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https://github.com/Doodle3D/doodle3d-client.git
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Cleanup
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74b9149175
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@ -1,42 +0,0 @@
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/*
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* This file is part of the Doodle3D project (http://doodle3d.com).
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*
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* Copyright (c) 2013, Doodle3D
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* This software is licensed under the terms of the GNU GPL v2 or later.
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* See file LICENSE.txt or visit http://www.gnu.org/licenses/gpl.html for full license details.
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*/
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var keyboardShortcutsEnabled = true;
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function initKeyboard() {
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$(document).keypress(function(event) {
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if (!keyboardShortcutsEnabled) return;
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var ch = String.fromCharCode(event.which);
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switch (ch) {
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case 'c': clearDoodle(); break;
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case 'n': clearDoodle(); break;
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case 'p': print(); break;
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case 'u': oopsUndo(); break;
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case 'e': settingsWindow.downloadGcode(); break;
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case 'q': stopPrint(); break;
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case ',': openSettingsWindow(); break;
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case 'C': drawCircle(250,180,80,64); break; //x,y,r,res
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case 'T': drawCircle(250,180,80,3); break; //triangle
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case 'X': drawCircle(250,180,80,6); break; //hexagon
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case 'h': previewUp(true); break;
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case 'H': previewDown(true); break;
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case 's': saveSketch(); break;
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case 'L': nextDoodle(); break;
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case 'l': prevDoodle(); break;
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case '[': previewTwistLeft(); break;
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case ']': previewTwistRight(); break;
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case '\'': resetTwist(); break;
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default: console.log("Key: '" + ch + "' (" + event.which + ")");
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}
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})
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}
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@ -1,42 +0,0 @@
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/*
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* This file is part of the Doodle3D project (http://doodle3d.com).
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*
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* Copyright (c) 2013, Doodle3D
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* This software is licensed under the terms of the GNU GPL v2 or later.
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* See file LICENSE.txt or visit http://www.gnu.org/licenses/gpl.html for full license details.
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*/
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function drawCircle(x0,y0,r,res) {
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if (res==undefined) res = 50; //circle resolution
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beginShape();
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var step=Math.PI * 2.0 / res;
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for (var a=0; a<=Math.PI*2; a+=step) {
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var x = Math.sin(a) * r + x0;
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var y = Math.cos(a) * r + y0;
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if (a==0) shapeMoveTo(x,y);
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else shapeLineTo(x,y);
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}
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endShape();
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}
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function beginShape(x,y) {
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setSketchModified(true);
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}
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function shapeMoveTo(x,y) {
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_points.push([x, y, true]);
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adjustBounds(x, y)
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adjustPreviewTransformation();
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draw(x, y, .5);
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}
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function shapeLineTo(x,y) {
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_points.push([x, y, false]);
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adjustBounds(x, y)
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adjustPreviewTransformation();
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draw(x, y);
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}
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function endShape() {
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renderToImageDataPreview();
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}
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@ -1,49 +0,0 @@
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/*
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* This file is part of the Doodle3D project (http://doodle3d.com).
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*
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* Copyright (c) 2013, Doodle3D
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* This software is licensed under the terms of the GNU GPL v2 or later.
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* See file LICENSE.txt or visit http://www.gnu.org/licenses/gpl.html for full license details.
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*/
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var VERTICALSHAPE;
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var verticalShapes = {
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"NONE": 'none',
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"DIVERGING": 'diverging',
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"CONVERGING": 'converging',
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"SINUS": 'sinus'
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};
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function initVerticalShapes() {
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// TODO give these vertical shapes a better spot
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VERTICALSHAPE = verticalShapes.NONE;
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$(".verticalShapes, .straight").on('mouseup touchend', function(e) {
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e.preventDefault();
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console.log("diverging");
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VERTICALSHAPE = verticalShapes.NONE;
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redrawRenderedPreview();
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})
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$(".verticalShapes, .diverging").on('mouseup touchend', function(e) {
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e.preventDefault();
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console.log("diverging");
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VERTICALSHAPE = verticalShapes.DIVERGING;
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redrawRenderedPreview();
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})
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$(".verticalShapes, .converging").on('mouseup touchend', function(e) {
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e.preventDefault();
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console.log("converging");
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VERTICALSHAPE = verticalShapes.CONVERGING;
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redrawRenderedPreview();
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})
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$(".verticalShapes, .sinus").on('mouseup touchend', function(e) {
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e.preventDefault();
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console.log("sinus");
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VERTICALSHAPE = verticalShapes.SINUS;
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redrawRenderedPreview();
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})
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}
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function resetVerticalShapes() {
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VERTICALSHAPE = verticalShapes.NONE;
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}
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