more main cleanup

This commit is contained in:
Gregor Reitzenstein 2020-02-18 13:06:25 +01:00
parent a3fa03f0ee
commit 796e957b27
2 changed files with 121 additions and 20 deletions

View File

@ -11,10 +11,12 @@ edition = "2018"
#tokio = { version = "0.2", features = ["full"] } #tokio = { version = "0.2", features = ["full"] }
async-std = "1.5" async-std = "1.5"
futures = "0.3" futures = { version = "0.3", features = ["thread-pool", "compat"] }
futures-util = "0.3" futures-util = "0.3"
futures-signals = "0.3" futures-signals = "0.3"
signal-hook = { version = "0.1", features = ["tokio-support"] }
slog = { version = "2.5", features = ["max_level_trace"] } slog = { version = "2.5", features = ["max_level_trace"] }
slog-term = "2.5" slog-term = "2.5"
slog-async = "2.4" slog-async = "2.4"
@ -29,5 +31,7 @@ casbin = "0.2"
uuid = { version = "0.8", features = ["serde", "v4"] } uuid = { version = "0.8", features = ["serde", "v4"] }
clap = "2.33"
[build-dependencies] [build-dependencies]
capnpc = "0.12" capnpc = "0.12"

View File

@ -24,7 +24,9 @@ use session::Session;
use futures::prelude::*; use futures::prelude::*;
use futures::executor::{LocalPool, ThreadPool}; use futures::executor::{LocalPool, ThreadPool};
use futures::compat::Stream01CompatExt;
use futures::join; use futures::join;
use futures::task::SpawnExt;
use capnp_rpc::twoparty::{VatNetwork, VatId}; use capnp_rpc::twoparty::{VatNetwork, VatId};
use capnp_rpc::rpc_twoparty_capnp::Side; use capnp_rpc::rpc_twoparty_capnp::Side;
@ -110,19 +112,21 @@ fn main() -> Result<(), Error> {
// Bind to each address in config.listen. // Bind to each address in config.listen.
// This is a Stream over Futures so it will do absolutely nothing unless polled to completion // This is a Stream over Futures so it will do absolutely nothing unless polled to completion
let listeners_s: futures::stream::Collect<_, Vec<TcpListener>> = stream::iter((&config).listen.iter()) let listeners_s: futures::stream::Collect<_, Vec<TcpListener>>
= stream::iter((&config).listen.iter())
.map(|l| { .map(|l| {
let addr = l.address.clone(); let addr = l.address.clone();
TcpListener::bind((l.address.as_str(), l.port.unwrap_or(config::DEFAULT_PORT))) let port = l.port.unwrap_or(config::DEFAULT_PORT);
TcpListener::bind((l.address.as_str(), port))
// If the bind errors, include the address so we can log it // If the bind errors, include the address so we can log it
// Since this closure is lazy we need to have a cloned addr // Since this closure is lazy we need to have a cloned addr
.map_err(|e| { (addr, e) }) .map_err(move |e| { (addr, port, e) })
}) })
.filter_map(|f| async { .filter_map(|f| async {
match f.await { match f.await {
Ok(l) => Some(l), Ok(l) => Some(l),
Err((addr, e)) => { Err((addr, port, e)) => {
error!(&log, "Could not connect to {}: {}", addr, e); error!(&log, "Could not setup socket on {} port {}: {}", addr, port, e);
None None
} }
} }
@ -130,7 +134,7 @@ fn main() -> Result<(), Error> {
let (mdb, pdb, auth) = exec.run_until(async { let (mdb, pdb, auth) = exec.run_until(async {
// Rull all futures to completion in parallel. // Rull all futures to completion in parallel.
// This will "block" until all three are done starting up. // This will block until all three are done starting up.
join!(machinedb_f, permission_f, authentication_f) join!(machinedb_f, permission_f, authentication_f)
}); });
@ -141,29 +145,122 @@ fn main() -> Result<(), Error> {
// Since the below closures will happen at a much later time we need to make sure all pointers // Since the below closures will happen at a much later time we need to make sure all pointers
// are still valid. Thus, Arc. // are still valid. Thus, Arc.
let l2 = log.clone(); let start_log = log.clone();
let l3 = log.clone(); let stop_log = log.clone();
// Create a thread pool to run tasks on // Create a thread pool to run tasks on
let mut pool = ThreadPool::builder() let pool = ThreadPool::builder()
.after_start(move |i| { info!(l2.new(o!("system" => "threadpool")), "Starting Thread <{}>", i)}) .after_start(move |i| {
.before_stop(move |i| { info!(l3.new(o!("system" => "threadpool")), "Stopping Thread <{}>", i)}) info!(start_log.new(o!("system" => "threadpool")), "Starting Thread <{}>", i)
})
.before_stop(move |i| {
info!(stop_log.new(o!("system" => "threadpool")), "Stopping Thread <{}>", i)
})
.create()?; .create()?;
// Spawner is a handle to the shared ThreadPool forwarded into each connection // Closure inefficiencies. Lucky cloning an Arc is pretty cheap.
let spawner = pool.clone(); let inner_log = log.clone();
let loop_log = log.clone();
let result: Result<(), Box<dyn std::error::Error>> = exec.run_until(async move { exec.run_until(async move {
// Generate a stream of TcpStreams appearing on any of the interfaces we listen to // Generate a stream of TcpStreams appearing on any of the interfaces we listen to
let listeners = listeners_s.await; let listeners = listeners_s.await;
let mut incoming = stream::select_all(listeners.iter().map(|l| l.incoming())); let incoming = stream::select_all(listeners.iter().map(|l| l.incoming()));
// Runn // Spawner is a handle to the shared ThreadPool forwarded into each connection
while let Some(socket) = incoming.next().await { let spawner = pool.clone();
// For each incoming connection start a new task to handle it and throw it on the thread
// pool
let handle_sockets = incoming.map(|socket| {
// incoming.next() is an error when the underlying `accept` call yielded an error
// In POSIX those are protocol errors we can't really handle, so we just log the error
// and the move on
match socket {
Ok(socket) => {
// If we have it available add the peer's address to all log messages
let log =
if let Ok(addr) = socket.peer_addr() {
inner_log.new(o!("address" => addr))
} else {
inner_log.new(o!())
};
// Clone a log for potential error handling
let elog = log.clone();
// We handle the error using map_err, `let _` is used to quiet the compiler
// warning
let f = api::handle_connection(log.clone(), socket, spawner.clone())
.map_err(move |e| {
error!(log, "Error occured during protocol handling: {}", e);
})
// Void any and all results since pool.spawn allows no return value.
.map(|_| ());
// In this case only the error is relevant since the Value is always ()
if let Err(e) = pool.spawn(f) {
error!(elog, "Failed to spawn connection handler: {}", e);
// Failing to spawn a handler means we are most likely overloaded
return LoopResult::Overloaded;
}
},
Err(e) => {
error!(inner_log, "Socket `accept` error: {}", e);
}
}
// Unless we are overloaded we just want to keep going.
return LoopResult::Continue;
});
// Check each signal as it arrives
// signals is a futures-0.1 stream, compat() makes it a futures-0.3 (which we use) stream
let handle_signals = signals.compat().map(|_signal| {
// _signal is the signal c_int.
// But since we only listen for SIGINT at the moment we don't really need to look at
// it.
return LoopResult::Stop;
});
// Now actually check if a connection was opened or a signal recv'd
let mut combined = stream::select(handle_signals, handle_sockets);
loop {
match combined.next().await {
// When the result says to continue, do exactly that
Some(LoopResult::Continue) => {}
Some(LoopResult::Overloaded) => {
// In case over server overload we should install a replacement handler that
// would instead just return `overloaded` for all connections until the
// situation is remedied.
//
// For now, just log the overload and keep going.
error!(loop_log, "Server overloaded");
}
// None should never be returned because it would mean all sockets were closed and
// we can not receive any further signals. Still, in that case shut down cleanly
// anyway, the only reason this could happen are some heavy bugs in the runtime
Some(LoopResult::Stop) | None => {
warn!(loop_log, "Stopping server");
break;
}
}
} }
Ok(())
}); });
// TODO: Run actual shut down code here
info!(log, "Shutting down...");
// Returning () is an implicit success so this will properly set the exit code as well
Ok(()) Ok(())
} }
/// The result of one iteration of the core loop
enum LoopResult {
/// Everything was fine, keep going
Continue,
/// Something happened that means we should shut down
Stop,
/// The Server is currently overloaded
Overloaded,
}