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vmario
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doodle3d-client
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doodle3d-client
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js
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Adriaan Wormgoor
ed8ceb7879
Changes to how we draw to the canvas and how the preview is rendered. This has massive speedup results for tablets and phones.
2013-08-16 22:27:26 +02:00
..
libs
bunch of javascript
2013-07-26 22:39:28 +02:00
buttonbehaviors.js
Changes to how we draw to the canvas and how the preview is rendered. This has massive speedup results for tablets and phones.
2013-08-16 22:27:26 +02:00
canvasDrawing_v01.js
Changes to how we draw to the canvas and how the preview is rendered. This has massive speedup results for tablets and phones.
2013-08-16 22:27:26 +02:00
d3dServerInterfacing.js
bunch of javascript
2013-07-26 22:39:28 +02:00
draw_logic.js
bunch of javascript
2013-07-26 22:39:28 +02:00
gcodeGenerating_v01.js
Did a ajax calls and the gcode sending overhaul/rewrite. All failed calls (temp, process check, preheat, print and stop) are retried automatically. All printer communication is now handled in Printer.js.
2013-08-14 20:54:48 +02:00
init_layout.js
small change improving the resizing on iPads
2013-08-16 22:26:32 +02:00
main.js
oops
2013-08-09 22:36:18 +02:00
previewRendering_v01.js
Changes to how we draw to the canvas and how the preview is rendered. This has massive speedup results for tablets and phones.
2013-08-16 22:27:26 +02:00
Printer.js
added if-statements for the new variables which are grabbed from the query string (these allow us to enable/disable certain behaviors such as communicating with the wifibox, or being allowed to print)
2013-08-16 22:25:25 +02:00
settings.js
added if-statements for the new variables which are grabbed from the query string (these allow us to enable/disable certain behaviors such as communicating with the wifibox, or being allowed to print)
2013-08-16 22:25:25 +02:00
utils.js
new utils file for general methods. This first method grabs the query string variables from the URL
2013-08-16 22:23:24 +02:00