use crossbeam::channel; use futures_executor as executor; use lightproc::prelude::*; use std::future::Future; use std::sync::Arc; use std::thread; use std::thread::JoinHandle; use std::time::Duration; fn spawn_on_thread(fut: F) -> (JoinHandle<()>, ProcHandle) where F: Future + Send + 'static, R: Send + 'static, { let (sender, receiver) = channel::unbounded(); let future = async move { fut.await }; let schedule = move |t| sender.send(t).unwrap(); let (proc, handle) = LightProc::build(future, schedule); proc.schedule(); let join = thread::spawn(move || { for proc in receiver { println!("Got a task: {:?}", proc); proc.run(); } }); (join, handle) } fn main() { let (join, handle) = spawn_on_thread(async { println!("Sleeping!"); async_std::task::sleep(Duration::from_millis(100)).await; println!("Done sleeping 1"); async_std::task::sleep(Duration::from_millis(100)).await; println!("Done sleeping 2"); async_std::task::sleep(Duration::from_millis(100)).await; println!("Done sleeping 3"); async_std::task::sleep(Duration::from_millis(100)).await; println!("Done sleeping 4"); return 32; }); let output = executor::block_on(handle); assert_eq!(output, Some(32)); assert!(join.join().is_ok()); }