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LightProc fork working
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23
runtime/lightproc/Cargo.toml
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23
runtime/lightproc/Cargo.toml
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[package]
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name = "lightproc"
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version = "0.3.0"
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publish = false
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description = "Lightweight process abstraction for Rust"
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authors = []
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keywords = ["fault-tolerant", "runtime", "actor", "system", "lightweight-process"]
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categories = ["concurrency", "asynchronous"]
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readme = "README.md"
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license = "Apache-2.0/MIT"
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edition = "2021"
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[dependencies]
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crossbeam-utils = "0.8"
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pin-utils = "0.1.0"
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bitfield = "0.13.2"
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bitflags = "1.3.2"
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[dev-dependencies]
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crossbeam = "0.8"
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futures-executor = "0.3"
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lazy_static = "1.4.0"
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async-std = "1.5"
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55
runtime/lightproc/README.md
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55
runtime/lightproc/README.md
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# LightProc
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<table align=left style='float: left; margin: 4px 10px 0px 0px; border: 1px solid #000000;'>
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<tr>
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<td>Latest Release</td>
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<td>
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<a href="https://crates.io/crates/lightproc">
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<img alt="Crates.io" src="https://img.shields.io/crates/v/lightproc.svg?style=popout-square">
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</a>
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</td>
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</tr>
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<tr>
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<td></td>
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</tr>
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<tr>
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<td>License</td>
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<td>
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<a href="https://github.com/bastion-rs/bastion/blob/master/LICENSE">
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<img alt="Crates.io" src="https://img.shields.io/crates/l/bastion.svg?style=popout-square">
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</a>
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</td>
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</tr>
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<tr>
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<td>Build Status</td>
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<td>
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<a href="https://actions-badge.atrox.dev/bastion-rs/bastion/goto">
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<img alt="Build Status" src="https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fbastion-rs%2Fbastion%2Fbadge&style=flat" />
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</a>
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</td>
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</tr>
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<tr>
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<td>Downloads</td>
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<td>
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<a href="https://crates.io/crates/lightproc">
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<img alt="Crates.io" src="https://img.shields.io/crates/d/lightproc.svg?style=popout-square">
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</a>
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</td>
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</tr>
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<tr>
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<td>Discord</td>
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<td>
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<a href="https://discord.gg/DqRqtRT">
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<img src="https://img.shields.io/discord/628383521450360842.svg?logo=discord" />
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</a>
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</td>
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</tr>
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</table>
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LightProc is Lightweight Process abstraction for Rust.
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Beneath the implementation:
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* It uses futures with lifecycle callbacks to implement Erlang like processes.
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* Contains basic pid(process id) to identify processes.
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* All panics inside futures are propagated to upper layers.
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61
runtime/lightproc/examples/proc_panic.rs
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61
runtime/lightproc/examples/proc_panic.rs
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use std::any::Any;
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use std::fmt::Debug;
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use std::ops::Deref;
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use crossbeam::channel::{unbounded, Sender};
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use futures_executor as executor;
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use lazy_static::lazy_static;
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use lightproc::prelude::*;
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use std::future::Future;
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use std::thread;
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fn spawn_on_thread<F, R>(future: F) -> RecoverableHandle<R>
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where
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F: Future<Output = R> + Send + 'static,
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R: Debug + Send + 'static,
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{
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lazy_static! {
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// A channel that holds scheduled procs.
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static ref QUEUE: Sender<LightProc> = {
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let (sender, receiver) = unbounded::<LightProc>();
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// Start the executor thread.
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thread::spawn(move || {
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for proc in receiver {
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proc.run();
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}
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});
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sender
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};
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}
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let schedule = |t| (QUEUE.deref()).send(t).unwrap();
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let (proc, handle) = LightProc::recoverable(
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future,
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schedule
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);
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let handle = handle
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.on_panic(|err: Box<dyn Any + Send>| {
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match err.downcast::<&'static str>() {
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Ok(reason) => println!("Future panicked: {}", &reason),
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Err(err) =>
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println!("Future panicked with a non-text reason of typeid {:?}",
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err.type_id()),
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}
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});
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proc.schedule();
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handle
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}
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fn main() {
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let handle = spawn_on_thread(async {
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panic!("Panic here!");
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});
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executor::block_on(handle);
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println!("But see, despite the inner future panicking we can continue executing as normal.");
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}
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46
runtime/lightproc/examples/proc_run.rs
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46
runtime/lightproc/examples/proc_run.rs
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use crossbeam::channel;
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use futures_executor as executor;
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use lightproc::prelude::*;
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use std::future::Future;
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use std::sync::Arc;
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use std::thread;
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use std::time::Duration;
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fn spawn_on_thread<F, R>(fut: F) -> ProcHandle<R>
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where
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F: Future<Output = R> + Send + 'static,
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R: Send + 'static,
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{
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let (sender, receiver) = channel::unbounded();
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let sender = Arc::new(sender);
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let s = Arc::downgrade(&sender);
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let future = async move {
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let _ = sender;
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fut.await
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};
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let schedule = move |t| s.upgrade().unwrap().send(t).unwrap();
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let (proc, handle) = LightProc::build(
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future,
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schedule,
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);
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proc.schedule();
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thread::spawn(move || {
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for proc in receiver {
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proc.run();
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}
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});
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handle
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}
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fn main() {
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executor::block_on(spawn_on_thread(async {
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println!("Sleeping!");
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async_std::task::sleep(Duration::from_secs(1)).await;
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println!("Done sleeping");
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}));
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}
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78
runtime/lightproc/examples/state_change.rs
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78
runtime/lightproc/examples/state_change.rs
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use crossbeam::channel::{unbounded, Sender};
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use futures_executor as executor;
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use lazy_static::lazy_static;
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use lightproc::prelude::*;
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use std::future::Future;
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use std::sync::{Arc, Mutex};
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use std::thread;
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#[derive(Copy, Clone)]
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pub struct GlobalState {
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pub amount: usize,
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}
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fn spawn_on_thread<F, R>(future: F, gs: Arc<Mutex<GlobalState>>)
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-> RecoverableHandle<Arc<Mutex<GlobalState>>, R>
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where
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F: Future<Output = R> + Send + 'static,
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R: Send + 'static,
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{
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lazy_static! {
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// A channel that holds scheduled procs.
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static ref QUEUE: Sender<LightProc> = {
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let (sender, receiver) = unbounded::<LightProc>();
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// Start the executor thread.
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thread::spawn(move || {
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for proc in receiver {
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proc.run();
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}
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});
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sender
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};
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}
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let stack = ProcStack::build(Box::new(gs))
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.initialize(Callback::wrap(|s: &mut Arc<Mutex<GlobalState>>| {
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println!("initializing");
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s.clone().lock().unwrap().amount += 1;
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}))
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.completed(Callback::wrap(|s: &mut Arc<Mutex<GlobalState>>| {
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println!("completed");
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s.clone().lock().unwrap().amount += 2;
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}));
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let schedule = |t| QUEUE.send(t).unwrap();
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let (proc, handle) = LightProc::recoverable(future, schedule, stack);
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let handle = handle
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.on_panic(|s: &mut Arc<Mutex<GlobalState>>, _e| {
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println!("panicked");
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s.clone().lock().unwrap().amount += 3;
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});
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proc.schedule();
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handle
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}
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fn main() {
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let gs = Arc::new(Mutex::new(GlobalState { amount: 0 }));
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let handle = spawn_on_thread(
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async {
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panic!("Panic here!");
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},
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gs.clone(),
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);
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executor::block_on(handle);
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// 0 at the start
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// +1 before the start
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// +2 after panic occurs and completion triggers
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// +3 after panic triggers
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let amount = gs.lock().unwrap().amount;
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assert_eq!(amount, 6);
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println!("Amount: {}", amount);
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}
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36
runtime/lightproc/src/catch_unwind.rs
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36
runtime/lightproc/src/catch_unwind.rs
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use pin_utils::unsafe_pinned;
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use std::any::Any;
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use std::future::Future;
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use std::panic::{catch_unwind, AssertUnwindSafe, UnwindSafe};
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use std::pin::Pin;
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use std::task::{Context, Poll};
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#[derive(Debug)]
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pub(crate) struct CatchUnwind<F>
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where
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F: Future,
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{
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future: F,
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}
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impl<F> CatchUnwind<F>
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where
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F: Future + UnwindSafe,
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{
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unsafe_pinned!(future: F);
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pub(crate) fn new(future: F) -> CatchUnwind<F> {
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CatchUnwind { future }
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}
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}
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impl<F> Future for CatchUnwind<F>
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where
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F: Future + UnwindSafe,
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{
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type Output = Result<F::Output, Box<dyn Any + Send>>;
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fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
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catch_unwind(AssertUnwindSafe(|| self.future().poll(cx)))?.map(Ok)
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}
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}
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28
runtime/lightproc/src/layout_helpers.rs
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28
runtime/lightproc/src/layout_helpers.rs
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use std::alloc::Layout;
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use std::io::{Error, ErrorKind};
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#[inline]
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pub(crate) fn extend(layout: Layout, next: Layout) -> (Layout, usize) {
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let new_align = std::cmp::max(layout.align(), next.align());
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let pad = padding_needed_for(layout, next.align());
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let offset = layout
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.size()
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.checked_add(pad)
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.ok_or_else(|| Error::new(ErrorKind::Other, "Padding overflow check failed"))
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.unwrap();
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let new_size = offset
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.checked_add(next.size())
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.ok_or_else(|| Error::new(ErrorKind::Other, "New size can't be computed"))
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.unwrap();
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let layout = Layout::from_size_align(new_size, new_align).unwrap();
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(layout, offset)
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}
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#[inline]
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pub(crate) fn padding_needed_for(layout: Layout, align: usize) -> usize {
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let len = layout.size();
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let len_rounded_up = len.wrapping_add(align).wrapping_sub(1) & !align.wrapping_sub(1);
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len_rounded_up.wrapping_sub(len)
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}
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43
runtime/lightproc/src/lib.rs
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43
runtime/lightproc/src/lib.rs
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//!
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//!
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//! LightProc is Lightweight Process abstraction for Rust.
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//!
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//! Beneath the implementation:
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//! * It uses futures with lifecycle callbacks to implement Erlang like processes.
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//! * Contains basic pid(process id) to identify processes.
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//! * All panics inside futures are propagated to upper layers.
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//!
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//! The naming convention of this crate comes from [Erlang's Lightweight Processes].
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//!
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//! [Erlang's Lightweight Processes]: https://en.wikipedia.org/wiki/Light-weight_process
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//!
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// Force missing implementations
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#![forbid(missing_docs)]
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#![forbid(missing_debug_implementations)]
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#![forbid(unused_import_braces)]
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#![forbid(unused_imports)]
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#![forbid(unused_must_use)]
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#![forbid(unused_variables)]
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mod catch_unwind;
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mod layout_helpers;
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mod proc_data;
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mod proc_ext;
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mod proc_layout;
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mod proc_vtable;
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mod raw_proc;
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mod state;
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pub mod lightproc;
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pub mod proc_handle;
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pub mod recoverable_handle;
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/// The lightproc prelude.
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///
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/// The prelude re-exports lightproc structs and handles from this crate.
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pub mod prelude {
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pub use crate::lightproc::*;
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pub use crate::proc_handle::*;
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pub use crate::recoverable_handle::*;
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}
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192
runtime/lightproc/src/lightproc.rs
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192
runtime/lightproc/src/lightproc.rs
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//!
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//! Lightweight process implementation which enables users
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//! to create either panic recoverable process or
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//! ordinary process.
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//!
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//! Lightweight processes needs a stack to use their lifecycle
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//! operations like `before_start`, `after_complete` and more...
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//!
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//! # Example Usage
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//!
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//! ```rust
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//! use lightproc::prelude::*;
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//!
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//! // ... future that does work
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//! let future = async {
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//! println!("Doing some work");
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//! };
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//!
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//! // ... basic schedule function with no waker logic
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//! fn schedule_function(proc: LightProc) {;}
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//!
|
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//! // ... creating a recoverable process
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//! let panic_recoverable = LightProc::recoverable(
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//! future,
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//! schedule_function,
|
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//! );
|
||||
//! ```
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use crate::proc_data::ProcData;
|
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use crate::proc_ext::ProcFutureExt;
|
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use crate::proc_handle::ProcHandle;
|
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use crate::raw_proc::RawProc;
|
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use crate::recoverable_handle::RecoverableHandle;
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||||
use std::fmt::{self, Debug, Formatter};
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use std::future::Future;
|
||||
use std::mem;
|
||||
use std::panic::AssertUnwindSafe;
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use std::ptr::NonNull;
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||||
|
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/// Shared functionality for both Send and !Send LightProc
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pub struct LightProc {
|
||||
/// A pointer to the heap-allocated proc.
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pub(crate) raw_proc: NonNull<()>,
|
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}
|
||||
|
||||
// LightProc is both Sync and Send because it explicitly handles synchronization internally:
|
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// The state of a `LightProc` is only modified atomically guaranteeing a consistent view from all
|
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// threads. Existing handles are atomically reference counted so the proc itself will not be dropped
|
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// until all pointers to it are themselves dropped.
|
||||
// However, if the future or result inside the LightProc is !Send the executor must ensure that
|
||||
// the `schedule` function does not move the LightProc to a different thread.
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unsafe impl Send for LightProc {}
|
||||
unsafe impl Sync for LightProc {}
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||||
|
||||
impl LightProc {
|
||||
/// Creates a recoverable process which will catch panics in the given future.
|
||||
///
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||||
/// # Example
|
||||
/// ```rust
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||||
/// # use std::any::Any;
|
||||
/// # use lightproc::prelude::*;
|
||||
/// #
|
||||
/// # // ... basic schedule function with no waker logic
|
||||
/// # fn schedule_function(proc: LightProc) {;}
|
||||
/// #
|
||||
/// let future = async {
|
||||
/// panic!("oh no!");
|
||||
/// };
|
||||
/// // ... creating a recoverable process
|
||||
/// let (proc, handle) = LightProc::recoverable(
|
||||
/// future,
|
||||
/// schedule_function,
|
||||
/// );
|
||||
/// let handle = handle.on_panic(|s: &mut EmptyProcState, e: Box<dyn Any + Send>| {
|
||||
/// let reason = e.downcast::<String>();
|
||||
/// println!("future panicked!: {}", &reason);
|
||||
/// });
|
||||
/// ```
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||||
pub fn recoverable<F, R, S>(future: F, schedule: S) -> (Self, RecoverableHandle<R>)
|
||||
where F: Future<Output=R> + 'static,
|
||||
R: 'static,
|
||||
S: Fn(LightProc) + 'static,
|
||||
{
|
||||
let recovery_future = AssertUnwindSafe(future).catch_unwind();
|
||||
let (proc, handle) = Self::build(recovery_future, schedule);
|
||||
(proc, RecoverableHandle::new(handle))
|
||||
}
|
||||
|
||||
///
|
||||
/// Creates a process which will stop its execution on occurrence of panic.
|
||||
///
|
||||
/// # Example
|
||||
/// ```rust
|
||||
/// # use lightproc::prelude::*;
|
||||
/// #
|
||||
/// # // ... future that does work
|
||||
/// # let future = async {
|
||||
/// # println!("Doing some work");
|
||||
/// # };
|
||||
/// #
|
||||
/// # // ... basic schedule function with no waker logic
|
||||
/// # fn schedule_function(proc: LightProc) {;}
|
||||
/// #
|
||||
/// # // ... process stack with a lifecycle callback
|
||||
/// # let proc_stack =
|
||||
/// # ProcStack::default()
|
||||
/// # .with_after_panic(|s: &mut EmptyProcState| {
|
||||
/// # println!("After panic started!");
|
||||
/// # });
|
||||
/// #
|
||||
/// // ... creating a standard process
|
||||
/// let standard = LightProc::build(
|
||||
/// future,
|
||||
/// schedule_function,
|
||||
/// );
|
||||
/// ```
|
||||
pub fn build<F, R, S>(future: F, schedule: S) -> (Self, ProcHandle<R>)
|
||||
where F: Future<Output=R> + 'static,
|
||||
R: 'static,
|
||||
S: Fn(LightProc) + 'static,
|
||||
{
|
||||
let raw_proc = RawProc::allocate(future, schedule);
|
||||
let proc = LightProc { raw_proc };
|
||||
let handle = ProcHandle::new(raw_proc);
|
||||
(proc, handle)
|
||||
}
|
||||
|
||||
///
|
||||
/// Schedule the lightweight process with passed `schedule` function at the build time.
|
||||
pub fn schedule(self) {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
mem::forget(self);
|
||||
|
||||
unsafe {
|
||||
((*pdata).vtable.schedule)(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
/// Run this LightProc.
|
||||
///
|
||||
/// "Running" a lightproc means ticking it once and if it doesn't complete
|
||||
/// immediately re-scheduling it as soon as it's Waker wakes it back up.
|
||||
pub fn run(self) {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
mem::forget(self);
|
||||
|
||||
unsafe {
|
||||
((*pdata).vtable.tick)(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
/// Cancel polling the lightproc's inner future, thus cancelling the proc itself.
|
||||
pub fn cancel(&self) {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
unsafe {
|
||||
(*pdata).cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Debug for LightProc {
|
||||
fn fmt(&self, fmt: &mut Formatter) -> fmt::Result {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
fmt.debug_struct("LightProc")
|
||||
.field("pdata", unsafe { &(*pdata) })
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for LightProc {
|
||||
fn drop(&mut self) {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
unsafe {
|
||||
// Cancel the proc.
|
||||
(*pdata).cancel();
|
||||
|
||||
// Drop the future.
|
||||
((*pdata).vtable.drop_future)(ptr);
|
||||
|
||||
// Drop the proc reference.
|
||||
((*pdata).vtable.decrement)(ptr);
|
||||
}
|
||||
}
|
||||
}
|
148
runtime/lightproc/src/proc_data.rs
Normal file
148
runtime/lightproc/src/proc_data.rs
Normal file
@ -0,0 +1,148 @@
|
||||
use crate::proc_vtable::ProcVTable;
|
||||
use crate::state::*;
|
||||
use crossbeam_utils::Backoff;
|
||||
use std::cell::Cell;
|
||||
use std::fmt::{self, Debug, Formatter};
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::task::Waker;
|
||||
|
||||
/// The pdata of a proc.
|
||||
///
|
||||
/// This pdata is stored right at the beginning of every heap-allocated proc.
|
||||
pub(crate) struct ProcData {
|
||||
/// Current state of the proc.
|
||||
///
|
||||
/// Contains flags representing the current state and the reference count.
|
||||
pub(crate) state: AtomicState,
|
||||
|
||||
/// The proc that is blocked on the `ProcHandle`.
|
||||
///
|
||||
/// This waker needs to be woken once the proc completes or is closed.
|
||||
pub(crate) awaiter: Cell<Option<Waker>>,
|
||||
|
||||
/// The virtual table.
|
||||
///
|
||||
/// In addition to the actual waker virtual table, it also contains pointers to several other
|
||||
/// methods necessary for bookkeeping the heap-allocated proc.
|
||||
pub(crate) vtable: &'static ProcVTable,
|
||||
}
|
||||
|
||||
impl ProcData {
|
||||
/// Cancels the proc.
|
||||
///
|
||||
/// This method will only mark the proc as closed and will notify the awaiter, but it won't
|
||||
/// reschedule the proc if it's not completed.
|
||||
pub(crate) fn cancel(&self) {
|
||||
let mut state = self.state.load(Ordering::Acquire);
|
||||
|
||||
loop {
|
||||
// If the proc has been completed or closed, it can't be cancelled.
|
||||
if state.intersects(COMPLETED | CLOSED) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Mark the proc as closed.
|
||||
match self.state.compare_exchange_weak(
|
||||
state.into(),
|
||||
(state | CLOSED).into(),
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// Notify the awaiter that the proc has been closed.
|
||||
if state.is_awaiter() {
|
||||
self.notify();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Notifies the proc blocked on the proc.
|
||||
///
|
||||
/// If there is a registered waker, it will be removed from the pdata and woken.
|
||||
#[inline]
|
||||
pub(crate) fn notify(&self) {
|
||||
if let Some(waker) = self.swap_awaiter(None) {
|
||||
// We need a safeguard against panics because waking can panic.
|
||||
waker.wake();
|
||||
}
|
||||
}
|
||||
|
||||
/// Notifies the proc blocked on the proc unless its waker matches `current`.
|
||||
///
|
||||
/// If there is a registered waker, it will be removed from the pdata.
|
||||
#[inline]
|
||||
pub(crate) fn notify_unless(&self, current: &Waker) {
|
||||
if let Some(waker) = self.swap_awaiter(None) {
|
||||
if !waker.will_wake(current) {
|
||||
// We need a safeguard against panics because waking can panic.
|
||||
waker.wake();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Swaps the awaiter and returns the previous value.
|
||||
#[inline]
|
||||
pub(crate) fn swap_awaiter(&self, new: Option<Waker>) -> Option<Waker> {
|
||||
let new_is_none = new.is_none();
|
||||
|
||||
// We're about to try acquiring the lock in a loop. If it's already being held by another
|
||||
// thread, we'll have to spin for a while so it's best to employ a backoff strategy.
|
||||
let backoff = Backoff::new();
|
||||
loop {
|
||||
// Acquire the lock. If we're storing an awaiter, then also set the awaiter flag.
|
||||
let state = if new_is_none {
|
||||
self.state.fetch_or(LOCKED.into(), Ordering::Acquire)
|
||||
} else {
|
||||
self.state.fetch_or((LOCKED | AWAITER).into(), Ordering::Acquire)
|
||||
};
|
||||
|
||||
// If the lock was acquired, break from the loop.
|
||||
if state.is_locked() {
|
||||
break;
|
||||
}
|
||||
|
||||
// Snooze for a little while because the lock is held by another thread.
|
||||
backoff.snooze();
|
||||
}
|
||||
|
||||
// Replace the awaiter.
|
||||
let old = self.awaiter.replace(new);
|
||||
|
||||
// Release the lock. If we've cleared the awaiter, then also unset the awaiter flag.
|
||||
if new_is_none {
|
||||
self.state.fetch_and((!LOCKED & !AWAITER).into(), Ordering::Release);
|
||||
} else {
|
||||
self.state.fetch_and((!LOCKED).into(), Ordering::Release);
|
||||
}
|
||||
|
||||
old
|
||||
}
|
||||
}
|
||||
|
||||
impl Debug for ProcData {
|
||||
fn fmt(&self, fmt: &mut Formatter) -> fmt::Result {
|
||||
let state = self.state.load(Ordering::SeqCst);
|
||||
|
||||
if fmt.alternate() {
|
||||
fmt.debug_struct("ProcData")
|
||||
.field("scheduled", &state.is_scheduled())
|
||||
.field("running", &state.is_running())
|
||||
.field("completed", &state.is_completed())
|
||||
.field("closed", &state.is_closed())
|
||||
.field("handle", &state.is_handle())
|
||||
.field("awaiter", &state.is_awaiter())
|
||||
.field("locked", &state.is_locked())
|
||||
.field("ref_count", &state.get_refcount())
|
||||
.finish()
|
||||
} else {
|
||||
fmt.debug_struct("ProcData")
|
||||
.field("state", &state)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
}
|
14
runtime/lightproc/src/proc_ext.rs
Normal file
14
runtime/lightproc/src/proc_ext.rs
Normal file
@ -0,0 +1,14 @@
|
||||
use crate::catch_unwind::CatchUnwind;
|
||||
use std::future::Future;
|
||||
use std::panic::UnwindSafe;
|
||||
|
||||
pub(crate) trait ProcFutureExt: Future {
|
||||
fn catch_unwind(self) -> CatchUnwind<Self>
|
||||
where
|
||||
Self: Sized + UnwindSafe,
|
||||
{
|
||||
CatchUnwind::new(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ?Sized> ProcFutureExt for T where T: Future {}
|
258
runtime/lightproc/src/proc_handle.rs
Normal file
258
runtime/lightproc/src/proc_handle.rs
Normal file
@ -0,0 +1,258 @@
|
||||
//!
|
||||
//! Handle for tasks which don't need to unwind panics inside
|
||||
//! the given futures.
|
||||
use crate::proc_data::ProcData;
|
||||
use crate::state::*;
|
||||
use std::fmt::{self, Debug, Formatter};
|
||||
use std::future::Future;
|
||||
use std::marker::{PhantomData, Unpin};
|
||||
use std::pin::Pin;
|
||||
use std::ptr::NonNull;
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::task::{Context, Poll};
|
||||
|
||||
/// A handle that awaits the result of a proc.
|
||||
///
|
||||
/// This type is a future that resolves to an `Option<R>` where:
|
||||
///
|
||||
/// * `None` indicates the proc has panicked or was cancelled
|
||||
/// * `Some(res)` indicates the proc has completed with `res`
|
||||
pub struct ProcHandle<R> {
|
||||
/// A raw proc pointer.
|
||||
pub(crate) raw_proc: NonNull<()>,
|
||||
|
||||
/// A marker capturing the generic type `R`.
|
||||
pub(crate) result: PhantomData<R>,
|
||||
}
|
||||
|
||||
unsafe impl<R: Send> Send for ProcHandle<R> {}
|
||||
unsafe impl<R: Sync> Sync for ProcHandle<R> {}
|
||||
|
||||
impl<R> Unpin for ProcHandle<R> {}
|
||||
|
||||
impl<R> ProcHandle<R> {
|
||||
pub(crate) fn new(raw_proc: NonNull<()>) -> Self {
|
||||
Self {
|
||||
raw_proc,
|
||||
result: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Cancels the proc.
|
||||
///
|
||||
/// If the proc has already completed, calling this method will have no effect.
|
||||
///
|
||||
/// When a proc is cancelled, its future cannot be polled again and will be dropped instead.
|
||||
pub fn cancel(&self) {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
unsafe {
|
||||
let mut state = (*pdata).state.load(Ordering::Acquire);
|
||||
|
||||
loop {
|
||||
// If the proc has been completed or closed, it can't be cancelled.
|
||||
if state.intersects(COMPLETED | CLOSED) {
|
||||
break;
|
||||
}
|
||||
|
||||
// If the proc is not scheduled nor running, we'll need to schedule it.
|
||||
let new = if state.intersects(SCHEDULED | RUNNING) {
|
||||
(state | SCHEDULED | CLOSED) + 1
|
||||
} else {
|
||||
state | CLOSED
|
||||
};
|
||||
|
||||
// Mark the proc as closed.
|
||||
match (*pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
new,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// If the proc is not scheduled nor running, schedule it so that its future
|
||||
// gets dropped by the executor.
|
||||
if !state.intersects(SCHEDULED | RUNNING) {
|
||||
((*pdata).vtable.schedule)(ptr);
|
||||
}
|
||||
|
||||
// Notify the awaiter that the proc has been closed.
|
||||
if state.is_awaiter() {
|
||||
(*pdata).notify();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns current state of the handle.
|
||||
pub fn state(&self) -> State {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
unsafe { (*pdata).state.load(Ordering::SeqCst) }
|
||||
}
|
||||
}
|
||||
|
||||
impl<R> Future for ProcHandle<R> {
|
||||
type Output = Option<R>;
|
||||
|
||||
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
unsafe {
|
||||
let mut state = (*pdata).state.load(Ordering::Acquire);
|
||||
|
||||
loop {
|
||||
// If the proc has been closed, notify the awaiter and return `None`.
|
||||
if state.is_closed() {
|
||||
// Even though the awaiter is most likely the current proc, it could also be
|
||||
// another proc.
|
||||
(*pdata).notify_unless(cx.waker());
|
||||
return Poll::Ready(None);
|
||||
}
|
||||
|
||||
// If the proc is not completed, register the current proc.
|
||||
if !state.is_completed() {
|
||||
// Replace the waker with one associated with the current proc. We need a
|
||||
// safeguard against panics because dropping the previous waker can panic.
|
||||
(*pdata).swap_awaiter(Some(cx.waker().clone()));
|
||||
|
||||
// Reload the state after registering. It is possible that the proc became
|
||||
// completed or closed just before registration so we need to check for that.
|
||||
state = (*pdata).state.load(Ordering::Acquire);
|
||||
|
||||
// If the proc has been closed, notify the awaiter and return `None`.
|
||||
if state.is_closed() {
|
||||
// Even though the awaiter is most likely the current proc, it could also
|
||||
// be another proc.
|
||||
(*pdata).notify_unless(cx.waker());
|
||||
return Poll::Ready(None);
|
||||
}
|
||||
|
||||
// If the proc is still not completed, we're blocked on it.
|
||||
if !state.is_completed() {
|
||||
return Poll::Pending;
|
||||
}
|
||||
}
|
||||
|
||||
// Since the proc is now completed, mark it as closed in order to grab its output.
|
||||
match (*pdata).state.compare_exchange(
|
||||
state,
|
||||
state | CLOSED,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// Notify the awaiter. Even though the awaiter is most likely the current
|
||||
// proc, it could also be another proc.
|
||||
if state.is_awaiter() {
|
||||
(*pdata).notify_unless(cx.waker());
|
||||
}
|
||||
|
||||
// Take the output from the proc.
|
||||
let output = ((*pdata).vtable.get_output)(ptr) as *mut R;
|
||||
return Poll::Ready(Some(output.read()));
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<R> Debug for ProcHandle<R> {
|
||||
fn fmt(&self, fmt: &mut Formatter) -> fmt::Result {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
fmt.debug_struct("ProcHandle")
|
||||
.field("pdata", unsafe { &(*pdata) })
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
impl<R> Drop for ProcHandle<R> {
|
||||
fn drop(&mut self) {
|
||||
let ptr = self.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
// A place where the output will be stored in case it needs to be dropped.
|
||||
let mut output = None;
|
||||
|
||||
unsafe {
|
||||
// Optimistically assume the `ProcHandle` is being dropped just after creating the
|
||||
// proc. This is a common case so if the handle is not used, the overhead of it is only
|
||||
// one compare-exchange operation.
|
||||
if let Err(mut state) = (*pdata).state.compare_exchange_weak(
|
||||
SCHEDULED | HANDLE | REFERENCE,
|
||||
SCHEDULED | REFERENCE,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
loop {
|
||||
// If the proc has been completed but not yet closed, that means its output
|
||||
// must be dropped.
|
||||
if state.is_completed() && !state.is_closed() {
|
||||
// Mark the proc as closed in order to grab its output.
|
||||
match (*pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
state | CLOSED,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// Read the output.
|
||||
output = Some((((*pdata).vtable.get_output)(ptr) as *mut R).read());
|
||||
|
||||
// Update the state variable because we're continuing the loop.
|
||||
state |= CLOSED;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
} else {
|
||||
// If this is the last reference to the proc and it's not closed, then
|
||||
// close it and schedule one more time so that its future gets dropped by
|
||||
// the executor.
|
||||
let new = if state.get_refcount() == 0 && !state.is_closed() {
|
||||
SCHEDULED | CLOSED | REFERENCE
|
||||
} else {
|
||||
state & !HANDLE
|
||||
};
|
||||
|
||||
// Unset the handle flag.
|
||||
match (*pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
new,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// If this is the last reference to the proc, we need to either
|
||||
// schedule dropping its future or destroy it.
|
||||
if state.get_refcount() == 0 {
|
||||
if !state.is_closed() {
|
||||
((*pdata).vtable.schedule)(ptr);
|
||||
} else {
|
||||
((*pdata).vtable.destroy)(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Drop the output if it was taken out of the proc.
|
||||
drop(output);
|
||||
}
|
||||
}
|
16
runtime/lightproc/src/proc_layout.rs
Normal file
16
runtime/lightproc/src/proc_layout.rs
Normal file
@ -0,0 +1,16 @@
|
||||
use std::alloc::Layout;
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub(crate) struct ProcLayout {
|
||||
/// Memory layout of the whole proc.
|
||||
pub(crate) layout: Layout,
|
||||
|
||||
/// Offset into the proc at which the schedule function is stored.
|
||||
pub(crate) offset_schedule: usize,
|
||||
|
||||
/// Offset into the proc at which the future is stored.
|
||||
pub(crate) offset_future: usize,
|
||||
|
||||
/// Offset into the proc at which the output is stored.
|
||||
pub(crate) offset_output: usize,
|
||||
}
|
25
runtime/lightproc/src/proc_vtable.rs
Normal file
25
runtime/lightproc/src/proc_vtable.rs
Normal file
@ -0,0 +1,25 @@
|
||||
use std::task::RawWakerVTable;
|
||||
|
||||
/// The vtable for a proc.
|
||||
pub(crate) struct ProcVTable {
|
||||
/// The raw waker vtable.
|
||||
pub(crate) raw_waker: RawWakerVTable,
|
||||
|
||||
/// Schedules the proc.
|
||||
pub(crate) schedule: unsafe fn(*const ()),
|
||||
|
||||
/// Drops the future inside the proc.
|
||||
pub(crate) drop_future: unsafe fn(*const ()),
|
||||
|
||||
/// Returns a pointer to the output stored after completion.
|
||||
pub(crate) get_output: unsafe fn(*const ()) -> *const (),
|
||||
|
||||
/// Drops a waker or a proc.
|
||||
pub(crate) decrement: unsafe fn(ptr: *const ()),
|
||||
|
||||
/// Destroys the proc.
|
||||
pub(crate) destroy: unsafe fn(*const ()),
|
||||
|
||||
/// Ticks the proc.
|
||||
pub(crate) tick: unsafe fn(*const ()),
|
||||
}
|
549
runtime/lightproc/src/raw_proc.rs
Normal file
549
runtime/lightproc/src/raw_proc.rs
Normal file
@ -0,0 +1,549 @@
|
||||
use crate::catch_unwind::CatchUnwind;
|
||||
use crate::layout_helpers::extend;
|
||||
use crate::lightproc::LightProc;
|
||||
use crate::proc_data::ProcData;
|
||||
use crate::proc_layout::ProcLayout;
|
||||
use crate::proc_vtable::ProcVTable;
|
||||
use crate::state::*;
|
||||
use std::alloc::{self, Layout};
|
||||
use std::cell::Cell;
|
||||
use std::future::Future;
|
||||
use std::mem::{self, ManuallyDrop};
|
||||
use std::panic::AssertUnwindSafe;
|
||||
use std::pin::Pin;
|
||||
use std::ptr::NonNull;
|
||||
use std::sync::atomic::Ordering;
|
||||
|
||||
use std::task::{Context, Poll, RawWaker, RawWakerVTable, Waker};
|
||||
|
||||
/// Raw pointers to the fields of a proc.
|
||||
pub(crate) struct RawProc<F, R, S> {
|
||||
pub(crate) pdata: *const ProcData,
|
||||
pub(crate) schedule: *const S,
|
||||
pub(crate) future: *mut F,
|
||||
pub(crate) output: *mut R,
|
||||
}
|
||||
|
||||
impl<F, R, S> RawProc<F, R, S>
|
||||
where
|
||||
F: Future<Output = R> + 'static,
|
||||
R: 'static,
|
||||
S: Fn(LightProc) + 'static,
|
||||
{
|
||||
/// Allocates a proc with the given `future` and `schedule` function.
|
||||
///
|
||||
/// It is assumed there are initially only the `LightProc` reference and the `ProcHandle`.
|
||||
pub(crate) fn allocate(future: F, schedule: S) -> NonNull<()> {
|
||||
// Compute the layout of the proc for allocation. Abort if the computation fails.
|
||||
let proc_layout = Self::proc_layout();
|
||||
|
||||
unsafe {
|
||||
// Allocate enough space for the entire proc.
|
||||
let raw_proc = match NonNull::new(alloc::alloc(proc_layout.layout) as *mut ()) {
|
||||
None => std::process::abort(),
|
||||
Some(p) => p,
|
||||
};
|
||||
|
||||
let raw = Self::from_ptr(raw_proc.as_ptr());
|
||||
|
||||
|
||||
// Write the pdata as the first field of the proc.
|
||||
(raw.pdata as *mut ProcData).write(ProcData {
|
||||
state: AtomicState::new(SCHEDULED | HANDLE | REFERENCE),
|
||||
awaiter: Cell::new(None),
|
||||
vtable: &ProcVTable {
|
||||
raw_waker: RawWakerVTable::new(
|
||||
Self::clone_waker,
|
||||
Self::wake,
|
||||
Self::wake_by_ref,
|
||||
Self::decrement,
|
||||
),
|
||||
schedule: Self::schedule,
|
||||
drop_future: Self::drop_future,
|
||||
get_output: Self::get_output,
|
||||
decrement: Self::decrement,
|
||||
destroy: Self::destroy,
|
||||
tick: Self::tick,
|
||||
},
|
||||
});
|
||||
|
||||
// Write the schedule function as the third field of the proc.
|
||||
(raw.schedule as *mut S).write(schedule);
|
||||
|
||||
// Write the future as the fourth field of the proc.
|
||||
raw.future.write(future);
|
||||
|
||||
raw_proc
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the memory layout for a proc.
|
||||
#[inline(always)]
|
||||
fn proc_layout() -> ProcLayout {
|
||||
let layout_pdata = Layout::new::<ProcData>();
|
||||
let layout_schedule = Layout::new::<S>();
|
||||
let layout_future = Layout::new::<CatchUnwind<AssertUnwindSafe<F>>>();
|
||||
let layout_output = Layout::new::<R>();
|
||||
|
||||
let size_union = layout_future.size().max(layout_output.size());
|
||||
let align_union = layout_future.align().max(layout_output.align());
|
||||
let layout_union = unsafe { Layout::from_size_align_unchecked(size_union, align_union) };
|
||||
|
||||
let layout = layout_pdata;
|
||||
let (layout, offset_schedule) = extend(layout, layout_schedule);
|
||||
let (layout, offset_union) = extend(layout, layout_union);
|
||||
let offset_future = offset_union;
|
||||
let offset_output = offset_union;
|
||||
|
||||
ProcLayout {
|
||||
layout,
|
||||
offset_schedule,
|
||||
offset_future,
|
||||
offset_output,
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a `RawProc` from a raw proc pointer.
|
||||
#[inline]
|
||||
pub(crate) fn from_ptr(ptr: *const ()) -> Self {
|
||||
let proc_layout = Self::proc_layout();
|
||||
let p = ptr as *const u8;
|
||||
|
||||
unsafe {
|
||||
Self {
|
||||
pdata: p as *const ProcData,
|
||||
schedule: p.add(proc_layout.offset_schedule) as *const S,
|
||||
future: p.add(proc_layout.offset_future) as *mut F,
|
||||
output: p.add(proc_layout.offset_output) as *mut R,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Wakes a waker.
|
||||
unsafe fn wake(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
|
||||
let mut state = (*raw.pdata).state.load(Ordering::Acquire);
|
||||
|
||||
loop {
|
||||
// If the proc is completed or closed, it can't be woken.
|
||||
if state.intersects(COMPLETED | CLOSED) {
|
||||
// Drop the waker.
|
||||
Self::decrement(ptr);
|
||||
break;
|
||||
}
|
||||
|
||||
// If the proc is already scheduled, we just need to synchronize with the thread that
|
||||
// will run the proc by "publishing" our current view of the memory.
|
||||
if state.is_scheduled() {
|
||||
// Update the state without actually modifying it.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state.into(),
|
||||
state.into(),
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// Drop the waker.
|
||||
Self::decrement(ptr);
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
} else {
|
||||
// Mark the proc as scheduled.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
state | SCHEDULED,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// If the proc was not yet scheduled and isn't currently running, now is the
|
||||
// time to schedule it.
|
||||
if !state.is_running() {
|
||||
// Schedule the proc.
|
||||
let proc = LightProc {
|
||||
raw_proc: NonNull::new_unchecked(ptr as *mut ()),
|
||||
};
|
||||
(*raw.schedule)(proc);
|
||||
} else {
|
||||
// Drop the waker.
|
||||
Self::decrement(ptr);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Wakes a waker by reference.
|
||||
unsafe fn wake_by_ref(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
|
||||
let mut state = (*raw.pdata).state.load(Ordering::Acquire);
|
||||
|
||||
loop {
|
||||
// If the proc is completed or closed, it can't be woken.
|
||||
if state.intersects(COMPLETED | CLOSED) {
|
||||
break;
|
||||
}
|
||||
|
||||
// If the proc is already scheduled, we just need to synchronize with the thread that
|
||||
// will run the proc by "publishing" our current view of the memory.
|
||||
if state.is_scheduled() {
|
||||
// Update the state without actually modifying it.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
state,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => break,
|
||||
Err(s) => state = s,
|
||||
}
|
||||
} else {
|
||||
// If the proc is not scheduled nor running, we'll need to schedule after waking.
|
||||
let new = if !state.intersects(SCHEDULED | RUNNING) {
|
||||
(state | SCHEDULED) + 1
|
||||
} else {
|
||||
state | SCHEDULED
|
||||
};
|
||||
|
||||
// Mark the proc as scheduled.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
new,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// If the proc is not scheduled nor running, now is the time to schedule.
|
||||
if !state.intersects(SCHEDULED | RUNNING) {
|
||||
// Schedule the proc.
|
||||
let proc = LightProc {
|
||||
raw_proc: NonNull::new_unchecked(ptr as *mut ()),
|
||||
};
|
||||
(*raw.schedule)(proc);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Clones a waker.
|
||||
unsafe fn clone_waker(ptr: *const ()) -> RawWaker {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
let raw_waker = &(*raw.pdata).vtable.raw_waker;
|
||||
|
||||
// Increment the reference count. With any kind of reference-counted data structure,
|
||||
// relaxed ordering is fine when the reference is being cloned.
|
||||
let state = (*raw.pdata).state.fetch_add(1, Ordering::Relaxed);
|
||||
|
||||
// If the reference count overflowed, abort.
|
||||
if state.bits() > i64::MAX as u64 {
|
||||
std::process::abort();
|
||||
}
|
||||
|
||||
RawWaker::new(ptr, raw_waker)
|
||||
}
|
||||
|
||||
/// Drops a waker or a proc.
|
||||
///
|
||||
/// This function will decrement the reference count. If it drops down to zero and the
|
||||
/// associated join handle has been dropped too, then the proc gets destroyed.
|
||||
#[inline]
|
||||
unsafe fn decrement(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
|
||||
// Decrement the reference count.
|
||||
let mut new = (*raw.pdata)
|
||||
.state
|
||||
.fetch_sub(1, Ordering::AcqRel);
|
||||
new.set_refcount(new.get_refcount().saturating_sub(1));
|
||||
|
||||
// If this was the last reference to the proc and the `ProcHandle` has been dropped as
|
||||
// well, then destroy the proc.
|
||||
if new.get_refcount() == 0 && !new.is_handle() {
|
||||
Self::destroy(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
/// Schedules a proc for running.
|
||||
///
|
||||
/// This function doesn't modify the state of the proc. It only passes the proc reference to
|
||||
/// its schedule function.
|
||||
unsafe fn schedule(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
|
||||
(*raw.schedule)(LightProc {
|
||||
raw_proc: NonNull::new_unchecked(ptr as *mut ()),
|
||||
});
|
||||
}
|
||||
|
||||
/// Drops the future inside a proc.
|
||||
#[inline]
|
||||
unsafe fn drop_future(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
|
||||
// We need a safeguard against panics because the destructor can panic.
|
||||
raw.future.drop_in_place();
|
||||
}
|
||||
|
||||
/// Returns a pointer to the output inside a proc.
|
||||
unsafe fn get_output(ptr: *const ()) -> *const () {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
raw.output as *const ()
|
||||
}
|
||||
|
||||
/// Cleans up proc's resources and deallocates it.
|
||||
///
|
||||
/// If the proc has not been closed, then its future or the output will be dropped. The
|
||||
/// schedule function gets dropped too.
|
||||
#[inline]
|
||||
unsafe fn destroy(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
let proc_layout = Self::proc_layout();
|
||||
|
||||
// We need a safeguard against panics because destructors can panic.
|
||||
// Drop the schedule function.
|
||||
(raw.schedule as *mut S).drop_in_place();
|
||||
|
||||
// Finally, deallocate the memory reserved by the proc.
|
||||
alloc::dealloc(ptr as *mut u8, proc_layout.layout);
|
||||
}
|
||||
|
||||
/// Ticks a proc.
|
||||
///
|
||||
/// Ticking will call `poll` once and re-schedule the task if it returns `Poll::Pending`. If
|
||||
/// polling its future panics, the proc will be closed and the panic propagated into the caller.
|
||||
unsafe fn tick(ptr: *const ()) {
|
||||
let raw = Self::from_ptr(ptr);
|
||||
|
||||
// Create a context from the raw proc pointer and the vtable inside the its pdata.
|
||||
let waker = ManuallyDrop::new(Waker::from_raw(RawWaker::new(
|
||||
ptr,
|
||||
&(*raw.pdata).vtable.raw_waker,
|
||||
)));
|
||||
let cx = &mut Context::from_waker(&waker);
|
||||
|
||||
let mut state = (*raw.pdata).state.load(Ordering::Acquire);
|
||||
|
||||
// Update the proc's state before polling its future.
|
||||
loop {
|
||||
// If the proc has been closed, drop the proc reference and return.
|
||||
if state.is_closed() {
|
||||
// Notify the awaiter that the proc has been closed.
|
||||
if state.is_awaiter() {
|
||||
(*raw.pdata).notify();
|
||||
}
|
||||
|
||||
// Drop the future.
|
||||
Self::drop_future(ptr);
|
||||
|
||||
// Drop the proc reference.
|
||||
Self::decrement(ptr);
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark the proc as unscheduled and running.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
(state & !SCHEDULED) | RUNNING,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// Update the state because we're continuing with polling the future.
|
||||
state = (state & !SCHEDULED) | RUNNING;
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
// If we get here the lightproc is not closed and marked as running and unscheduled.
|
||||
|
||||
// Poll the inner future, but surround it with a guard that closes the proc in case polling
|
||||
// panics.
|
||||
let guard = Guard(raw);
|
||||
let poll = <F as Future>::poll(Pin::new_unchecked(&mut *raw.future), cx);
|
||||
mem::forget(guard);
|
||||
|
||||
match poll {
|
||||
Poll::Ready(out) => {
|
||||
// Replace the future with its output.
|
||||
Self::drop_future(ptr);
|
||||
raw.output.write(out);
|
||||
|
||||
// A place where the output will be stored in case it needs to be dropped.
|
||||
let mut output = None;
|
||||
|
||||
// The proc is now completed.
|
||||
loop {
|
||||
// If the handle is dropped, we'll need to close it and drop the output.
|
||||
let new = if !state.is_handle() {
|
||||
(state & !RUNNING & !SCHEDULED) | COMPLETED | CLOSED
|
||||
} else {
|
||||
(state & !RUNNING & !SCHEDULED) | COMPLETED
|
||||
};
|
||||
|
||||
// Mark the proc as not running and completed.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
new,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => {
|
||||
// If the handle is dropped or if the proc was closed while running,
|
||||
// now it's time to drop the output.
|
||||
if !state.is_handle() || state.is_closed() {
|
||||
// Read the output.
|
||||
output = Some(raw.output.read());
|
||||
}
|
||||
|
||||
// Notify the awaiter that the proc has been completed.
|
||||
if state.is_awaiter() {
|
||||
(*raw.pdata).notify();
|
||||
}
|
||||
|
||||
// Drop the proc reference.
|
||||
Self::decrement(ptr);
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
|
||||
// Drop the output if it was taken out of the proc.
|
||||
drop(output);
|
||||
}
|
||||
Poll::Pending => {
|
||||
// The proc is still not completed.
|
||||
loop {
|
||||
// If the proc was closed while running, we'll need to unschedule in case it
|
||||
// was woken and then clean up its resources.
|
||||
let new = if state.is_closed() {
|
||||
state & !( RUNNING | SCHEDULED )
|
||||
} else {
|
||||
state & !RUNNING
|
||||
};
|
||||
|
||||
// Mark the proc as not running.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
new,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(state) => {
|
||||
// If the proc was closed while running, we need to drop its future.
|
||||
// If the proc was woken while running, we need to schedule it.
|
||||
// Otherwise, we just drop the proc reference.
|
||||
if state.is_closed() {
|
||||
// The thread that closed the proc didn't drop the future because
|
||||
// it was running so now it's our responsibility to do so.
|
||||
Self::drop_future(ptr);
|
||||
|
||||
// Drop the proc reference.
|
||||
Self::decrement(ptr);
|
||||
} else if state.is_scheduled() {
|
||||
// The thread that has woken the proc didn't reschedule it because
|
||||
// it was running so now it's our responsibility to do so.
|
||||
Self::schedule(ptr);
|
||||
} else {
|
||||
// Drop the proc reference.
|
||||
Self::decrement(ptr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<F, R, S> Clone for RawProc<F, R, S> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
pdata: self.pdata,
|
||||
schedule: self.schedule,
|
||||
future: self.future,
|
||||
output: self.output,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<F, R, S> Copy for RawProc<F, R, S> {}
|
||||
|
||||
/// A guard that closes the proc if polling its future panics.
|
||||
struct Guard<F, R, S>(RawProc<F, R, S>)
|
||||
where
|
||||
F: Future<Output = R> + 'static,
|
||||
R: 'static,
|
||||
S: Fn(LightProc) + 'static;
|
||||
|
||||
impl<F, R, S> Drop for Guard<F, R, S>
|
||||
where
|
||||
F: Future<Output = R> + 'static,
|
||||
R: 'static,
|
||||
S: Fn(LightProc) + 'static,
|
||||
{
|
||||
fn drop(&mut self) {
|
||||
let raw = self.0;
|
||||
let ptr = raw.pdata as *const ();
|
||||
|
||||
unsafe {
|
||||
let mut state = (*raw.pdata).state.load(Ordering::Acquire);
|
||||
|
||||
loop {
|
||||
// If the proc was closed while running, then unschedule it, drop its
|
||||
// future, and drop the proc reference.
|
||||
if state.is_closed() {
|
||||
// We still need to unschedule the proc because it is possible it was
|
||||
// woken while running.
|
||||
(*raw.pdata).state.fetch_and(!SCHEDULED, Ordering::AcqRel);
|
||||
|
||||
// The thread that closed the proc didn't drop the future because it
|
||||
// was running so now it's our responsibility to do so.
|
||||
RawProc::<F, R, S>::drop_future(ptr);
|
||||
|
||||
// Drop the proc reference.
|
||||
RawProc::<F, R, S>::decrement(ptr);
|
||||
break;
|
||||
}
|
||||
|
||||
// Mark the proc as not running, not scheduled, and closed.
|
||||
match (*raw.pdata).state.compare_exchange_weak(
|
||||
state,
|
||||
(state & !RUNNING & !SCHEDULED) | CLOSED,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(state) => {
|
||||
// Drop the future because the proc is now closed.
|
||||
RawProc::<F, R, S>::drop_future(ptr);
|
||||
|
||||
// Notify the awaiter that the proc has been closed.
|
||||
if state.is_awaiter() {
|
||||
(*raw.pdata).notify();
|
||||
}
|
||||
|
||||
// Drop the proc reference.
|
||||
RawProc::<F, R, S>::decrement(ptr);
|
||||
break;
|
||||
}
|
||||
Err(s) => state = s,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
119
runtime/lightproc/src/recoverable_handle.rs
Normal file
119
runtime/lightproc/src/recoverable_handle.rs
Normal file
@ -0,0 +1,119 @@
|
||||
//!
|
||||
//! Handle for recoverable process
|
||||
use std::any::Any;
|
||||
use crate::proc_data::ProcData;
|
||||
use crate::proc_handle::ProcHandle;
|
||||
use crate::state::State;
|
||||
use std::fmt::{self, Debug, Formatter};
|
||||
use std::future::Future;
|
||||
use std::pin::Pin;
|
||||
use std::task::{Context, Poll};
|
||||
use std::thread;
|
||||
|
||||
/// Recoverable handle which encapsulates a standard Proc Handle and contain all panics inside.
|
||||
///
|
||||
/// Execution of `after_panic` will be immediate on polling the [RecoverableHandle]'s future.
|
||||
pub struct RecoverableHandle<R> {
|
||||
inner: ProcHandle<thread::Result<R>>,
|
||||
|
||||
/// Panic callback
|
||||
///
|
||||
/// This callback will be called if the interior future panics. It is passed the panic
|
||||
// reason i.e. the `Err` of [`std::thread::Result`]
|
||||
panicked: Option<Box<dyn FnOnce(Box<dyn Any + Send>) + Send + Sync>>,
|
||||
}
|
||||
|
||||
impl<R> RecoverableHandle<R> {
|
||||
pub(crate) fn new(inner: ProcHandle<thread::Result<R>>) -> Self {
|
||||
RecoverableHandle {
|
||||
inner,
|
||||
panicked: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Cancels the proc.
|
||||
///
|
||||
/// If the proc has already completed, calling this method will have no effect.
|
||||
///
|
||||
/// When a proc is cancelled, its future cannot be polled again and will be dropped instead.
|
||||
pub fn cancel(&self) {
|
||||
self.inner.cancel()
|
||||
}
|
||||
|
||||
/// Returns a state of the ProcHandle.
|
||||
pub fn state(&self) -> State {
|
||||
self.inner.state()
|
||||
}
|
||||
|
||||
/// Adds a callback that will be executed should the inner future `panic!`s
|
||||
///
|
||||
/// ```rust
|
||||
/// # use std::any::Any;
|
||||
/// use lightproc::proc_stack::ProcStack;
|
||||
/// use lightproc::proc_state::EmptyProcState;
|
||||
/// # use lightproc::prelude::*;
|
||||
/// #
|
||||
/// # // ... future that does work
|
||||
/// # let future = async {
|
||||
/// # println!("Doing some work");
|
||||
/// # };
|
||||
/// #
|
||||
/// # // ... basic schedule function with no waker logic
|
||||
/// # fn schedule_function(proc: LightProc) {;}
|
||||
/// #
|
||||
/// # // ... process stack with a lifecycle callback
|
||||
/// # let proc_stack =
|
||||
/// # ProcStack::default()
|
||||
/// # .with_after_panic(|s: &mut EmptyProcState| {
|
||||
/// # println!("After panic started!");
|
||||
/// # });
|
||||
/// #
|
||||
/// // ... creating a recoverable process
|
||||
/// let (proc, recoverable) = LightProc::recoverable(
|
||||
/// future,
|
||||
/// schedule_function,
|
||||
/// );
|
||||
///
|
||||
/// recoverable
|
||||
/// .on_return(|_e: Box<dyn Any + Send>| {
|
||||
/// println!("Inner future panicked");
|
||||
/// });
|
||||
/// ```
|
||||
pub fn on_panic<F>(mut self, callback: F) -> Self
|
||||
where F: FnOnce(Box<dyn Any + Send>) + Send + Sync + 'static,
|
||||
{
|
||||
self.panicked = Some(Box::new(callback));
|
||||
self
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
impl<R> Future for RecoverableHandle<R> {
|
||||
type Output = Option<R>;
|
||||
|
||||
fn poll(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
|
||||
match Pin::new(&mut self.inner).poll(cx) {
|
||||
Poll::Pending => Poll::Pending,
|
||||
Poll::Ready(None) => Poll::Ready(None),
|
||||
Poll::Ready(Some(Ok(val))) => Poll::Ready(Some(val)),
|
||||
Poll::Ready(Some(Err(e))) => {
|
||||
if let Some(callback) = self.panicked.take() {
|
||||
callback(e);
|
||||
}
|
||||
|
||||
Poll::Ready(None)
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<R> Debug for RecoverableHandle<R> {
|
||||
fn fmt(&self, fmt: &mut Formatter) -> fmt::Result {
|
||||
let ptr = self.inner.raw_proc.as_ptr();
|
||||
let pdata = ptr as *const ProcData;
|
||||
|
||||
fmt.debug_struct("ProcHandle")
|
||||
.field("pdata", unsafe { &(*pdata) })
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
390
runtime/lightproc/src/state.rs
Normal file
390
runtime/lightproc/src/state.rs
Normal file
@ -0,0 +1,390 @@
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
|
||||
/// Set if the proc is scheduled for running.
|
||||
///
|
||||
/// A proc is considered to be scheduled whenever its `LightProc` reference exists. It is in scheduled
|
||||
/// state at the moment of creation and when it gets unpaused either by its `ProcHandle` or woken
|
||||
/// by a `Waker`.
|
||||
///
|
||||
/// This flag can't be set when the proc is completed. However, it can be set while the proc is
|
||||
/// running, in which case it will be rescheduled as soon as polling finishes.
|
||||
pub(crate) const SCHEDULED: State = State::SCHEDULED;
|
||||
|
||||
/// Set if the proc is running.
|
||||
///
|
||||
/// A proc is running state while its future is being polled.
|
||||
///
|
||||
/// This flag can't be set when the proc is completed. However, it can be in scheduled state while
|
||||
/// it is running, in which case it will be rescheduled when it stops being polled.
|
||||
pub(crate) const RUNNING: State = State::RUNNING;
|
||||
|
||||
/// Set if the proc has been completed.
|
||||
///
|
||||
/// This flag is set when polling returns `Poll::Ready`. The output of the future is then stored
|
||||
/// inside the proc until it becomes stopped. In fact, `ProcHandle` picks the output up by marking
|
||||
/// the proc as stopped.
|
||||
///
|
||||
/// This flag can't be set when the proc is scheduled or completed.
|
||||
pub(crate) const COMPLETED: State = State::COMPLETED;
|
||||
|
||||
/// Set if the proc is closed.
|
||||
///
|
||||
/// If a proc is closed, that means its either cancelled or its output has been consumed by the
|
||||
/// `ProcHandle`. A proc becomes closed when:
|
||||
///
|
||||
/// 1. It gets cancelled by `LightProc::cancel()` or `ProcHandle::cancel()`.
|
||||
/// 2. Its output is awaited by the `ProcHandle`.
|
||||
/// 3. It panics while polling the future.
|
||||
/// 4. It is completed and the `ProcHandle` is dropped.
|
||||
pub(crate) const CLOSED: State = State::CLOSED;
|
||||
|
||||
/// Set if the `ProcHandle` still exists.
|
||||
///
|
||||
/// The `ProcHandle` is a special case in that it is only tracked by this flag, while all other
|
||||
/// proc references (`LightProc` and `Waker`s) are tracked by the reference count.
|
||||
pub(crate) const HANDLE: State = State::HANDLE;
|
||||
|
||||
/// Set if the `ProcHandle` is awaiting the output.
|
||||
///
|
||||
/// This flag is set while there is a registered awaiter of type `Waker` inside the proc. When the
|
||||
/// proc gets closed or completed, we need to wake the awaiter. This flag can be used as a fast
|
||||
/// check that tells us if we need to wake anyone without acquiring the lock inside the proc.
|
||||
pub(crate) const AWAITER: State = State::AWAITER;
|
||||
|
||||
/// Set if the awaiter is locked.
|
||||
///
|
||||
/// This lock is acquired before a new awaiter is registered or the existing one is woken.
|
||||
pub(crate) const LOCKED: State = State::LOCKED;
|
||||
|
||||
/// A single reference.
|
||||
///
|
||||
/// The lower bits in the state contain various flags representing the proc state, while the upper
|
||||
/// bits contain the reference count. The value of `REFERENCE` represents a single reference in the
|
||||
/// total reference count.
|
||||
///
|
||||
/// Note that the reference counter only tracks the `LightProc` and `Waker`s. The `ProcHandle` is
|
||||
/// tracked separately by the `HANDLE` flag.
|
||||
pub(crate) const REFERENCE: State = State::REFERENCE;
|
||||
|
||||
bitflags::bitflags! {
|
||||
#[derive(Default)]
|
||||
pub struct State: u64 {
|
||||
const SCHEDULED = 1 << 0;
|
||||
const RUNNING = 1 << 1;
|
||||
const COMPLETED = 1 << 2;
|
||||
const CLOSED = 1 << 3;
|
||||
const HANDLE = 1 << 4;
|
||||
const AWAITER = 1 << 5;
|
||||
const LOCKED = 1 << 6;
|
||||
const REFERENCE = 1 << 7;
|
||||
}
|
||||
}
|
||||
|
||||
impl State {
|
||||
#[inline(always)]
|
||||
const fn new(bits: u64) -> Self {
|
||||
unsafe { Self::from_bits_unchecked(bits) }
|
||||
}
|
||||
|
||||
/// Returns `true` if the future is in the pending.
|
||||
#[inline(always)]
|
||||
pub fn is_pending(&self) -> bool {
|
||||
!self.is_completed()
|
||||
}
|
||||
|
||||
bitfield::bitfield_fields! {
|
||||
u64;
|
||||
#[inline(always)]
|
||||
/// A proc is considered to be scheduled whenever its `LightProc` reference exists. It is in scheduled
|
||||
/// state at the moment of creation and when it gets unpaused either by its `ProcHandle` or woken
|
||||
/// by a `Waker`.
|
||||
///
|
||||
/// This flag can't be set when the proc is completed. However, it can be set while the proc is
|
||||
/// running, in which case it will be rescheduled as soon as polling finishes.
|
||||
pub is_scheduled, set_scheduled: 0;
|
||||
|
||||
#[inline(always)]
|
||||
/// A proc is running state while its future is being polled.
|
||||
///
|
||||
/// This flag can't be set when the proc is completed. However, it can be in scheduled state while
|
||||
/// it is running, in which case it will be rescheduled when it stops being polled.
|
||||
pub is_running, set_running: 1;
|
||||
|
||||
#[inline(always)]
|
||||
/// Set if the proc has been completed.
|
||||
///
|
||||
/// This flag is set when polling returns `Poll::Ready`. The output of the future is then stored
|
||||
/// inside the proc until it becomes stopped. In fact, `ProcHandle` picks the output up by marking
|
||||
/// the proc as stopped.
|
||||
///
|
||||
/// This flag can't be set when the proc is scheduled or completed.
|
||||
pub is_completed, set_completed: 2;
|
||||
|
||||
#[inline(always)]
|
||||
/// Set if the proc is closed.
|
||||
///
|
||||
/// If a proc is closed, that means its either cancelled or its output has been consumed by the
|
||||
/// `ProcHandle`. A proc becomes closed when:
|
||||
///
|
||||
/// 1. It gets cancelled by `LightProc::cancel()` or `ProcHandle::cancel()`.
|
||||
/// 2. Its output is awaited by the `ProcHandle`.
|
||||
/// 3. It panics while polling the future.
|
||||
/// 4. It is completed and the `ProcHandle` is dropped.
|
||||
pub is_closed, set_closed: 3;
|
||||
|
||||
#[inline(always)]
|
||||
/// Set if the `ProcHandle` still exists.
|
||||
///
|
||||
/// The `ProcHandle` is a special case in that it is only tracked by this flag, while all other
|
||||
/// proc references (`LightProc` and `Waker`s) are tracked by the reference count.
|
||||
pub is_handle, set_handle: 4;
|
||||
|
||||
#[inline(always)]
|
||||
/// Set if the `ProcHandle` is awaiting the output.
|
||||
///
|
||||
/// This flag is set while there is a registered awaiter of type `Waker` inside the proc. When the
|
||||
/// proc gets closed or completed, we need to wake the awaiter. This flag can be used as a fast
|
||||
/// check that tells us if we need to wake anyone without acquiring the lock inside the proc.
|
||||
pub is_awaiter, set_awaiter: 5;
|
||||
|
||||
#[inline(always)]
|
||||
/// Set if the awaiter is locked.
|
||||
///
|
||||
/// This lock is acquired before a new awaiter is registered or the existing one is woken.
|
||||
pub is_locked, set_locked: 6;
|
||||
|
||||
#[inline(always)]
|
||||
/// The lower bits in the state contain various flags representing the proc state, while the upper
|
||||
/// bits contain the reference count.
|
||||
/// Note that the reference counter only tracks the `LightProc` and `Waker`s. The `ProcHandle` is
|
||||
/// tracked separately by the `HANDLE` flag.
|
||||
pub get_refcount, set_refcount: 63, 7;
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Add<u64> for State {
|
||||
type Output = State;
|
||||
|
||||
fn add(mut self, rhs: u64) -> Self::Output {
|
||||
self.set_refcount(self.get_refcount() + rhs);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Sub<u64> for State {
|
||||
type Output = State;
|
||||
|
||||
fn sub(mut self, rhs: u64) -> Self::Output {
|
||||
self.set_refcount(self.get_refcount() - rhs);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> bitfield::BitRange<T> for State
|
||||
where u64: bitfield::BitRange<T>
|
||||
{
|
||||
fn bit_range(&self, msb: usize, lsb: usize) -> T {
|
||||
self.bits.bit_range(msb, lsb)
|
||||
}
|
||||
|
||||
fn set_bit_range(&mut self, msb: usize, lsb: usize, value: T) {
|
||||
self.bits.set_bit_range(msb, lsb, value)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<usize> for State {
|
||||
fn into(self) -> usize {
|
||||
self.bits as usize
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
pub struct AtomicState {
|
||||
inner: AtomicU64,
|
||||
}
|
||||
|
||||
impl AtomicState {
|
||||
#[inline(always)]
|
||||
pub const fn new(v: State) -> Self {
|
||||
let inner = AtomicU64::new(v.bits);
|
||||
Self { inner }
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn load(&self, order: Ordering) -> State {
|
||||
State::new(self.inner.load(order))
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
#[allow(dead_code)]
|
||||
pub fn store(&self, val: State, order: Ordering) {
|
||||
self.inner.store(val.bits, order)
|
||||
}
|
||||
|
||||
pub fn compare_exchange(
|
||||
&self,
|
||||
current: State,
|
||||
new: State,
|
||||
success: Ordering,
|
||||
failure: Ordering
|
||||
) -> Result<State, State>
|
||||
{
|
||||
self.inner.compare_exchange(current.bits, new.bits, success, failure)
|
||||
.map(|u| State::new(u))
|
||||
.map_err(|u| State::new(u))
|
||||
}
|
||||
|
||||
pub fn compare_exchange_weak(
|
||||
&self,
|
||||
current: State,
|
||||
new: State,
|
||||
success: Ordering,
|
||||
failure: Ordering
|
||||
) -> Result<State, State>
|
||||
{
|
||||
self.inner.compare_exchange_weak(current.bits, new.bits, success, failure)
|
||||
.map(|u| State::new(u))
|
||||
.map_err(|u| State::new(u))
|
||||
}
|
||||
|
||||
pub fn fetch_or(&self, val: State, order: Ordering) -> State {
|
||||
State::new(self.inner.fetch_or(val.bits, order))
|
||||
}
|
||||
|
||||
pub fn fetch_and(&self, val: State, order: Ordering) -> State {
|
||||
State::new(self.inner.fetch_and(val.bits, order))
|
||||
}
|
||||
|
||||
// FIXME: Do this properly
|
||||
pub fn fetch_add(&self, val: u64, order: Ordering) -> State {
|
||||
State::new(self.inner.fetch_add(val << 7, order))
|
||||
}
|
||||
|
||||
// FIXME: Do this properly
|
||||
pub fn fetch_sub(&self, val: u64, order: Ordering) -> State {
|
||||
State::new(self.inner.fetch_sub(val << 7, order))
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::state::*;
|
||||
|
||||
#[test]
|
||||
fn test_state_has_debug() {
|
||||
let state = SCHEDULED | AWAITER;
|
||||
println!("{:?}", state);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_scheduled_returns_true() {
|
||||
let state = SCHEDULED;
|
||||
assert_eq!(state.is_scheduled(), true);
|
||||
|
||||
let mut state2 = State::default();
|
||||
state2.set_scheduled(true);
|
||||
assert_eq!(state, state2)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_scheduled_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_scheduled(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_running_returns_true() {
|
||||
let state = RUNNING;
|
||||
assert_eq!(state.is_running(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_running_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_running(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_completed_returns_true() {
|
||||
let state = COMPLETED;
|
||||
assert_eq!(state.is_completed(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_completed_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_completed(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_closed_returns_true() {
|
||||
let state = CLOSED;
|
||||
assert_eq!(state.is_closed(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_closed_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_closed(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_handle_returns_true() {
|
||||
let state = HANDLE;
|
||||
assert_eq!(state.is_handle(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_handle_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_handle(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_awaiter_returns_true() {
|
||||
let state = AWAITER;
|
||||
assert_eq!(state.is_awaiter(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_awaiter_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_awaiter(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_locked_returns_true() {
|
||||
let state = LOCKED;
|
||||
assert_eq!(state.is_locked(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_locked_returns_false() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_locked(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_pending_returns_true() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.is_pending(), true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_pending_returns_false() {
|
||||
let state = COMPLETED;
|
||||
assert_eq!(state.is_pending(), false);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_add_sub_refcount() {
|
||||
let state = State::default();
|
||||
assert_eq!(state.get_refcount(), 0);
|
||||
let state = state + 5;
|
||||
assert_eq!(state.get_refcount(), 5);
|
||||
let mut state = state - 2;
|
||||
assert_eq!(state.get_refcount(), 3);
|
||||
state.set_refcount(1);
|
||||
assert_eq!(state.get_refcount(), 1);
|
||||
}
|
||||
}
|
15
runtime/lightproc/tests/stack.rs
Normal file
15
runtime/lightproc/tests/stack.rs
Normal file
@ -0,0 +1,15 @@
|
||||
use lightproc::proc_stack::ProcStack;
|
||||
use lightproc::proc_state::EmptyProcState;
|
||||
|
||||
#[test]
|
||||
fn stack_copy() {
|
||||
let stack = ProcStack::default()
|
||||
.with_pid(12)
|
||||
.with_after_panic(|_s: &mut EmptyProcState| {
|
||||
println!("After panic!");
|
||||
});
|
||||
|
||||
let stack2 = stack;
|
||||
|
||||
assert_eq!(stack2.get_pid(), 12);
|
||||
}
|
Loading…
Reference in New Issue
Block a user