doodle3d-client/js/Button.js

150 lines
3.8 KiB
JavaScript

/*
* This file is part of the Doodle3D project (http://doodle3d.com).
*
* Copyright (c) 2013, Doodle3D
* This software is licensed under the terms of the GNU GPL v2 or later.
* See file LICENSE.txt or visit http://www.gnu.org/licenses/gpl.html for full license details.
*/
// prototype inheritance
// http://robertnyman.com/2008/10/06/javascript-inheritance-how-and-why/
Button.prototype = new jQuery();
function Button() {
this.enabled = true;
var _clickEnabled = true;
var _downTimerFPS = 20;
var _timer;
var _x,_y;
var _isDown = false;
var _self = this;
// call jQuery constuctor
// http://blog.santoshrajan.com/2008/10/what-john-resig-did-not-tell-you.html
this.constructor.prototype.init.apply(this, arguments);
// prevent multiple event handlers etc
// make sure you do a more general conversion last
if(this.data("isButton")) {
return;
} else {
this.data("isButton",true);
}
this.enable = function() {
if(_self.enabled === true) { return; }
_self.removeClass("disabled");
_self.enabled = true;
};
this.disable = function() {
if(_self.enabled === false) { return; }
_self.addClass("disabled");
_self.enabled = false;
};
// if the element starts with a disable class, we properly disable it
if(this.hasClass("disabled")) {
this.disable();
}
function updateCursor(e) {
// retrieve cursor position relative to element
if (e.offsetX !== undefined) {
_x = e.offsetX;
_y = e.offsetY;
} else {
var offset = _self.offset();
if(e.pageX !== undefined) {
// http://www.quirksmode.org/mobile/tableViewport_desktop.html#t11
_x = e.pageX - offset.left;
_y = e.pageY - offset.top;
} else if(e.originalEvent !== undefined && e.originalEvent.pageX !== undefined) {
//http://css-tricks.com/the-javascript-behind-touch-friendly-sliders/
_x = e.originalEvent.pageX - offset.left;
_y = e.originalEvent.pageY - offset.top;
}
//android+chrome-specific hack
if (e.originalEvent.changedTouches !== undefined) {
_x = e.originalEvent.changedTouches[0].pageX - offset.left;
_y = e.originalEvent.changedTouches[0].pageY - offset.top;
}
}
}
function startDownTimer() {
if (_timer === undefined) {
_timer = setInterval(onDownTimerInterval, 1000/_downTimerFPS);
_isDown = true;
}
}
function stopDownTimer() {
clearInterval(_timer);
_timer = undefined;
_isDown = false;
// _x = undefined;
// _y = undefined;
}
function onDownTimerInterval() {
if(!_self.enabled) { return; }
if (_x !== undefined && _y !== undefined) {
_self.trigger("onButtonHold",{x:_x,y:_y});
} else {
console.log("Button: warning... _x or _y not set...");
}
}
// Event handlers
$(document).mouseup(function(e) {
stopDownTimer();
});
this.on("touchstart", function(e) {
if(!_self.enabled) { return; }
_clickEnabled = false;
updateCursor(e);
startDownTimer();
_self.trigger("onButtonClick",{x:_x,y:_y});
e.preventDefault();
});
this.on("touchend", function(e) {
updateCursor(e);
stopDownTimer();
});
this.on("touchmove", function(e) {
if(!_self.enabled) { return; }
updateCursor(e);
startDownTimer();
});
this.mousedown(function(e) {
if(!_self.enabled) { return; }
updateCursor(e);
startDownTimer();
});
this.mouseup(function(e) {
updateCursor(e);
stopDownTimer();
});
this.mousemove(function(e) {
if(!_self.enabled) { return; }
updateCursor(e);
//if (_isDown) mousedrag(e);
});
//this.mousedrag(function(e) {
// updateCursor(e);
//});
this.contextmenu(function(e) {
e.preventDefault();
});
this.click(function(e) {
if(!_self.enabled || !_clickEnabled) { return; }
updateCursor(e);
stopDownTimer();
_self.trigger("onButtonClick",{x:_x,y:_y});
});
}
// to work with multiple objects we need a jQuery plugin
$.fn.Button = function() {
return $(this).each(function(){
new Button(this);
});
};