mirror of
https://github.com/Doodle3D/doodle3d-client.git
synced 2024-11-15 23:27:57 +01:00
6e32a36e12
Drawing on the draw canvas is going OK but the preview is not drawing well now. Giving up for now.
112 lines
4.1 KiB
HTML
Executable File
112 lines
4.1 KiB
HTML
Executable File
<!DOCTYPE html>
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<html>
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<head>
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<title>Doodle3D</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="apple-mobile-web-app-capable" content="yes" />
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<meta name="apple-mobile-web-app-status-bar-style" content="black" />
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<!--<link rel="apple-touch-icon-precomposed" href="img/icon.png"/>-->
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<!--<link rel="apple-touch-icon" href="img/icon.png"/>-->
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<link rel="icon" type="image/ico" href="favicon_alt.ico"/>
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<link href="./img/webpage_icons/apple-touch-icon-144x144-precomposed.png" rel="apple-touch-icon-precomposed" sizes="144x144" />
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<meta id="Viewport" name="viewport" content="width=device-width,initial-scale=1.0,maximum-scale=1.0,user-scalable=no">
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<link href="css/normalize.css" rel="stylesheet" media="screen">
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<link href="css/fixedPosInterface.css" rel="stylesheet" media="screen">
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<link href="css/d3d_btns.css" rel="stylesheet" media="screen">
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<link href="css/settingsPopup.css" rel="stylesheet" media="screen">
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<link href="css/debug.css" rel="stylesheet" media="screen">
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</head>
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<body>
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<div class="debugContainer">
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<div class="debugBtn"></div>
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<div class="agentInfo"></div>
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</div>
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<div id="landscape">
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<div class="uiButtonsContainer">
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<img class="bgTop" src="img/bg_top.png" />
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<img class="bgMiddle" src="img/bg_middle.png" />
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<img class="bgBottom" src="img/bg_bottom.png" />
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<div class="buttons">
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<div id="d3dlogo" onclick="location.reload()"></div>
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<div class="btn" id="btnNew"></div>
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<img class="btn" id="btnPrevious" src="img/buttons/btnLeft.png">
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<img class="btn" id="btnNext" src="img/buttons/btnRight.png">
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<img class="btn" id="btnSave" src="img/buttons/btnSave.png">
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<div class="btn" id="btnOops"></div>
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<img class="btn" id="btnPrint" src="img/buttons/btnPrint.png">
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<img class="btn disabled" id="btnStop" src="img/buttons/btnStop.png">
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<img class="btn" id="btnInfo" src="img/buttons/btnInfo.png">
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<img class="btn" id="btnSettings" src="img/buttons/btnSettings.png">
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</div>
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<!-- not now
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<div id="printProgressContainer">
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<label for="progressbarContainer">Progress:</label><span class="progressAmount">0%</span>
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<div id="progressbarContainer">
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<div id="progressbar"></div>
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</div>
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</div>
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-->
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<div id="thermometerContainer">
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<canvas id="thermometerCanvas" width="100" height="125"></canvas>
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</div>
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</div>
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<div id="drawAreaContainer">
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<div id="canvasContainers">
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<div id="mycanvasContainer">
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<canvas id="mycanvas"></canvas>
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</div>
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<div id="previewContainer">
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<canvas id="preview"></canvas>
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</div>
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</div>
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<canvas id="preview_tmp"></canvas>
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<div class="manipulationBtns cf">
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<div id="btnsUpDown">
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<div class="manipulationBtn" id="btnMoveUp"></div>
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<div class="manipulationBtn" id="btnMoveDown"></div>
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</div>
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<div id="btnsTurnLeftRight">
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<div class="manipulationBtn" id="btnTwistLeft"></div>
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<div class="manipulationBtn" id="btnTwistRight"></div>
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</div>
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</div>
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</div>
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<div id="debug_textArea">
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<textarea rows="5" cols="115" id="textdump"></textarea>
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</div>
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<div id="contentOverlay">
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<div id="settings">
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<header>
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<img src="img/settings_lable.png" alt="settings"/>
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</header>
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<div class="content">
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<div class="settings">henk</div>
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<div class="manipulationBtns">
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<div class="btnOK"></div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div id="portrait">
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<img class="vertImage" src="img/bg_vertical2.png"/>
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</div>
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<script src="js/libs/jquery-1.8.3.min.js"></script>
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<script src="js/SettingsWindow.js"></script>
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<script src="js/d3dServerInterfacing.js"></script>
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<script src="js/buttonbehaviors.js"></script>
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<script src="js/canvasDrawing_v01.js"></script>
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<script src="js/previewRendering_v02.js"></script>
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<script src="js/gcodeGenerating_v01.js"></script>
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<script src="js/init_layout.js"></script>
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<script src="js/Printer.js"></script>
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<script src="js/Thermometer.js"></script>
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<script src="js/utils.js"></script>
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<script src="js/main.js"></script>
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</body>
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</html> |