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Remove sincerely obsolete code
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@ -1,12 +0,0 @@
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[package]
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name = "dummy"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[lib]
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crate-type = ["cdylib"]
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[dependencies]
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sdk = { path = "../sdk" }
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@ -1,35 +0,0 @@
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use sdk::initiators::{Initiator, InitiatorError, ResourceID, UpdateSink};
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use sdk::BoxFuture;
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#[sdk::module]
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struct Dummy {
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a: u32,
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b: u32,
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c: u32,
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d: u32,
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}
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impl Initiator for Dummy {
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fn start_for(
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&mut self,
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machine: ResourceID,
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) -> BoxFuture<'static, Result<(), Box<dyn InitiatorError>>> {
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todo!()
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}
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fn run(
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&mut self,
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request: &mut UpdateSink,
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) -> BoxFuture<'static, Result<(), Box<dyn InitiatorError>>> {
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todo!()
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}
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}
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#[cfg(test)]
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mod tests {
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#[test]
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fn it_works() {
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let result = 2 + 2;
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assert_eq!(result, 4);
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}
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}
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@ -1,4 +0,0 @@
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pub use diflouroborane::{
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initiators::{Initiator, InitiatorError, UpdateError, UpdateSink},
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resource::claim::ResourceID,
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};
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@ -1,36 +0,0 @@
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use executor::prelude::{spawn, ProcStack};
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use executor::run::run;
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use std::io::Write;
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use std::thread;
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use std::time::Duration;
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#[cfg(feature = "tokio-runtime")]
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mod tokio_tests {
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#[tokio::test]
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async fn test_run_blocking() {
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super::run_test()
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}
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}
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#[cfg(not(feature = "tokio-runtime"))]
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mod no_tokio_tests {
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#[test]
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fn test_run_blocking() {
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super::run_test()
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}
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}
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fn run_test() {
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let handle = spawn(async {
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let duration = Duration::from_millis(1);
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thread::sleep(duration);
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//42
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});
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let output = run(handle, ProcStack {});
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println!("{:?}", output);
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std::io::stdout().flush();
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assert!(output.is_some());
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std::thread::sleep(Duration::from_millis(200));
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}
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@ -1,137 +0,0 @@
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use executor::blocking;
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use executor::prelude::ProcStack;
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use executor::run::run;
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use futures_util::future::join_all;
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use lightproc::recoverable_handle::RecoverableHandle;
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use std::thread;
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use std::time::Duration;
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use std::time::Instant;
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// Test for slow joins without task bursts during joins.
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#[test]
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#[ignore]
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fn slow_join() {
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let thread_join_time_max = 11_000;
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let start = Instant::now();
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// Send an initial batch of million bursts.
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let handles = (0..1_000_000)
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.map(|_| {
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blocking::spawn_blocking(async {
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let duration = Duration::from_millis(1);
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thread::sleep(duration);
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})
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})
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.collect::<Vec<RecoverableHandle<()>>>();
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run(join_all(handles), ProcStack {});
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// Let them join to see how it behaves under different workloads.
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let duration = Duration::from_millis(thread_join_time_max);
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thread::sleep(duration);
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// Spawn yet another batch of work on top of it
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let handles = (0..10_000)
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.map(|_| {
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blocking::spawn_blocking(async {
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let duration = Duration::from_millis(100);
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thread::sleep(duration);
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})
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})
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.collect::<Vec<RecoverableHandle<()>>>();
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run(join_all(handles), ProcStack {});
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// Slow joins shouldn't cause internal slow down
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let elapsed = start.elapsed().as_millis() - thread_join_time_max as u128;
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println!("Slow task join. Monotonic exec time: {:?} ns", elapsed);
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// Previous implementation is around this threshold.
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}
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// Test for slow joins with task burst.
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#[test]
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#[ignore]
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fn slow_join_interrupted() {
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let thread_join_time_max = 2_000;
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let start = Instant::now();
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// Send an initial batch of million bursts.
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let handles = (0..1_000_000)
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.map(|_| {
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blocking::spawn_blocking(async {
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let duration = Duration::from_millis(1);
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thread::sleep(duration);
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})
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})
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.collect::<Vec<RecoverableHandle<()>>>();
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run(join_all(handles), ProcStack {});
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// Let them join to see how it behaves under different workloads.
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// This time join under the time window.
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let duration = Duration::from_millis(thread_join_time_max);
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thread::sleep(duration);
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// Spawn yet another batch of work on top of it
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let handles = (0..10_000)
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.map(|_| {
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blocking::spawn_blocking(async {
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let duration = Duration::from_millis(100);
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thread::sleep(duration);
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})
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})
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.collect::<Vec<RecoverableHandle<()>>>();
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run(join_all(handles), ProcStack {});
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// Slow joins shouldn't cause internal slow down
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let elapsed = start.elapsed().as_millis() - thread_join_time_max as u128;
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println!("Slow task join. Monotonic exec time: {:?} ns", elapsed);
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// Previous implementation is around this threshold.
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}
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// This test is expensive but it proves that longhauling tasks are working in adaptive thread pool.
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// Thread pool which spawns on-demand will panic with this test.
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#[test]
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#[ignore]
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fn longhauling_task_join() {
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let thread_join_time_max = 11_000;
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let start = Instant::now();
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// First batch of overhauling tasks
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let _ = (0..100_000)
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.map(|_| {
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blocking::spawn_blocking(async {
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let duration = Duration::from_millis(1000);
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thread::sleep(duration);
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})
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})
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.collect::<Vec<RecoverableHandle<()>>>();
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// Let them join to see how it behaves under different workloads.
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let duration = Duration::from_millis(thread_join_time_max);
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thread::sleep(duration);
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// Send yet another medium sized batch to see how it scales.
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let handles = (0..10_000)
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.map(|_| {
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blocking::spawn_blocking(async {
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let duration = Duration::from_millis(100);
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thread::sleep(duration);
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})
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})
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.collect::<Vec<RecoverableHandle<()>>>();
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run(join_all(handles), ProcStack {});
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// Slow joins shouldn't cause internal slow down
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let elapsed = start.elapsed().as_millis() - thread_join_time_max as u128;
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println!(
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"Long-hauling task join. Monotonic exec time: {:?} ns",
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elapsed
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);
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// Previous implementation will panic when this test is running.
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}
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