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mirror of https://github.com/Doodle3D/doodle3d-client.git synced 2024-12-22 21:23:48 +01:00

commit of current state of this branch. It's a work-in-progress (comitting because I need to change to other branch)

This commit is contained in:
Adriaan Wormgoor 2013-09-27 18:15:33 +02:00
parent 6e32a36e12
commit dd2ca8a1cb
5 changed files with 31 additions and 8 deletions

View File

@ -45,6 +45,8 @@ body {
width: 100%;
height: 100%;
max-width: 1024px;
min-width: 900px;
min-height: 500px;
max-height: 768px;
margin: 0px auto;
}
@ -76,13 +78,16 @@ body {
left: 50%;
background-color: #fff;
width: 65%;
min-width: 150px;
min-width: 500px;
max-width: 650px;
height: 60%;
min-height: 150px;
max-height: 450px;
border: 4px solid #000;
border-radius: 15px;
/*overflow: hidden;*/
z-index: 15;
display: none;
}
#canvasContainers {

View File

@ -1,6 +1,6 @@
#contentOverlay {
background-color: rgba(255, 255, 255, 0.65);
z-index: 10;
z-index: 20;
position: absolute;
top: 0px;
left: 0px;

View File

@ -50,7 +50,7 @@
<div class="agentInfo"></div>
</div>
<div id="landscape">
<div class="container">
<div class="uiButtonsContainer">
<img class="bgTop" src="img/bg_top.png" />
<img class="bgMiddle" src="img/bg_middle.png" />
<img class="bgBottom" src="img/bg_bottom.png" />

View File

@ -4,13 +4,18 @@ function doOnResize() {
// console.log("doOnResize() >> " + new Date().getTime());
// $(".container").css("height", window.innerHeight);
$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height")) * 0.45);
$drawAreaContainer.css("marginLeft", -$drawAreaContainer.width()/2);
$drawAreaContainer.css("marginTop", -$drawAreaContainer.height() *.45);
// $drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height")) * 0.45);
canvas.width = $drawAreaContainer.width() - 150; // canvas.clientWidth;
canvas.height = $drawAreaContainer.height(); // canvas.clientHeight;
preview.width = 150;
preview.height = $drawAreaContainer.height();
calcPreviewCanvasProperties();
// layerOffsetY = preview.height - 1.75 * layerCY;
// yStep = preview.height / 150;
// preview.width = parseInt($preview.css("width"), 10);
// preview.height = parseInt($preview.css("height"), 10);
@ -22,6 +27,9 @@ function doOnResize() {
// drawCanvasTopLeftCoords[0] = drawCanvas[0].offsetParent.offsetLeft;
// drawCanvasTopLeftCoords[1] = drawCanvas[0].offsetParent.offsetTop;
// preview.height = $("#previewContainer").height();
// console.log("f:doOnResize() >> preview.height: " + preview.height);
redrawDoodle();
redrawPreview();
@ -69,8 +77,8 @@ function initLayouting() {
$drawAreaContainer = $("#drawAreaContainer");
$drawAreaContainer.css("margin", 0);
$drawAreaContainer.css("marginLeft", -parseInt($drawAreaContainer.css("width"))/2);
$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height")) * 0.45);
$drawAreaContainer.css("marginLeft", -$drawAreaContainer.width()/2);
$drawAreaContainer.css("marginTop", -$drawAreaContainer.height() *.45);
canvas.width = $drawAreaContainer.width() - 150; // canvas.clientWidth;
canvas.height = $drawAreaContainer.height(); // canvas.clientHeight;
@ -81,6 +89,8 @@ function initLayouting() {
canvasWidth = canvas.width;
canvasHeight = canvas.height;
$drawAreaContainer.show();
// window.innerHeight
console.log("window.innerHeight: " + window.innerHeight);
console.log("window.innerWidth: " + window.innerWidth);

View File

@ -34,12 +34,19 @@ function initPreviewRendering() {
previewCtx_tmp = preview_tmp.getContext('2d');
calcPreviewCanvasProperties();
redrawPreview();
}
function calcPreviewCanvasProperties() {
console.log("f:calcPreviewCanvasProperties()");
layerCX = (canvasWidth / 2) * globalScale; // defined in canvasDrawing_v01.js
layerCY = (canvasHeight / 2) * globalScale; // defined in canvasDrawing_v01.js
layerOffsetY = preview.height - 1.75 * layerCY;
yStep = preview.height / 150;
yStep = (preview.height * (2 * previewVerticalPadding)) / maxNumLayers;
redrawPreview();
// previewVerticalPadding
}
// TODO (perhaps) : make the twist limit dynamic, depending on what's printable (w.r.t. overlapping)
@ -52,6 +59,7 @@ var globalScale = 0.3; // global scale of preview (width preview / width canvas
var globalAlpha = 0.20; // global alpha of preview
var scaleY = 0.4; // additional vertical scale per path for 3d effect
var viewerScale = 0.65; // additional scale to fit into preview nicely (otherwise is fills out totally)
var previewVerticalPadding = .15; // %
var strokeWidth = 2; //4;
//var rStep = Math.PI/40; //Math.PI/40; //
var rStep = previewDefaults.rotation; // Math.PI/180; //Math.PI/40; //