//! //! Lightweight process implementation which enables users //! to create either panic recoverable process or //! ordinary process. //! //! Lightweight processes needs a stack to use their lifecycle //! operations like `before_start`, `after_complete` and more... //! //! # Example Usage //! //! ```rust //! use lightproc::prelude::*; //! //! // ... future that does work //! let future = async { //! println!("Doing some work"); //! }; //! //! // ... basic schedule function with no waker logic //! fn schedule_function(proc: LightProc) {;} //! //! // ... creating a recoverable process //! let panic_recoverable = LightProc::recoverable( //! future, //! schedule_function, //! ); //! ``` use crate::proc_data::ProcData; use crate::proc_ext::ProcFutureExt; use crate::proc_handle::ProcHandle; use crate::raw_proc::RawProc; use crate::recoverable_handle::RecoverableHandle; use std::fmt::{self, Debug, Formatter}; use std::future::Future; use std::mem::ManuallyDrop; use std::panic::AssertUnwindSafe; use std::ptr::NonNull; use tracing::Span; /// Shared functionality for both Send and !Send LightProc pub struct LightProc { /// A pointer to the heap-allocated proc. pub(crate) raw_proc: NonNull<()>, } // LightProc is both Sync and Send because it explicitly handles synchronization internally: // The state of a `LightProc` is only modified atomically guaranteeing a consistent view from all // threads. Existing wakers (and the proc_handle) are atomically reference counted so the proc // itself will not be dropped until all pointers to it are themselves dropped. // However, if the future or result inside the LightProc is !Send the executor must ensure that // the `schedule` function does not move the LightProc to a different thread. unsafe impl Send for LightProc {} unsafe impl Sync for LightProc {} impl LightProc { /// Creates a recoverable process which will catch panics in the given future. /// /// # Example /// ```rust /// # use std::any::Any; /// # use lightproc::prelude::*; /// # /// # // ... basic schedule function with no waker logic /// # fn schedule_function(proc: LightProc) {;} /// # /// let future = async { /// panic!("oh no!"); /// }; /// // ... creating a recoverable process /// let (proc, handle) = LightProc::recoverable( /// future, /// schedule_function, /// ); /// let handle = handle.on_panic(|s: &mut EmptyProcState, e: Box| { /// let reason = e.downcast::(); /// println!("future panicked!: {}", &reason); /// }); /// ``` pub fn recoverable<'a, F, R, S>( future: F, schedule: S, span: Span, ) -> (Self, RecoverableHandle) where F: Future + 'a, R: 'a, S: Fn(LightProc) + 'a, { let recovery_future = AssertUnwindSafe(future).catch_unwind(); let (proc, handle) = Self::build(recovery_future, schedule, span); (proc, RecoverableHandle::new(handle)) } /// /// Creates a process which will stop its execution on occurrence of panic. /// /// # Example /// ```rust /// # use tracing::Span; /// # use lightproc::prelude::*; /// # /// # // ... future that does work /// # let future = async { /// # println!("Doing some work"); /// # }; /// # /// # // ... basic schedule function with no waker logic /// # fn schedule_function(proc: LightProc) {;} /// # /// # // ... process stack with a lifecycle callback /// # let proc_stack = /// # ProcStack::default() /// # .with_after_panic(|s: &mut EmptyProcState| { /// # println!("After panic started!"); /// # }); /// # /// // ... creating a standard process /// let standard = LightProc::build( /// future, /// schedule_function, /// Span::current(), /// ); /// ``` pub fn build<'a, F, R, S>(future: F, schedule: S, span: Span) -> (Self, ProcHandle) where F: Future + 'a, R: 'a, S: Fn(LightProc) + 'a, { let raw_proc = RawProc::allocate(future, schedule, span); let proc = LightProc { raw_proc }; let handle = ProcHandle::new(raw_proc); (proc, handle) } /// /// Schedule the lightweight process with passed `schedule` function at the build time. pub fn schedule(self) { let this = ManuallyDrop::new(self); let ptr = this.raw_proc.as_ptr(); let pdata = ptr as *const ProcData; unsafe { ((*pdata).vtable.schedule)(ptr); } } /// Run this LightProc. /// /// "Running" a lightproc means ticking it once and if it doesn't complete /// immediately re-scheduling it as soon as it's Waker wakes it back up. pub fn run(self) { let this = ManuallyDrop::new(self); let ptr = this.raw_proc.as_ptr(); let pdata = ptr as *const ProcData; unsafe { ((*pdata).vtable.tick)(ptr); } } /// Cancel polling the lightproc's inner future, thus cancelling the proc itself. pub fn cancel(&self) { let ptr = self.raw_proc.as_ptr(); let pdata = ptr as *const ProcData; unsafe { (*pdata).cancel(); } } } impl Debug for LightProc { fn fmt(&self, fmt: &mut Formatter) -> fmt::Result { let ptr = self.raw_proc.as_ptr(); let pdata = ptr as *const ProcData; fmt.debug_struct("LightProc") .field("pdata", unsafe { &(*pdata) }) .finish() } } impl Drop for LightProc { fn drop(&mut self) { let ptr = self.raw_proc.as_ptr(); let pdata = ptr as *const ProcData; unsafe { // Cancel the proc. (*pdata).cancel(); // Drop the future. ((*pdata).vtable.drop_future)(ptr); // Drop the proc reference. ((*pdata).vtable.decrement)(ptr); } } }