doodle3d-client/js/Keyboard.js

42 lines
1.2 KiB
JavaScript

var keyboardShortcutsEnabled = true;
function initKeyboard() {
$(document).keypress(function(event) {
if (!keyboardShortcutsEnabled) return;
var ch = String.fromCharCode(event.which);
switch (ch) {
case 'c': clearDoodle(); break;
case 'n': clearDoodle(); break;
case 'p': print(); break;
case 'u': oopsUndo(); break;
case 'g': settingsWindow.downloadGcode(); break;
case 'q': stopPrint(); break;
case ',': openSettingsWindow(); break;
case 'h': previewUp(true); break;
case 'H': previewDown(true); break;
case 's': saveSketch(); break;
case 'L': nextDoodle(); break;
case 'l': prevDoodle(); break;
case '[': previewTwistLeft(); break;
case ']': previewTwistRight(); break;
case '|': resetTwist(); break;
case 't': showWordArtDialog(); break;
case 'i': showShapeDialog(); break;
case ';': moveShape(-5,0); break;
case '\'': moveShape(5,0); break;
case '-': zoomShape(.95); break;
case '+': zoomShape(1.05); break;
case 'r': rotateShape(.1); break;
case 'R': rotateShape(-.1); break;
default: console.log("Key: '" + ch + "' (" + event.which + ")");
}
event.preventDefault(); //prevents the character to end up in a focussed textfield
})
}