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https://gitlab.com/fabinfra/fabaccess/bffh.git
synced 2024-11-11 01:53:23 +01:00
more main cleanup
This commit is contained in:
parent
a3fa03f0ee
commit
796e957b27
@ -11,10 +11,12 @@ edition = "2018"
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#tokio = { version = "0.2", features = ["full"] }
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#tokio = { version = "0.2", features = ["full"] }
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async-std = "1.5"
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async-std = "1.5"
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futures = "0.3"
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futures = { version = "0.3", features = ["thread-pool", "compat"] }
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futures-util = "0.3"
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futures-util = "0.3"
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futures-signals = "0.3"
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futures-signals = "0.3"
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signal-hook = { version = "0.1", features = ["tokio-support"] }
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slog = { version = "2.5", features = ["max_level_trace"] }
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slog = { version = "2.5", features = ["max_level_trace"] }
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slog-term = "2.5"
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slog-term = "2.5"
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slog-async = "2.4"
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slog-async = "2.4"
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@ -29,5 +31,7 @@ casbin = "0.2"
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uuid = { version = "0.8", features = ["serde", "v4"] }
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uuid = { version = "0.8", features = ["serde", "v4"] }
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clap = "2.33"
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[build-dependencies]
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[build-dependencies]
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capnpc = "0.12"
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capnpc = "0.12"
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135
src/main.rs
135
src/main.rs
@ -24,7 +24,9 @@ use session::Session;
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use futures::prelude::*;
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use futures::prelude::*;
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use futures::executor::{LocalPool, ThreadPool};
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use futures::executor::{LocalPool, ThreadPool};
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use futures::compat::Stream01CompatExt;
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use futures::join;
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use futures::join;
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use futures::task::SpawnExt;
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use capnp_rpc::twoparty::{VatNetwork, VatId};
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use capnp_rpc::twoparty::{VatNetwork, VatId};
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use capnp_rpc::rpc_twoparty_capnp::Side;
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use capnp_rpc::rpc_twoparty_capnp::Side;
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@ -110,19 +112,21 @@ fn main() -> Result<(), Error> {
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// Bind to each address in config.listen.
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// Bind to each address in config.listen.
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// This is a Stream over Futures so it will do absolutely nothing unless polled to completion
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// This is a Stream over Futures so it will do absolutely nothing unless polled to completion
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let listeners_s: futures::stream::Collect<_, Vec<TcpListener>> = stream::iter((&config).listen.iter())
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let listeners_s: futures::stream::Collect<_, Vec<TcpListener>>
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= stream::iter((&config).listen.iter())
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.map(|l| {
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.map(|l| {
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let addr = l.address.clone();
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let addr = l.address.clone();
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TcpListener::bind((l.address.as_str(), l.port.unwrap_or(config::DEFAULT_PORT)))
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let port = l.port.unwrap_or(config::DEFAULT_PORT);
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TcpListener::bind((l.address.as_str(), port))
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// If the bind errors, include the address so we can log it
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// If the bind errors, include the address so we can log it
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// Since this closure is lazy we need to have a cloned addr
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// Since this closure is lazy we need to have a cloned addr
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.map_err(|e| { (addr, e) })
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.map_err(move |e| { (addr, port, e) })
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})
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})
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.filter_map(|f| async {
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.filter_map(|f| async {
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match f.await {
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match f.await {
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Ok(l) => Some(l),
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Ok(l) => Some(l),
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Err((addr, e)) => {
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Err((addr, port, e)) => {
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error!(&log, "Could not connect to {}: {}", addr, e);
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error!(&log, "Could not setup socket on {} port {}: {}", addr, port, e);
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None
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None
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}
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}
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}
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}
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@ -130,7 +134,7 @@ fn main() -> Result<(), Error> {
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let (mdb, pdb, auth) = exec.run_until(async {
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let (mdb, pdb, auth) = exec.run_until(async {
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// Rull all futures to completion in parallel.
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// Rull all futures to completion in parallel.
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// This will "block" until all three are done starting up.
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// This will block until all three are done starting up.
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join!(machinedb_f, permission_f, authentication_f)
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join!(machinedb_f, permission_f, authentication_f)
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});
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});
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@ -141,29 +145,122 @@ fn main() -> Result<(), Error> {
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// Since the below closures will happen at a much later time we need to make sure all pointers
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// Since the below closures will happen at a much later time we need to make sure all pointers
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// are still valid. Thus, Arc.
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// are still valid. Thus, Arc.
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let l2 = log.clone();
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let start_log = log.clone();
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let l3 = log.clone();
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let stop_log = log.clone();
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// Create a thread pool to run tasks on
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// Create a thread pool to run tasks on
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let mut pool = ThreadPool::builder()
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let pool = ThreadPool::builder()
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.after_start(move |i| { info!(l2.new(o!("system" => "threadpool")), "Starting Thread <{}>", i)})
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.after_start(move |i| {
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.before_stop(move |i| { info!(l3.new(o!("system" => "threadpool")), "Stopping Thread <{}>", i)})
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info!(start_log.new(o!("system" => "threadpool")), "Starting Thread <{}>", i)
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})
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.before_stop(move |i| {
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info!(stop_log.new(o!("system" => "threadpool")), "Stopping Thread <{}>", i)
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})
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.create()?;
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.create()?;
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// Spawner is a handle to the shared ThreadPool forwarded into each connection
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// Closure inefficiencies. Lucky cloning an Arc is pretty cheap.
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let spawner = pool.clone();
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let inner_log = log.clone();
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let loop_log = log.clone();
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let result: Result<(), Box<dyn std::error::Error>> = exec.run_until(async move {
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exec.run_until(async move {
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// Generate a stream of TcpStreams appearing on any of the interfaces we listen to
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// Generate a stream of TcpStreams appearing on any of the interfaces we listen to
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let listeners = listeners_s.await;
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let listeners = listeners_s.await;
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let mut incoming = stream::select_all(listeners.iter().map(|l| l.incoming()));
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let incoming = stream::select_all(listeners.iter().map(|l| l.incoming()));
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// Runn
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// Spawner is a handle to the shared ThreadPool forwarded into each connection
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while let Some(socket) = incoming.next().await {
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let spawner = pool.clone();
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// For each incoming connection start a new task to handle it and throw it on the thread
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// pool
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let handle_sockets = incoming.map(|socket| {
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// incoming.next() is an error when the underlying `accept` call yielded an error
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// In POSIX those are protocol errors we can't really handle, so we just log the error
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// and the move on
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match socket {
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Ok(socket) => {
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// If we have it available add the peer's address to all log messages
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let log =
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if let Ok(addr) = socket.peer_addr() {
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inner_log.new(o!("address" => addr))
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} else {
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inner_log.new(o!())
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};
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// Clone a log for potential error handling
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let elog = log.clone();
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// We handle the error using map_err, `let _` is used to quiet the compiler
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// warning
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let f = api::handle_connection(log.clone(), socket, spawner.clone())
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.map_err(move |e| {
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error!(log, "Error occured during protocol handling: {}", e);
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})
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// Void any and all results since pool.spawn allows no return value.
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.map(|_| ());
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// In this case only the error is relevant since the Value is always ()
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if let Err(e) = pool.spawn(f) {
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error!(elog, "Failed to spawn connection handler: {}", e);
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// Failing to spawn a handler means we are most likely overloaded
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return LoopResult::Overloaded;
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}
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},
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Err(e) => {
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error!(inner_log, "Socket `accept` error: {}", e);
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}
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}
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// Unless we are overloaded we just want to keep going.
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return LoopResult::Continue;
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});
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// Check each signal as it arrives
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// signals is a futures-0.1 stream, compat() makes it a futures-0.3 (which we use) stream
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let handle_signals = signals.compat().map(|_signal| {
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// _signal is the signal c_int.
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// But since we only listen for SIGINT at the moment we don't really need to look at
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// it.
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return LoopResult::Stop;
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});
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// Now actually check if a connection was opened or a signal recv'd
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let mut combined = stream::select(handle_signals, handle_sockets);
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loop {
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match combined.next().await {
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// When the result says to continue, do exactly that
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Some(LoopResult::Continue) => {}
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Some(LoopResult::Overloaded) => {
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// In case over server overload we should install a replacement handler that
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// would instead just return `overloaded` for all connections until the
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// situation is remedied.
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//
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// For now, just log the overload and keep going.
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error!(loop_log, "Server overloaded");
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}
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// None should never be returned because it would mean all sockets were closed and
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// we can not receive any further signals. Still, in that case shut down cleanly
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// anyway, the only reason this could happen are some heavy bugs in the runtime
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Some(LoopResult::Stop) | None => {
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warn!(loop_log, "Stopping server");
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break;
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}
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}
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}
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}
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Ok(())
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});
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});
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// TODO: Run actual shut down code here
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info!(log, "Shutting down...");
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// Returning () is an implicit success so this will properly set the exit code as well
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Ok(())
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Ok(())
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}
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}
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/// The result of one iteration of the core loop
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enum LoopResult {
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/// Everything was fine, keep going
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Continue,
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/// Something happened that means we should shut down
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Stop,
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/// The Server is currently overloaded
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Overloaded,
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}
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