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https://gitlab.com/fabinfra/fabaccess/bffh.git
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Starts using LMDB
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@ -17,6 +17,50 @@ impl PermissionsProvider {
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}
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/// This line documents init
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pub async fn init(log: Logger, config: &Config) -> std::result::Result<PermissionsProvider, Box<dyn std::error::Error>> {
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pub fn init(log: Logger, config: &Config, env: &lmdb::Environment) -> std::result::Result<PermissionsProvider, crate::error::Error> {
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return Ok(PermissionsProvider::new(log));
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}
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type RoleIdentifier = u64;
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type PermIdentifier = u64;
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/// A Person, from the Authorization perspective
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struct Person {
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name: String,
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/// A Person has N ≥ 0 roles.
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/// Persons are only ever given roles, not permissions directly
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roles: Vec<RoleIdentifier>
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}
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/// A "Role" from the Authorization perspective
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///
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/// You can think of a role as a bundle of permissions relating to other roles. In most cases a
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/// role represents a real-world education or apprenticeship, which gives a person the education
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/// necessary to use a machine safely.
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/// Roles are assigned permissions which in most cases evaluate to granting a person the right to
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/// use certain (potentially) dangerous machines.
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/// Using this indirection makes administration easier in certain ways; instead of maintaining
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/// permissions on users directly the user is given a role after having been educated on the safety
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/// of a machine; if later on a similar enough machine is put to use the administrator can just add
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/// the permission for that machine to an already existing role instead of manually having to
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/// assign to all users.
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struct Role {
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name: String,
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/// A Role can have parents, inheriting all permissions
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///
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/// This makes situations where different levels of access are required easier: Each higher
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/// level of access sets the lower levels of access as parent, inheriting their permission; if
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/// you are allowed to manage a machine you are then also allowed to use it and so on
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parents: Vec<RoleIdentifier>,
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permissions: Vec<PermIdentifier>,
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}
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/// A Permission from the Authorization perspective
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///
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/// Permissions are rather simple flags. A person can have or not have a permission, dictated by
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/// its roles and the permissions assigned to those roles.
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struct Permission {
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name: String,
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}
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@ -19,6 +19,7 @@ pub fn read(path: &Path) -> Result<Config> {
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Config {
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pub db: PathBuf,
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pub machinedb: PathBuf,
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pub passdb: PathBuf,
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pub(crate) access: Access,
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@ -40,6 +41,7 @@ pub struct Listen {
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impl Default for Config {
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fn default() -> Self {
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Config {
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db: PathBuf::from_str("/tmp/bffh.db").unwrap(),
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machinedb: PathBuf::from_str("/tmp/machines.db").unwrap(),
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access: Access {
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model: PathBuf::from_str("/tmp/model.conf").unwrap(),
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@ -12,6 +12,7 @@ pub enum Error {
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IO(io::Error),
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Boxed(Box<dyn std::error::Error>),
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Capnp(capnp::Error),
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LMDB(lmdb::Error),
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}
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impl fmt::Display for Error {
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@ -75,4 +76,10 @@ impl From<capnp::Error> for Error {
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}
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}
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impl From<lmdb::Error> for Error {
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fn from(e: lmdb::Error) -> Error {
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Error::LMDB(e)
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}
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}
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pub type Result<T> = std::result::Result<T, Error>;
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17
src/main.rs
17
src/main.rs
@ -35,6 +35,8 @@ use std::sync::Arc;
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use error::Error;
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const LMDB_MAX_DB: u32 = 16;
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// Returning a `Result` from `main` allows us to use the `?` shorthand.
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// In the case of an Err it will be printed using `fmt::Debug`
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fn main() -> Result<(), Error> {
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@ -95,11 +97,18 @@ fn main() -> Result<(), Error> {
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// asyncronous fashion.
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let mut exec = LocalPool::new();
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// Initialize the LMDB environment. Since this would usually block untill the mmap() finishes
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// we wrap it in smol::unblock which runs this as future in a different thread.
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let e_config = config.clone();
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let env = lmdb::Environment::new()
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.set_max_dbs(LMDB_MAX_DB as libc::c_uint)
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.open(&e_config.db)?;
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// Start loading the machine database, authentication system and permission system
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// All of those get a custom logger so the source of a log message can be better traced and
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// filtered
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let machinedb_f = machine::init(log.new(o!("system" => "machines")), &config);
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let permission_f = access::init(log.new(o!("system" => "permissions")), &config);
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let pdb = access::init(log.new(o!("system" => "permissions")), &config, &env);
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let authentication_f = auth::init(log.new(o!("system" => "authentication")), config.clone());
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// Bind to each address in config.listen.
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@ -124,15 +133,15 @@ fn main() -> Result<(), Error> {
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}
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}).collect();
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let (mach, pdb, auth) = exec.run_until(async {
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let (mach, auth) = exec.run_until(async {
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// Rull all futures to completion in parallel.
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// This will block until all three are done starting up.
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join!(machinedb_f, permission_f, authentication_f)
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join!(machinedb_f, authentication_f)
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});
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// Error out if any of the subsystems failed to start.
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let mach = mach?;
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let pdb = pdb.unwrap();
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let pdb = pdb?;
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let auth = auth?;
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// Since the below closures will happen at a much later time we need to make sure all pointers
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