Main refactor #2

This commit is contained in:
Gregor Reitzenstein 2020-11-30 15:05:25 +01:00
parent e08b9e43d8
commit a0d60a574f
3 changed files with 78 additions and 253 deletions

View File

@ -1,4 +1,6 @@
use std::sync::Arc; use std::sync::Arc;
use std::future::Future;
use futures::FutureExt;
use slog::Logger; use slog::Logger;
@ -71,17 +73,27 @@ async fn handshake(log: &Logger, stream: &mut TcpStream) -> Result<()> {
} }
} }
pub async fn handle_connection(log: Logger, mut stream: TcpStream, db: Databases) -> Result<()> { pub struct ConnectionHandler {
info!(log, "New connection from on {:?}", stream); log: Logger,
let session = Arc::new(Session::new(log, db.access.clone())); db: Databases,
let boots = Bootstrap::new(session, db); }
impl ConnectionHandler {
pub fn new(log: Logger, db: Databases) -> Self {
Self { log, db }
}
pub fn handle(&mut self, mut stream: TcpStream) -> impl Future<Output=Result<()>> {
info!(self.log, "New connection from on {:?}", stream);
let session = Arc::new(Session::new(self.log.new(o!()), self.db.access.clone()));
let boots = Bootstrap::new(session, self.db.clone());
let rpc: connection_capnp::bootstrap::Client = capnp_rpc::new_client(boots); let rpc: connection_capnp::bootstrap::Client = capnp_rpc::new_client(boots);
let network = twoparty::VatNetwork::new(stream.clone(), stream, let network = twoparty::VatNetwork::new(stream.clone(), stream,
rpc_twoparty_capnp::Side::Server, Default::default()); rpc_twoparty_capnp::Side::Server, Default::default());
let rpc_system = capnp_rpc::RpcSystem::new(Box::new(network), let rpc_system = capnp_rpc::RpcSystem::new(Box::new(network), Some(rpc.client));
Some(rpc.client));
rpc_system.await.unwrap(); // Convert the error type to one of our errors
Ok(()) rpc_system.map(|r| r.map_err(Into::into))
}
} }

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@ -1,4 +1,11 @@
use std::sync::Arc; use std::sync::Arc;
use std::path::PathBuf;
use std::str::FromStr;
use slog::Logger;
use crate::error::Result;
use crate::config::Settings;
/// (Hashed) password database /// (Hashed) password database
pub mod pass; pub mod pass;
@ -22,3 +29,41 @@ pub struct Databases {
pub machine: Arc<machine::MachineDB>, pub machine: Arc<machine::MachineDB>,
pub passdb: Arc<pass::PassDB>, pub passdb: Arc<pass::PassDB>,
} }
const LMDB_MAX_DB: u32 = 16;
impl Databases {
pub fn new(log: &Logger, config: &Settings) -> Result<Self> {
// Initialize the LMDB environment. This blocks untill the mmap() finishes
info!(log, "LMDB env");
let env = lmdb::Environment::new()
.set_flags(lmdb::EnvironmentFlags::MAP_ASYNC | lmdb::EnvironmentFlags::NO_SUB_DIR)
.set_max_dbs(LMDB_MAX_DB as libc::c_uint)
.open(&PathBuf::from_str("/tmp/a.db").unwrap())?;
// Start loading the machine database, authentication system and permission system
// All of those get a custom logger so the source of a log message can be better traced and
// filtered
let env = Arc::new(env);
let mdb = machine::init(log.new(o!("system" => "machines")), &config, env.clone())?;
// Error out if any of the subsystems failed to start.
let defs = crate::machine::MachineDescription::load_file(&config.machines)?;
let machdb = machine::MachineDB::new(mdb, defs);
let mut ac = access::AccessControl::new();
let permdb = access::init(log.new(o!("system" => "permissions")), &config, env.clone())?;
ac.add_source_unchecked("Internal".to_string(), Box::new(permdb));
let passdb = pass::PassDB::init(log.new(o!("system" => "passwords")), env.clone()).unwrap();
Ok(Self {
access: Arc::new(ac),
machine: Arc::new(machdb),
passdb: Arc::new(passdb),
})
}
}

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@ -18,6 +18,7 @@ mod schema;
mod db; mod db;
mod machine; mod machine;
mod builtin; mod builtin;
mod server;
use clap::{App, Arg}; use clap::{App, Arg};
@ -27,9 +28,6 @@ use futures::compat::Stream01CompatExt;
use futures::join; use futures::join;
use futures::task::LocalSpawn; use futures::task::LocalSpawn;
use smol::net::TcpListener;
use smol::net::unix::UnixStream;
use std::io; use std::io;
use std::io::Write; use std::io::Write;
use std::path::PathBuf; use std::path::PathBuf;
@ -38,32 +36,15 @@ use std::str::FromStr;
use std::sync::Arc; use std::sync::Arc;
use lmdb::Transaction; use lmdb::Transaction;
use smol::net::TcpListener;
use error::Error; use error::Error;
use registries::Registries; use registries::Registries;
const LMDB_MAX_DB: u32 = 16;
// Returning a `Result` from `main` allows us to use the `?` shorthand. // Returning a `Result` from `main` allows us to use the `?` shorthand.
// In the case of an Err it will be printed using `fmt::Debug` // In the case of an Err it will be printed using `fmt::Debug`
fn main() -> Result<(), Error> { fn main() -> Result<(), Error> {
let signal = Box::pin(async {
let (tx, mut rx) = UnixStream::pair()?;
// Initialize signal handler.
// We currently only care about Ctrl-C so SIGINT it is.
// TODO: Make this do SIGHUP and a few others too. (By cloning the tx end of the pipe)
signal_hook::pipe::register(signal_hook::SIGINT, tx)?;
// When a signal is received this future can complete and read a byte from the underlying
// socket — the actual data is discarded but the act of being able to receive data tells us
// that we received a SIGINT.
// FIXME: What errors are possible and how to handle them properly?
rx.read_exact(&mut [0u8]).await?;
io::Result::Ok(LoopResult::Stop)
});
use clap::{crate_version, crate_description, crate_name}; use clap::{crate_version, crate_description, crate_name};
// Argument parsing // Argument parsing
@ -109,6 +90,9 @@ fn main() -> Result<(), Error> {
// Early return to exit. // Early return to exit.
return Ok(()) return Ok(())
} else if matches.is_present("dump") {
} else if matches.is_present("load") {
} else {
} }
@ -123,229 +107,13 @@ fn main() -> Result<(), Error> {
let log = Arc::new(log::init(&config)); let log = Arc::new(log::init(&config));
info!(log, "Starting"); info!(log, "Starting");
// Initialize the LMDB environment. This blocks untill the mmap() finishes let db = db::Databases::new(&log, &config)?;
let e_config = config.clone();
info!(log, "LMDB env");
let env = lmdb::Environment::new()
.set_flags(lmdb::EnvironmentFlags::MAP_ASYNC | lmdb::EnvironmentFlags::NO_SUB_DIR)
.set_max_dbs(LMDB_MAX_DB as libc::c_uint)
.open(&PathBuf::from_str("/tmp/a.db").unwrap())?;
// Kick up an executor server::serve_api_connections(log, config, db)
// Most initializations from now on do some amount of IO and are much better done in an
// asyncronous fashion.
let mut exec = LocalPool::new();
// Start loading the machine database, authentication system and permission system
// All of those get a custom logger so the source of a log message can be better traced and
// filtered
let env = Arc::new(env);
let mdb = db::machine::init(log.new(o!("system" => "machines")), &config, env.clone());
let pdb = db::access::init(log.new(o!("system" => "permissions")), &config, env.clone());
// If --load or --dump is given we can stop at this point and load/dump the database and then
// exit.
if matches.is_present("load") {
if let Some(pathstr) = matches.value_of("load") {
let path = std::path::Path::new(pathstr);
let mut txn = env.begin_rw_txn()?;
let path = path.to_path_buf();
pdb?.load_db(&mut txn, path.clone())?;
//mdb?.load_db(&mut txn, path)?;
txn.commit()?;
} else {
error!(log, "You must provide a directory path to load from");
}
return Ok(())
} else if matches.is_present("dump") {
if let Some(pathstr) = matches.value_of("dump") {
let path = std::path::Path::new(pathstr);
if let Err(e) = std::fs::create_dir_all(path) {
error!(log, "The provided path could not be created: {}", e);
return Ok(())
}
let txn = env.begin_ro_txn()?;
let path = path.to_path_buf();
pdb?.dump_db(&txn, path.clone())?;
//mdb?.dump_db(&txn, path)?;
} else {
error!(log, "You must provide a directory path to dump into");
}
return Ok(())
}
// Bind to each address in config.listen.
// This is a Stream over Futures so it will do absolutely nothing unless polled to completion
let listeners_s: futures::stream::Collect<_, Vec<TcpListener>>
= stream::iter((&config).listens.iter())
.map(|l| {
let addr = l.address.clone();
let port = l.port.unwrap_or(config::DEFAULT_PORT);
TcpListener::bind((l.address.as_str(), port))
// If the bind errors, include the address so we can log it
// Since this closure is lazy we need to have a cloned addr
.map_err(move |e| { (addr, port, e) })
})
.filter_map(|f| async {
match f.await {
Ok(l) => Some(l),
Err((addr, port, e)) => {
error!(&log, "Could not setup socket on {} port {}: {}", addr, port, e);
None
}
}
}).collect();
//let (mach, auth) = exec.run_until(async {
// // Rull all futures to completion in parallel.
// // This will block until all three are done starting up.
// join!(machinedb_f, authentication_f)
//});
// Error out if any of the subsystems failed to start.
let mdb = mdb?;
let defs = machine::MachineDescription::load_file(&config.machines)?;
let machdb = db::machine::MachineDB::new(mdb, defs);
info!(log, "{:?}", machdb);
let pdb = pdb?;
let mut ac = db::access::AccessControl::new();
ac.add_source_unchecked("Internal".to_string(), Box::new(pdb));
let machdb = Arc::new(machdb);
let passdb = db::pass::PassDB::init(log.new(o!("system" => "passwords")), env.clone()).unwrap();
let db = db::Databases {
access: Arc::new(db::access::AccessControl::new()),
machine: machdb.clone(),
passdb: Arc::new(passdb),
};
// Since the below closures will happen at a much later time we need to make sure all pointers
// are still valid. Thus, Arc.
let start_log = log.clone();
let stop_log = log.clone();
// Create a thread pool to run tasks on
let pool = ThreadPool::builder()
.after_start(move |i| {
info!(start_log.new(o!("system" => "threadpool")), "Starting Thread <{}>", i)
})
.before_stop(move |i| {
info!(stop_log.new(o!("system" => "threadpool")), "Stopping Thread <{}>", i)
})
.create()?;
let local_spawn = exec.spawner();
// Start all modules on the threadpool. The pool will run the modules until it is dropped.
// FIXME: implement notification so the modules can shut down cleanly instead of being killed
// without warning.
let modlog = log.clone();
let mut regs = Registries::new(machdb.clone());
match exec.run_until(modules::init(modlog.new(o!("system" => "modules")), config.clone(), pool.clone(), regs.clone())) {
Ok(()) => {}
Err(e) => {
error!(modlog, "Module startup failed: {}", e);
return Err(e);
}
}
// Closure inefficiencies. Lucky cloning an Arc is pretty cheap.
let inner_log = log.clone();
let loop_log = log.clone();
exec.run_until(async move {
// Generate a stream of TcpStreams appearing on any of the interfaces we listen to
let listeners = listeners_s.await;
let incoming = stream::select_all(listeners.iter().map(|l| l.incoming()));
// For each incoming connection start a new task to handle it
let handle_sockets = incoming.map(|socket| {
// incoming.next() returns an error when the underlying `accept` call yielded an error
// In POSIX those are protocol errors we can't really handle, so we just log the error
// and the move on
match socket {
Ok(socket) => {
// If we have it available add the peer's address to all log messages
let log =
if let Ok(addr) = socket.peer_addr() {
inner_log.new(o!("address" => addr))
} else {
inner_log.new(o!())
};
// Clone a log for potential error handling
let elog = log.clone();
// We handle the error using map_err
let f = connection::handle_connection(log.clone(), socket, db.clone())
.map_err(move |e| {
error!(log, "Error occured during protocol handling: {}", e);
})
// Void any and all results since pool.spawn allows no return value.
.map(|_| ());
// In this case only the error is relevant since the Value is always ()
// The future is Boxed to make it the `LocalFutureObj` that LocalSpawn expects
if let Err(e) = local_spawn.spawn_local_obj(Box::new(f).into()) {
error!(elog, "Failed to spawn connection handler: {}", e);
// Failing to spawn a handler means we are most likely overloaded
return LoopResult::Overloaded;
}
},
Err(e) => {
error!(inner_log, "Socket `accept` error: {}", e);
}
}
// Unless we are overloaded we just want to keep going.
return LoopResult::Continue;
});
// Check each signal as it arrives
let handle_signals = signal.map(|r| { r.unwrap() }).into_stream();
let mut combined = stream::select(handle_signals, handle_sockets);
// This is the basic main loop that drives execution
loop {
match combined.next().await {
// When the result says to continue, do exactly that
Some(LoopResult::Continue) => {}
Some(LoopResult::Overloaded) => {
// In case over server overload we should install a replacement handler that
// would instead just return `overloaded` for all connections until the
// situation is remedied.
//
// For now, just log the overload and keep going.
error!(loop_log, "Server overloaded");
}
// When the result says to stop the server, do exactly that.
// Also catches a `None` from the stream; None should never be returned because it
// would mean all sockets were closed and we can not receive any further signals.
// Still, in that case shut down cleanly anyway, the only reason this could happen
// are some heavy bugs in the runtime
Some(LoopResult::Stop) | None => {
warn!(loop_log, "Stopping server");
break;
}
}
}
});
// TODO: Run actual shut down code here
info!(log, "Shutting down...");
// Returning () is an implicit success so this will properly set the exit code as well
Ok(())
} }
/// The result of one iteration of the core loop /// The result of one iteration of the core loop
enum LoopResult { pub enum LoopResult {
/// Everything was fine, keep going /// Everything was fine, keep going
Continue, Continue,
/// Something happened that means we should shut down /// Something happened that means we should shut down