mirror of
https://github.com/Doodle3D/doodle3d-client.git
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Implemented new button class #47
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parent
320c5c7d18
commit
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266
js/Button.js
266
js/Button.js
@ -1,139 +1,131 @@
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(function($) {
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var clickEnabled = true;
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$.fn.Button = function() {
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return $(this).each(function(){
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$.Button($(this)[0]);
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});
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};
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$.Button = function(element) {
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var downTimerFPS = 20;
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var _timer = undefined;
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var _x,_y;
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var isDown = false;
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var updateCursor = function(e) {
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// retrieve cursor position relative to element
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if (e.offsetX != undefined) {
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_x = e.offsetX;
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_y = e.offsetY;
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} else if(e.pageX != undefined) {
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// http://www.quirksmode.org/mobile/tableViewport_desktop.html#t11
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var offset = $(element).offset();
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_x = e.pageX - offset.left;
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_y = e.pageY - offset.top;
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} else if(e.originalEvent != undefined && e.originalEvent.pageX != undefined) {
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//http://css-tricks.com/the-javascript-behind-touch-friendly-sliders/
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var offset = $(element).offset();
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_x = e.originalEvent.pageX - offset.left;
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_y = e.originalEvent.pageY - offset.top;
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}
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//android+chrome-specific hack
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if (e.originalEvent.changedTouches != undefined) {
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var offset = $(element).offset();
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_x = e.originalEvent.changedTouches[0].pageX - offset.left;
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_y = e.originalEvent.changedTouches[0].pageY - offset.top;
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}
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}
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var startDownTimer = function() {
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if (_timer==undefined) {
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_timer = setInterval(onDownTimerInterval, 1000/downTimerFPS);
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isDown = true;
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}
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}
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var stopDownTimer = function() {
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clearInterval(_timer);
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_timer = undefined;
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isDown = false;
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// _x = undefined;
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// _y = undefined;
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}
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var onDownTimerInterval = function() {
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if (_x!=undefined && _y!=undefined) {
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$(element).trigger("onButtonHold",{x:_x,y:_y});
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} else {
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console.log("Button: warning... _x or _y not set...");
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}
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}
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var onTouchStart = function(e) {
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clickEnabled = false;
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updateCursor(e);
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startDownTimer();
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$(element).trigger("onButtonClick",{x:_x,y:_y});
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e.preventDefault();
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}
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var onTouchEnd = function(e) {
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updateCursor(e);
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stopDownTimer();
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}
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var onTouchMove = function(e) {
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updateCursor(e);
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startDownTimer();
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}
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var onMouseDown = function(e) {
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updateCursor(e);
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startDownTimer();
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}
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var onMouseUp = function(e) {
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updateCursor(e);
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stopDownTimer();
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}
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var onMouseMove = function(e) {
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updateCursor(e);
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if (isDown) onMouseDrag(e);
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}
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var onMouseDrag = function(e) {
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updateCursor(e);
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}
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var onDocumentMouseUp = function(e) {
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stopDownTimer();
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}
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var onClick = function(e) {
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if(!clickEnabled) return;
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updateCursor(e);
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stopDownTimer();
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$(element).trigger("onButtonClick",{x:_x,y:_y});
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}
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var onStartDrag = function(e) {
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}
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var onContextMenu = function(e) {
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e.preventDefault();
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}
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//this needs to be done after the function declarations
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$(element).bind({
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touchstart: onTouchStart,
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touchend: onTouchEnd,
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touchmove: onTouchMove,
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mousedown: onMouseDown,
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mouseup: onMouseUp,
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mousemove: onMouseMove,
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contextmenu: onContextMenu,
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click: onClick
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});
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$(document).on("mouseup", onDocumentMouseUp);
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$(element).css("-webkit-user-select","none");
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$(element).css("-webkit-touch-callout","none");
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// prototype inheritance
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// http://robertnyman.com/2008/10/06/javascript-inheritance-how-and-why/
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Button.prototype = new jQuery;
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function Button() {
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this.enabled = true;
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var _clickEnabled = true;
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var _downTimerFPS = 20;
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var _timer = undefined;
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var _x,_y;
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var _isDown = false;
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var _self = this;
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// call jQuery constuctor
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// http://blog.santoshrajan.com/2008/10/what-john-resig-did-not-tell-you.html
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this.constructor.prototype.init.apply(this, arguments);
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// prevent multiple event handlers etc
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// make sure you do a more general conversion last
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if(this.data("isButton")) return;
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else this.data("isButton",true);
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this.enable = function() {
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if(_self.enabled) return;
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_self.removeClass("disabled");
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_self.enabled = true;
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}
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this.disable = function() {
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if(!_self.enabled) return;
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_self.addClass("disabled");
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_self.enabled = false;
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}
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}(jQuery));
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function updateCursor(e) {
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// retrieve cursor position relative to element
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if (e.offsetX != undefined) {
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_x = e.offsetX;
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_y = e.offsetY;
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} else if(e.pageX != undefined) {
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// http://www.quirksmode.org/mobile/tableViewport_desktop.html#t11
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var offset = _self.offset();
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_x = e.pageX - offset.left;
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_y = e.pageY - offset.top;
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} else if(e.originalEvent != undefined && e.originalEvent.pageX != undefined) {
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//http://css-tricks.com/the-javascript-behind-touch-friendly-sliders/
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var offset = _self.offset();
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_x = e.originalEvent.pageX - offset.left;
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_y = e.originalEvent.pageY - offset.top;
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}
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//android+chrome-specific hack
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if (e.originalEvent.changedTouches != undefined) {
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var offset = _self.offset();
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_x = e.originalEvent.changedTouches[0].pageX - offset.left;
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_y = e.originalEvent.changedTouches[0].pageY - offset.top;
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}
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}
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function startDownTimer() {
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if (_timer==undefined) {
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_timer = setInterval(onDownTimerInterval, 1000/_downTimerFPS);
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_isDown = true;
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}
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}
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function stopDownTimer() {
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clearInterval(_timer);
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_timer = undefined;
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_isDown = false;
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// _x = undefined;
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// _y = undefined;
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}
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function onDownTimerInterval() {
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if (_x!=undefined && _y!=undefined) {
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_self.trigger("onButtonHold",{x:_x,y:_y});
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} else {
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console.log("Button: warning... _x or _y not set...");
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}
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}
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// Event handlers
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$(document).mouseup(function(e) {
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stopDownTimer();
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});
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this.on("touchstart", function(e) {
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_clickEnabled = false;
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updateCursor(e);
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startDownTimer();
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_self.trigger("onButtonClick",{x:_x,y:_y});
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e.preventDefault();
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});
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this.on("touchend", function(e) {
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updateCursor(e);
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stopDownTimer();
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});
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this.on("touchmove", function(e) {
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updateCursor(e);
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startDownTimer();
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});
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this.mousedown(function(e) {
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updateCursor(e);
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startDownTimer();
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});
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this.mouseup(function(e) {
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updateCursor(e);
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stopDownTimer();
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});
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this.mousemove(function(e) {
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updateCursor(e);
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//if (_isDown) mousedrag(e);
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});
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//this.mousedrag(function(e) {
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// updateCursor(e);
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//});
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this.contextmenu(function(e) {
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e.preventDefault();
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});
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this.click(function(e) {
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if(!_clickEnabled) return;
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updateCursor(e);
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stopDownTimer();
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_self.trigger("onButtonClick",{x:_x,y:_y});
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});
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}
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// to work with multiple objects we need a jQuery plugin
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$.fn.Button = function() {
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return $(this).each(function(){
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new Button(this);
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});
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};
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@ -24,38 +24,38 @@ var gcodeGenerateDelay = 50;
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function initButtonBehavior() {
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console.log("f:initButtonBehavior");
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$(".btn").Button(); //initalizes all buttons
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btnOops = $("#btnOops");
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btnInfo = $("#btnInfo");
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btnSettings = $("#btnSettings");
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btnNew = $("#btnNew");
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btnPrint= $("#btnPrint");
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btnStop = $("#btnStop");
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btnPrevious = $("#btnPrevious");
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btnNext = $("#btnNext");
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btnSave = $("#btnSave");
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btnOops = new Button("#btnOops");
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btnInfo = new Button("#btnInfo");
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btnSettings = new Button("#btnSettings");
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btnNew = new Button("#btnNew");
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btnPrint= new Button("#btnPrint");
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btnStop = new Button("#btnStop");
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btnPrevious = new Button("#btnPrevious");
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btnNext = new Button("#btnNext");
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btnSave = new Button("#btnSave");
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buttonGroupAdd = $("#buttonGroupAdd");
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btnShape = $("#btnShape");
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btnWordArt = $("#btnWordArt");
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btnShape = new Button("#btnShape");
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btnWordArt = new Button("#btnWordArt");
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popupWordArt = $("#popupWordArt");
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popupShape = $("#popupShape");
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popupMask = $("#popupMask");
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logoPanel = $("#logopanel");
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btnToggleEdit = $("#btnToggleEdit");
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btnToggleEdit = new Button("#btnToggleEdit");
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buttonGroupEdit = $("#buttonGroupEdit");
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btnZoom = $("#btnZoom");
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btnMove = $("#btnMove");
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btnRotate = $("#btnRotate");
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btnToggleVerticalShapes = $("#btnToggleVerticalShapes");
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btnZoom = new Button("#btnZoom");
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btnMove = new Button("#btnMove");
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btnRotate = new Button("#btnRotate");
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btnToggleVerticalShapes = new Button("#btnToggleVerticalShapes");
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buttonGroupVerticalShapes = $("#buttonGroupVerticalShapes");
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btnHeight = $("#btnHeight");
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btnTwist = $("#btnTwist");
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btnStraight = $("#btnStraight");
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btnDiv = $("#btnDiv");
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btnConv = $("#btnConv");
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btnSine = $("#btnSine");
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btnAdd = $("#btnAdd");
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btnHeight = new Button("#btnHeight");
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btnTwist = new Button("#btnTwist");
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btnStraight = new Button("#btnStraight");
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btnDiv = new Button("#btnDiv");
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btnConv = new Button("#btnConv");
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btnSine = new Button("#btnSine");
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btnAdd = new Button("#btnAdd");
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$(".btn").Button(); //initalize other buttons
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logoPanel.on("onButtonClick", onLogo);
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btnNew.on("onButtonClick", onBtnNew);
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