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https://github.com/Doodle3D/doodle3d-firmware.git
synced 2024-12-22 11:03:48 +01:00
Skipping signin when already running
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parent
f8825896d8
commit
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@ -5,12 +5,32 @@ local iwinfo = require('iwinfo')
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local settings = require('util.settings')
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local wifi = require("network.wlanconfig")
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local urlcode = require('util.urlcode')
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local status = require('util.status')
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local M = {}
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local STATUS_FILE = "signinstatus"
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local IDLE_STATUS = 1
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local SIGNING_IN_STATUS = 2
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--- Signin to connect.doodle3d.com server
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--
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function M.signin()
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--log:debug("signin:signin");
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local code, msg = M.getStatus()
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--log:debug(" status: "..utils.dump(code).." "..utils.dump(msg));
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-- if we are already signin in, skip
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if(code == SIGNING_IN_STATUS) then
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log:debug(" skipping signin")
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return
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end
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M.setStatus(SIGNING_IN_STATUS,"signing in")
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local baseurl = "http://connect.doodle3d.com/api/signin.php"
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local localip = wifi.getLocalIP();
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@ -26,7 +46,18 @@ function M.signin()
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local output = utils.captureCommandOutput(cmd);
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log:info("signin: "..output)
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M.setStatus(IDLE_STATUS,"idle")
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return string.len(output) > 0, output
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end
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function M.getStatus()
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return status.get(STATUS_FILE);
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end
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function M.setStatus(code,msg)
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log:info("signin:setStatus: "..code.." | "..msg)
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status.set(STATUS_FILE,code,msg);
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end
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return M
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