTraveling >> doRetract: " + doRetract + ", retractionspeed: " + retractionspeed);
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if (doRetract) gcode.push("G1 E" + (extruder - retractionamount).toFixed(3) + " F" + (retractionspeed * 60).toFixed(3));
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if (doRetract) gcode.push("G1 E" + (extruder - retractionamount).toFixed(3) + " F" + (retractionspeed * 60).toFixed(3)); //retract
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gcode.push("G1 X" + to.x.toFixed(3) + " Y" + to.y.toFixed(3) + " Z" + (z + (doRetract ? hop : 0)).toFixed(3) + " F" + (travelSpeed * 60).toFixed(3));
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if (doRetract) gcode.push("G1 E" + extruder.toFixed(3) + " F" + (retractionspeed * 60).toFixed(3));
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if (doRetract) gcode.push("G1 E" + extruder.toFixed(3) + " F" + (retractionspeed * 60).toFixed(3)); // return to normal
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} else {
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// console.log(" else");
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extruder += prev.distance(to) * wallThickness * layerHeight / filamentThickness;
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@ -131,6 +132,7 @@ function generate_gcode(callback) {
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}
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curLayerCommand++;
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layerProgress = curLayerCommand/totalLayerCommands;
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prev = to;
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}
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