Machines are a event transformer in a complex event networkwhile .

This commit is contained in:
Gregor Reitzenstein 2020-09-15 15:29:55 +02:00
parent 7ffa2933e5
commit e1c5a009ad

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@ -88,10 +88,13 @@ impl MachineManager {
} }
#[derive(PartialEq, Eq, Debug, Serialize, Deserialize)] #[derive(PartialEq, Eq, Debug, Serialize, Deserialize)]
/// Internal machine representation
///
/// A machine connects an event from a sensor to an actor activating/deactivating a real-world
/// machine, checking that the user who wants the machine (de)activated has the required
/// permissions.
pub struct Machine { pub struct Machine {
pub name: String, pub name: String,
pub location: String,
pub status: Status,
pub perm: String, pub perm: String,
} }