Batch module draft

This commit is contained in:
Nadja Reitzenstein 2021-09-22 08:39:50 +02:00
parent 14f7ad32f3
commit 04d3c5d267
4 changed files with 189 additions and 2 deletions

22
Cargo.lock generated
View File

@ -235,9 +235,9 @@ dependencies = [
[[package]] [[package]]
name = "bitflags" name = "bitflags"
version = "1.3.2" version = "1.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bef38d45163c2f1dde094a7dfd33ccf595c92905c8f8f4fdc18d06fb1037718a" checksum = "cf1de2fe8c75bc145a2f577add951f8134889b4795d47466a54a5c846d691693"
[[package]] [[package]]
name = "blake2b_simd" name = "blake2b_simd"
@ -541,6 +541,7 @@ dependencies = [
"rust-argon2", "rust-argon2",
"serde", "serde",
"serde_dhall", "serde_dhall",
"serde_json",
"signal-hook", "signal-hook",
"slog", "slog",
"slog-async", "slog-async",
@ -1057,6 +1058,12 @@ dependencies = [
"either", "either",
] ]
[[package]]
name = "itoa"
version = "0.4.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b71991ff56294aa922b450139ee08b3bfc70982c6b2c7562771375cf73542dd4"
[[package]] [[package]]
name = "lazy_static" name = "lazy_static"
version = "1.4.0" version = "1.4.0"
@ -1649,6 +1656,17 @@ dependencies = [
"url", "url",
] ]
[[package]]
name = "serde_json"
version = "1.0.68"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0f690853975602e1bfe1ccbf50504d67174e3bcf340f23b5ea9992e0587a52d8"
dependencies = [
"itoa",
"ryu",
"serde",
]
[[package]] [[package]]
name = "sha-1" name = "sha-1"
version = "0.8.2" version = "0.8.2"

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@ -38,6 +38,7 @@ flexbuffers = "2.0.0"
bincode = "2.0.0-dev" bincode = "2.0.0-dev"
serde_dhall = { version = "0.10.1", default-features = false } serde_dhall = { version = "0.10.1", default-features = false }
serde_json = "1.0"
uuid = { version = "0.8.2", features = ["serde", "v4"] } uuid = { version = "0.8.2", features = ["serde", "v4"] }

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@ -10,3 +10,6 @@ pub use shelly::Shelly;
mod process; mod process;
pub use process::Process; pub use process::Process;
mod batch;
pub use batch::Batch;

165
src/modules/batch.rs Normal file
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@ -0,0 +1,165 @@
use std::pin::Pin;
use std::cell::RefCell;
use std::collections::HashMap;
use std::process::Stdio;
use smol::process::{Command, Child};
use smol::io::{AsyncWriteExt, AsyncReadExt};
use futures::future::FutureExt;
use crate::actor::Actuator;
use crate::initiator::Sensor;
use crate::db::machine::{MachineState, Status};
use crate::db::user::{User, Internal as UserDB};
use futures::future::BoxFuture;
use slog::Logger;
use serde::{Serialize, Deserialize};
pub struct Batch {
userdb: UserDB,
name: String,
cmd: String,
args: Vec<String>,
kill: bool,
child: Child,
stdout: RefCell<Pin<Box<dyn AsyncWrite>>>,
}
impl Batch {
pub fn new(log: Logger, name: String, params: &HashMap<String, String>, userdb: UserDB)
-> Option<Self>
{
let cmd = params.get("cmd").map(|s| s.to_string())?;
let args = params.get("args").map(|argv|
argv.split_whitespace()
.map(|s| s.to_string())
.collect())
.unwrap_or_else(Vec::new);
let kill = params.get("kill_on_exit").and_then(|s|
s.parse()
.or_else(|| {
warn!(log, "Can't parse `kill_on_exit` for {} set as {} as boolean. \
Must be either \"True\" or \"False\".", &name, &s);
false
}));
info!(log, "Starting {} ({})…", &name, &cmd);
let mut child = Self::start(&name, &cmd, &args)
.map_err(|err| error!(log, "Failed to spawn {} ({}): {}", &name, &cmd, err))
.ok()?;
let stdout = Self::get_stdin(&mut child);
Ok(Self { userdb, name, cmd, args, kill, child, stdout })
}
fn start_actor(name: &String, cmd: &String, args: &Vec<String>) -> Result<Child> {
let mut command = Command::new(cmd);
command
.stdin(Stdio::piped())
.stdout(Stdio::null())
.stderr(Stdio::piped())
.args(args.iter())
.arg(name);
command
.spawn()
}
fn get_stdout(child: &mut Child) -> Pin<Box<dyn AsyncWrite>> {
let stdout = child.stdout.expect("Actor child has closed stdout");
stdout.boxed_writer()
}
fn maybe_restart(&mut self, f: &mut Option<impl Future<Item=()>>) -> bool {
let stat = self.child.try_status();
if stat.is_err() {
error!(self.log, "Can't check process for {} ({}) [{}]: {}",
&self.name, &self.cmd, self.child.id(), stat.unwrap_err());
return false;
}
if let Some(status) = stat.unwrap() {
warn!(self.log, "Process for {} ({}) exited with code {}",
&self.name, &self.cmd, status);
let errlog = self.log.new(o!("pid" => self.child.id()));
// If we have any stderr try to log it
if let Some(stderr) = self.child.stderr.take() {
f = Some(async move {
match stderr.into_stdio().await {
Err(err) => error!(errlog, "Failed to open actor process STDERR: ", err),
Ok(err) => if !retv.stderr.is_empty() {
let errstr = String::from_utf8_lossy(err);
for line in errstr.lines() {
warn!(errlog, "{}", line);
}
}
_ => {}
}
});
}
info!(self.log, "Attempting to re-start {}", &self.name);
let mut child = Self::start(&self.name, &self.cmd, &self.args)
.map_err(|err| error!(log, "Failed to spawn {} ({}): {}", &self.name, &self.cmd, err))
.ok();
// Nothing else to do with the currect architecture. In reality we should fail here
// because we *didn't apply* the change.
if child.is_none() {
false
}
self.child = child.unwrap();
}
true
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
struct StateChangeObj {
name: String,
state: MachineState,
}
impl StateChangeObj {
pub fn new(name: String, state: MachineState) -> Self {
Self { name, state }
}
}
impl Actuator for Batch {
fn apply(&mut self, state: MachineState) -> BoxFuture<'static, ()> {
debug!(self.log, "Giving {} ({}) new state: {:?}", &self.name, &self.cmd, &state);
let mut f = None;
if !self.maybe_restart(&mut f) {
return Box::pin(futures::future::ready(()));
}
let mut json = String::new();
// Per default compact
let ser = serde_json::ser::Serializer::new(&mut json);
let change = StateChangeObj::new(self.name.clone(), state);
change.serialize(&mut ser);
// Verify that this "line" does not contain any whitespace.
debug_assert!(!json.chars().any(|c| c == "\n"));
let stdin = self.child.stdin.take().expect("Batch actor child has closed stdin?!");
let errlog = self.log.new(o!("pid" => self.child.id()));
let g = async move {
if let Some(f) = f {
f.await;
}
if let Err(e) = stdin.write(json).await {
error!(errlog, "Failed to send statechange to child: {}", e);
}
};
Box::pin(g);
}
}