0
0
mirror of https://github.com/Doodle3D/doodle3d-client.git synced 2024-11-22 01:07:56 +01:00
Go to file
Wouter R 1098c86dd5 Bounds checking in shape move/zoom (WIP).
More specific unbinding of popup key handlers.
2014-01-17 00:57:22 +01:00
img AddShape point icons 2014-01-16 17:09:15 +01:00
js Bounds checking in shape move/zoom (WIP). 2014-01-17 00:57:22 +01:00
less Separated vertical shape selection break point 2014-01-17 00:06:51 +01:00
www Restyled settings popup 2014-01-16 22:51:19 +01:00
.gitignore Ignoring grunt generated js libraries 2013-11-22 17:53:20 +01:00
Gruntfile.js Cleanup 2014-01-10 13:59:55 +01:00
lesstocss.sh vertical shapes sidebar now auto-resizes as well 2013-10-12 12:13:33 +02:00
Makefile Include links to release notes in update panel, both for current version and for updateable version. 2013-12-12 14:14:34 +01:00
package.json Big changes to order and placement of JS files: 2013-10-22 12:04:46 +02:00
README.md Add openwrt package Makefile. Add short description of steps to build css and js files. 2013-10-22 18:23:29 +02:00

Doodle3D client app

How to build

Prerequisites

  • get npm, the Node.js package manager, for instance using macports on OSX.
  • (prerequisite) install Grunt: npm install -g grunt-cli.
  • run npm install in the project root to install project dependencies

Finally run grunt to build minified css and js files. By default, it will keep running to automatically rebuild when source files are changed.