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https://github.com/Doodle3D/doodle3d-client.git
synced 2024-11-22 01:07:56 +01:00
commit of current state of this branch. It's a work-in-progress (comitting because I need to change to other branch)
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6e32a36e12
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@ -45,6 +45,8 @@ body {
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width: 100%;
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height: 100%;
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max-width: 1024px;
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min-width: 900px;
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min-height: 500px;
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max-height: 768px;
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margin: 0px auto;
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}
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@ -76,13 +78,16 @@ body {
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left: 50%;
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background-color: #fff;
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width: 65%;
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min-width: 150px;
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min-width: 500px;
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max-width: 650px;
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height: 60%;
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min-height: 150px;
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max-height: 450px;
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border: 4px solid #000;
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border-radius: 15px;
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/*overflow: hidden;*/
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z-index: 15;
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display: none;
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}
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#canvasContainers {
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@ -1,6 +1,6 @@
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#contentOverlay {
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background-color: rgba(255, 255, 255, 0.65);
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z-index: 10;
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z-index: 20;
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position: absolute;
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top: 0px;
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left: 0px;
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@ -50,7 +50,7 @@
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<div class="agentInfo"></div>
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</div>
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<div id="landscape">
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<div class="container">
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<div class="uiButtonsContainer">
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<img class="bgTop" src="img/bg_top.png" />
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<img class="bgMiddle" src="img/bg_middle.png" />
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<img class="bgBottom" src="img/bg_bottom.png" />
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@ -4,13 +4,18 @@ function doOnResize() {
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// console.log("doOnResize() >> " + new Date().getTime());
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// $(".container").css("height", window.innerHeight);
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$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height")) * 0.45);
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$drawAreaContainer.css("marginLeft", -$drawAreaContainer.width()/2);
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$drawAreaContainer.css("marginTop", -$drawAreaContainer.height() *.45);
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// $drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height")) * 0.45);
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canvas.width = $drawAreaContainer.width() - 150; // canvas.clientWidth;
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canvas.height = $drawAreaContainer.height(); // canvas.clientHeight;
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preview.width = 150;
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preview.height = $drawAreaContainer.height();
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calcPreviewCanvasProperties();
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// layerOffsetY = preview.height - 1.75 * layerCY;
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// yStep = preview.height / 150;
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// preview.width = parseInt($preview.css("width"), 10);
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// preview.height = parseInt($preview.css("height"), 10);
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@ -22,6 +27,9 @@ function doOnResize() {
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// drawCanvasTopLeftCoords[0] = drawCanvas[0].offsetParent.offsetLeft;
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// drawCanvasTopLeftCoords[1] = drawCanvas[0].offsetParent.offsetTop;
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// preview.height = $("#previewContainer").height();
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// console.log("f:doOnResize() >> preview.height: " + preview.height);
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redrawDoodle();
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redrawPreview();
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@ -69,8 +77,8 @@ function initLayouting() {
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$drawAreaContainer = $("#drawAreaContainer");
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$drawAreaContainer.css("margin", 0);
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$drawAreaContainer.css("marginLeft", -parseInt($drawAreaContainer.css("width"))/2);
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$drawAreaContainer.css("marginTop", -parseInt($drawAreaContainer.css("height")) * 0.45);
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$drawAreaContainer.css("marginLeft", -$drawAreaContainer.width()/2);
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$drawAreaContainer.css("marginTop", -$drawAreaContainer.height() *.45);
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canvas.width = $drawAreaContainer.width() - 150; // canvas.clientWidth;
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canvas.height = $drawAreaContainer.height(); // canvas.clientHeight;
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@ -81,6 +89,8 @@ function initLayouting() {
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canvasWidth = canvas.width;
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canvasHeight = canvas.height;
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$drawAreaContainer.show();
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// window.innerHeight
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console.log("window.innerHeight: " + window.innerHeight);
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console.log("window.innerWidth: " + window.innerWidth);
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@ -34,12 +34,19 @@ function initPreviewRendering() {
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previewCtx_tmp = preview_tmp.getContext('2d');
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calcPreviewCanvasProperties();
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redrawPreview();
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}
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function calcPreviewCanvasProperties() {
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console.log("f:calcPreviewCanvasProperties()");
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layerCX = (canvasWidth / 2) * globalScale; // defined in canvasDrawing_v01.js
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layerCY = (canvasHeight / 2) * globalScale; // defined in canvasDrawing_v01.js
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layerOffsetY = preview.height - 1.75 * layerCY;
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yStep = preview.height / 150;
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yStep = (preview.height * (2 * previewVerticalPadding)) / maxNumLayers;
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redrawPreview();
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// previewVerticalPadding
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}
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// TODO (perhaps) : make the twist limit dynamic, depending on what's printable (w.r.t. overlapping)
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@ -52,6 +59,7 @@ var globalScale = 0.3; // global scale of preview (width preview / width canvas
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var globalAlpha = 0.20; // global alpha of preview
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var scaleY = 0.4; // additional vertical scale per path for 3d effect
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var viewerScale = 0.65; // additional scale to fit into preview nicely (otherwise is fills out totally)
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var previewVerticalPadding = .15; // %
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var strokeWidth = 2; //4;
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//var rStep = Math.PI/40; //Math.PI/40; //
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var rStep = previewDefaults.rotation; // Math.PI/180; //Math.PI/40; //
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