/* * This file is part of the Doodle3D project (http://doodle3d.com). * * Copyright (c) 2013, Doodle3D * This software is licensed under the terms of the GNU GPL v2 or later. * See file LICENSE.txt or visit http://www.gnu.org/licenses/gpl.html for full license details. */ function Progressbar() { this.currProgress = 0; // default val this.progressbarFGImg = new Image(); this.progressbarFGImgSrc = "img/progress_fg.png"; this.progressbarBGImg = new Image(); this.progressbarBGImgSrc = "img/progress_bg.png"; this.progressWidth= 93; this.progressHeight = 82; this.quartPI = .5 * Math.PI; this.twoPI = 2 * Math.PI; // To make the progressbar start with a minimal amount of 'progress' // so that you can visually see that there is progress this.progressPadding = Math.PI * .1; this.$canvas; this.canvas; this.context; this.$container; this.isInitted = false; this.enabled = true; this.init = function(targCanvas, targCanvasContainer) { console.log("Thermometer.init()"); this.$container = targCanvasContainer; this.$canvas = targCanvas; this.canvas = this.$canvas[0]; this.context = this.canvas.getContext('2d'); var self = this; this.progressbarBGImg.onload = function() { //console.log("progressbarBGImg img loaded"); // self.isInitted = true; // self.update(self.currentTemperature, self.targetTemperature); self.progressbarFGImg.onload = function() { console.log("progressbarFGImg img loaded"); self.isInitted = true; self.update(0, 100); }; self.progressbarFGImg.src = self.progressbarFGImgSrc; }; this.progressbarBGImg.src = this.progressbarBGImgSrc; } this.update = function(part, total) { //console.log("Progressbar.update(" + part + "," + total + ")"); var pct = part / total; if (this.isInitted) { if (part == undefined) part = 0; if (total== undefined) total = 100; // prevent divide by zero var progress = part / total; progress = Math.min(progress, 1.0); progress = Math.max(progress, 0); //console.log("progressbar >> f:update() >> progress: " + progress); // clear this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); this.context.drawImage(this.progressbarBGImg, 0, 0); this.context.font = "7pt sans-serif"; // draw the progressbar foreground's clipping path this.context.save(); this.context.beginPath(); this.context.moveTo(45, 45); this.context.lineTo(45, 0); this.context.arc(45, 45, 45, -this.quartPI, -this.quartPI + this.progressPadding + (progress * (this.twoPI - this.progressPadding)), false); // circle bottom of thermometer this.context.lineTo(45, 45); this.context.clip(); this.context.drawImage(this.progressbarFGImg, 0, 0); this.context.restore(); if (debugMode) { this.context.fillStyle = '#222'; this.context.strokeStyle = '#fff'; this.context.lineWidth = 3; this.context.textAlign="center"; this.context.strokeText(part + " / " + total, 45, 45, 90); this.context.fillText(part + " / " + total, 45, 45, 90); } } else { console.log("Progressbar.setTemperature() -> thermometer not initialized!"); } } this.show = function() { this.$container.addClass("progressbarAppear"); // this.$container.show(); this.enabled = true; } this.hide = function() { this.$container.removeClass("progressbarAppear"); // this.$container.hide(); this.enabled = false; } }