fabaccess-bffh/bffhd/resource/state/mod.rs

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use std::{
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collections::hash_map::DefaultHasher,
fmt,
hash::{
Hash,
Hasher
},
};
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use std::fmt::Formatter;
use std::ops::Deref;
use rkyv::{
Archive,
Archived,
Deserialize,
out_field,
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Serialize,
};
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use serde::de::{Error, MapAccess};
use serde::Deserializer;
use serde::ser::SerializeMap;
use value::{RegisteredImpl, SerializeValue};
use crate::utils::oid::ObjectIdentifier;
use crate::resource::state::value::{DynOwnedVal, DynVal, TypeOid, };
pub mod value;
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pub mod db;
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#[derive(serde::Serialize, serde::Deserialize)]
#[derive(Archive, Serialize, Deserialize)]
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#[derive(Clone, PartialEq)]
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#[archive_attr(derive(Debug))]
/// State object of a resource
///
/// This object serves three functions:
/// 1. it is constructed by modification via Claims or via internal resource logic
/// 2. it is serializable and storable in the database
/// 3. it is sendable and forwarded to all Actors and Notifys
pub struct State {
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pub hash: u64,
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pub inner: Vec<OwnedEntry>,
}
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impl State {
pub fn build() -> StateBuilder {
StateBuilder::new()
}
pub fn hash(&self) -> u64 {
self.hash
}
}
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impl PartialEq<Archived<State>> for State {
fn eq(&self, other: &Archived<Self>) -> bool {
self.hash == other.hash
}
}
impl Eq for State {}
impl fmt::Debug for State {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut sf = f.debug_struct("State");
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for OwnedEntry { oid, val } in self.inner.iter() {
let k: String = oid.into();
sf.field(k.as_ref(), val);
}
sf.finish()
}
}
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#[derive(Debug)]
pub struct StateBuilder {
hasher: DefaultHasher,
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inner: Vec<OwnedEntry>
}
impl StateBuilder {
pub fn new() -> Self {
let hasher = DefaultHasher::new();
Self { inner: Vec::new(), hasher }
}
pub fn finish(self) -> State {
State {
hash: self.hasher.finish(),
inner: self.inner,
}
}
/// Add key-value pair to the State being built.
///
/// We have to use this split system here because type erasure prevents us from limiting values
/// to `Hash`. Specifically, you can't have a trait object of `Hash` because `Hash` depends on
/// `Self`. In this function however the compiler still knows the exact type of `V` and can
/// call statically call its `hash` method.
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pub fn add<V>(mut self, oid: ObjectIdentifier, val: Box<V>) -> Self
where V: SerializeValue + Hash + Archive,
Archived<V>: TypeOid + RegisteredImpl,
{
// Hash before creating the StateEntry struct which removes the type information
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oid.hash(&mut self.hasher);
val.hash(&mut self.hasher);
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self.inner.push(OwnedEntry { oid, val });
self
}
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}
#[derive(Debug)]
pub struct Entry<'a> {
pub oid: &'a ObjectIdentifier,
pub val: &'a dyn SerializeValue,
}
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#[derive(Debug, Clone, Archive, Serialize, Deserialize)]
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#[archive_attr(derive(Debug))]
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pub struct OwnedEntry {
pub oid: ObjectIdentifier,
pub val: Box<dyn SerializeValue>,
}
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impl PartialEq for OwnedEntry {
fn eq(&self, other: &Self) -> bool {
self.oid == other.oid && self.val.dyn_eq(other.val.as_value())
}
}
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impl<'a> serde::Serialize for Entry<'a> {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: serde::Serializer
{
let mut ser = serializer.serialize_map(Some(1))?;
ser.serialize_entry(&self.oid, &DynVal(self.val))?;
ser.end()
}
}
impl serde::Serialize for OwnedEntry {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: serde::Serializer
{
let mut ser = serializer.serialize_map(Some(1))?;
ser.serialize_entry(&self.oid, &DynVal(self.val.deref()))?;
ser.end()
}
}
impl<'de> serde::Deserialize<'de> for OwnedEntry {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>
{
deserializer.deserialize_map(OwnedEntryVisitor)
}
}
struct OwnedEntryVisitor;
impl<'de> serde::de::Visitor<'de> for OwnedEntryVisitor {
type Value = OwnedEntry;
fn expecting(&self, formatter: &mut Formatter) -> fmt::Result {
write!(formatter, "an one entry map from OID to some value object")
}
fn visit_map<A: MapAccess<'de>>(self, mut map: A) -> Result<Self::Value, A::Error>
{
let oid: ObjectIdentifier = map.next_key()?
.ok_or(A::Error::missing_field("oid"))?;
let val: DynOwnedVal = map.next_value()?;
Ok(OwnedEntry { oid, val: val.0 })
}
}
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#[cfg(test)]
pub mod tests {
use super::*;
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use super::value::*;
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pub(crate) fn gen_random() -> State {
let amt: u8 = rand::random::<u8>() % 20;
let mut sb = State::build();
for _ in 0..amt {
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let oid = crate::utils::oid::tests::gen_random();
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sb = match rand::random::<u32>()%12 {
0 => sb.add(oid, Box::new(rand::random::<bool>())),
1 => sb.add(oid, Box::new(rand::random::<u8>())),
2 => sb.add(oid, Box::new(rand::random::<u16>())),
3 => sb.add(oid, Box::new(rand::random::<u32>())),
4 => sb.add(oid, Box::new(rand::random::<u64>())),
5 => sb.add(oid, Box::new(rand::random::<u128>())),
6 => sb.add(oid, Box::new(rand::random::<i8>())),
7 => sb.add(oid, Box::new(rand::random::<i16>())),
8 => sb.add(oid, Box::new(rand::random::<i32>())),
9 => sb.add(oid, Box::new(rand::random::<i64>())),
10 => sb.add(oid, Box::new(rand::random::<i128>())),
11 => sb.add(oid, Box::new(rand::random::<Vec3u8>())),
_ => unreachable!(),
}
}
sb.finish()
}
#[test]
fn test_equal_state_is_eq() {
let stateA = State::build()
.add(OID_POWERED.clone(), Box::new(false))
.add(OID_INTENSITY.clone(), Box::new(1024))
.finish();
let stateB = State::build()
.add(OID_POWERED.clone(), Box::new(false))
.add(OID_INTENSITY.clone(), Box::new(1024))
.finish();
assert_eq!(stateA, stateB);
}
#[test]
fn test_unequal_state_is_ne() {
let stateA = State::build()
.add(OID_POWERED.clone(), Box::new(true))
.add(OID_INTENSITY.clone(), Box::new(512))
.finish();
let stateB = State::build()
.add(OID_POWERED.clone(), Box::new(false))
.add(OID_INTENSITY.clone(), Box::new(1024))
.finish();
assert_ne!(stateA, stateB);
}
#[test]
fn test_state_is_clone() {
let stateA = gen_random();
let stateB = stateA.clone();
let stateC = stateB.clone();
drop(stateA);
assert_eq!(stateC, stateB);
}
}