mirror of
https://gitlab.com/fabinfra/fabaccess/bffh.git
synced 2024-11-23 23:27:57 +01:00
469 lines
15 KiB
Rust
469 lines
15 KiB
Rust
use std::ops::Deref;
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use std::iter::FromIterator;
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use std::sync::Arc;
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use futures_util::lock::Mutex;
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use std::path::Path;
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use std::task::{Poll, Context};
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use std::pin::Pin;
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use std::future::Future;
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use std::collections::HashMap;
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use std::fs;
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use serde::{Serialize, Deserialize};
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use futures::Stream;
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use futures::future::BoxFuture;
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use futures::channel::{mpsc, oneshot};
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use futures_signals::signal::Signal;
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use futures_signals::signal::SignalExt;
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use futures_signals::signal::{Mutable, ReadOnlyMutable};
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use slog::Logger;
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use crate::error::{Result, Error};
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use crate::db::{access, Databases, MachineDB, UserDB};
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use crate::db::access::{AccessControl, Perms};
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use crate::db::machine::{MachineIdentifier, MachineState, Status};
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use crate::db::user::{User, UserData, UserId};
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use crate::Error::Denied;
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use crate::network::MachineMap;
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use crate::space;
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pub struct Machines {
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machines: Vec<Machine>
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}
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#[derive(Debug, Clone)]
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pub struct Index {
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inner: HashMap<String, Machine>,
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}
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impl Index {
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pub fn new() -> Self {
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Self {
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inner: HashMap::new(),
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}
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}
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pub fn insert(&mut self, key: String, value: Machine) -> Option<Machine> {
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self.inner.insert(key, value)
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}
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pub fn get(&mut self, key: &String) -> Option<Machine> {
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self.inner.get(key).map(|m| m.clone())
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}
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}
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// Access data of one machine efficiently, using getters/setters for data stored in LMDB backed
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// memory
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#[derive(Debug, Clone)]
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pub struct Machine {
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pub id: MachineIdentifier,
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pub desc: MachineDescription,
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access_control: Arc<AccessControl>,
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userdb: Arc<UserDB>,
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log: Logger,
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inner: Arc<Mutex<Inner>>,
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}
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impl Machine {
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pub fn new(
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inner: Inner,
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id: MachineIdentifier,
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desc: MachineDescription,
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access_control: Arc<AccessControl>,
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userdb: Arc<UserDB>,
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log: Logger,
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) -> Self
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{
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Self {
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id,
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inner: Arc::new(Mutex::new(inner)),
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desc,
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access_control,
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userdb,
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log,
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}
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}
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pub fn construct(
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id: MachineIdentifier,
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desc: MachineDescription,
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state: MachineState,
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db: Arc<MachineDB>,
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access_control: Arc<AccessControl>,
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userdb: Arc<UserDB>,
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log: &Logger,
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) -> Machine
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{
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let log = log.new(o!("machine" => id.clone()));
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Self::new(Inner::new(id.clone(), state, db), id, desc, access_control, userdb, log)
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}
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pub fn do_state_change(&self, new_state: MachineState)
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-> BoxFuture<'static, Result<()>>
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{
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let this = self.clone();
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let f = async move {
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let mut guard = this.inner.lock().await;
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guard.do_state_change(new_state);
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return Ok(())
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};
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Box::pin(f)
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}
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pub fn request_state_change(&mut self, userid: Option<&UserId>, new_state: MachineState)
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-> Result<BoxFuture<'static, Result<()>>>
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{
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let inner = self.inner.clone();
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let perms = if let Some(userid) = userid {
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if let Some(user) = self.userdb.get_user(&userid.uid)? {
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let roles = self.access_control.collect_permrules(&user.data)?;
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Perms::get_for(&self.desc.privs, roles.iter())
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} else {
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Perms::empty()
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}
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} else {
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Perms::empty()
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};
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debug!(self.log, "State change requested: {:?}, {:?}, {}",
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&userid,
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new_state,
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perms,
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);
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if perms.manage {
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Ok(Box::pin(async move {
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let mut guard = inner.lock().await;
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guard.do_state_change(new_state);
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Ok(())
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}))
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} else if perms.write {
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let userid = userid.map(|u| u.clone());
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let f = async move {
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let mut guard = inner.lock().await;
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// Match (current state, new state) for permission
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if
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match (guard.read_state().lock_ref().state.clone(), &new_state.state) {
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// Going from available to used by the person requesting is okay.
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(Status::Free, Status::InUse(who))
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// Check that the person requesting does not request for somebody else.
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// *That* is manage privilege.
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if who.as_ref() == userid.as_ref() => true,
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// Reserving things for ourself is okay.
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(Status::Free, Status::Reserved(whom))
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if userid.as_ref() == Some(whom) => true,
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// Returning things we've been using is okay. This includes both if
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// they're being freed or marked as to be checked.
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(Status::InUse(who), Status::Free | Status::ToCheck(_))
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if who.as_ref() == userid.as_ref() => true,
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// Un-reserving things we reserved is okay
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(Status::Reserved(whom), Status::Free)
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if userid.as_ref() == Some(&whom) => true,
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// Using things that we've reserved is okay. But the person requesting
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// that has to be the person that reserved the machine. Otherwise
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// somebody could make a machine reserved by a different user as used by
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// that different user but use it themself.
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(Status::Reserved(whom), Status::InUse(who))
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if userid.as_ref() == Some(&whom)
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&& who.as_ref() == Some(&whom)
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=> true,
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// Default is deny.
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_ => false
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}
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{
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// Permission granted
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guard.do_state_change(new_state);
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Ok(())
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} else {
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Err(Denied)
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}
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};
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Ok(Box::pin(f))
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} else {
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let userid = userid.map(|u| u.clone());
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let f = async move {
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let mut guard = inner.lock().await;
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// Match (current state, new state) for permission
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if
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match (guard.read_state().lock_ref().state.clone(), &new_state.state) {
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// Returning things we've been using is okay. This includes both if
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// they're being freed or marked as to be checked.
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(Status::InUse(who), Status::Free | Status::ToCheck(_))
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if who.as_ref() == userid.as_ref() => true,
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// Un-reserving things we reserved is okay
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(Status::Reserved(whom), Status::Free)
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if userid.as_ref() == Some(&whom) => true,
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// Default is deny.
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_ => false
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}
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{
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// Permission granted
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guard.do_state_change(new_state);
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Ok(())
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} else {
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Err(Denied)
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}
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};
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Ok(Box::pin(f))
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}
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}
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pub async fn get_status(&self) -> Status {
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let guard = self.inner.lock().await;
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guard.state.get_cloned().state
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}
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pub fn signal(&self) -> impl Signal<Item=MachineState> {
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let guard = self.inner.try_lock().unwrap();
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guard.signal()
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}
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pub fn get_inner(&self) -> Arc<Mutex<Inner>> {
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self.inner.clone()
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}
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}
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impl Deref for Machine {
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type Target = Mutex<Inner>;
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fn deref(&self) -> &Self::Target {
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&self.inner
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}
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}
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#[derive(Debug)]
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/// Internal machine representation
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///
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/// A machine connects an event from a sensor to an actor activating/deactivating a real-world
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/// machine, checking that the user who wants the machine (de)activated has the required
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/// permissions.
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pub struct Inner {
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/// Globally unique machine readable identifier
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pub id: MachineIdentifier,
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/// The state of the machine as bffh thinks the machine *should* be in.
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///
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/// This is a Signal generator. Subscribers to this signal will be notified of changes. In the
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/// case of an actor it should then make sure that the real world matches up with the set state
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state: Mutable<MachineState>,
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reset: Option<MachineState>,
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previous: Option<UserId>,
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db: Arc<MachineDB>,
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}
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impl Inner {
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pub fn new(id: MachineIdentifier, state: MachineState, db: Arc<MachineDB>) -> Inner {
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Inner {
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id,
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state: Mutable::new(state),
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reset: None,
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previous: None,
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db,
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}
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}
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/// Generate a signal from the internal state.
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///
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/// A signal is a lossy stream of state changes. Lossy in that if changes happen in quick
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/// succession intermediary values may be lost. But this isn't really relevant in this case
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/// since the only relevant state is the latest one.
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pub fn signal(&self) -> impl Signal<Item=MachineState> {
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// dedupe ensures that if state is changed but only changes to the value it had beforehand
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// (could for example happen if the machine changes current user but stays activated) no
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// update is sent.
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Box::pin(self.state.signal_cloned().dedupe_cloned())
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}
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fn replace_state(&mut self, new_state: MachineState) -> MachineState {
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self.db.put(&self.id, &new_state);
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self.state.replace(new_state)
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}
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pub fn do_state_change(&mut self, new_state: MachineState) {
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let old_state = self.replace_state(new_state);
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// Set "previous user" if state change warrants it
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match old_state.state {
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Status::InUse(ref user) => {
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self.previous = user.clone();
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},
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Status::ToCheck(ref user) => {
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self.previous = Some(user.clone());
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},
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_ => {},
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}
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self.reset.replace(old_state);
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}
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pub fn read_state(&self) -> ReadOnlyMutable<MachineState> {
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self.state.read_only()
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}
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pub fn get_signal(&self) -> impl Signal {
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self.state.signal_cloned()
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}
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pub fn reset_state(&mut self) {
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let previous_state = self.read_state();
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let state_lock = previous_state.lock_ref();
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// Only update previous user if state changed from InUse or ToCheck to whatever.
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match state_lock.state {
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Status::InUse(ref user) => {
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self.previous = user.clone();
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},
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Status::ToCheck(ref user) => {
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self.previous = Some(user.clone());
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},
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_ => {},
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}
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drop(state_lock);
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if let Some(state) = self.reset.take() {
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self.replace_state(state);
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} else {
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// Default to Free
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self.replace_state(MachineState::free());
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}
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}
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pub fn get_previous(&self) -> &Option<UserId> {
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&self.previous
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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/// A description of a machine
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///
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/// This is the struct that a machine is serialized to/from.
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/// Combining this with the actual state of the system will return a machine
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pub struct MachineDescription {
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/// The name of the machine. Doesn't need to be unique but is what humans will be presented.
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pub name: String,
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/// An optional description of the Machine.
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pub description: Option<String>,
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#[serde(default)]
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#[serde(flatten)]
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pub wiki: Option<String>,
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/// The permission required
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#[serde(flatten)]
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pub privs: access::PrivilegesBuf,
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}
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impl MachineDescription {
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pub fn load_file<P: AsRef<Path>>(path: P) -> Result<HashMap<MachineIdentifier, MachineDescription>> {
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let content = fs::read(path)?;
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Ok(toml::from_slice(&content[..])?)
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}
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}
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pub fn load(config: &crate::config::Config, db: Databases, log: &Logger)
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-> Result<MachineMap>
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{
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let mut map = config.machines.clone();
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let access_control = db.access;
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let machinedb = db.machine;
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let userdb = db.userdb;
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let it = map.drain()
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.map(|(k,v)| {
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// TODO: Read state from the state db
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if let Some(state) = machinedb.get(&k).unwrap() {
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debug!(log, "Loading old state from db for {}: {:?}", &k, &state);
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(k.clone(),
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Machine::construct(
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k,
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v,
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state,
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machinedb.clone(),
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access_control.clone(),
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userdb.clone(),
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log,
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))
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} else {
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debug!(log, "No old state found in db for {}, creating new.", &k);
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(k.clone(),
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Machine::construct(
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k,
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v,
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MachineState::new(),
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machinedb.clone(),
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access_control.clone(),
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userdb.clone(),
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log,
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))
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}
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});
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Ok(HashMap::from_iter(it))
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}
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#[cfg(test_DISABLED)]
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mod tests {
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use super::*;
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use std::iter::FromIterator;
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use crate::db::access::{PermissionBuf, PrivilegesBuf};
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#[test]
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fn load_examples_descriptions_test() {
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let mut machines = MachineDescription::load_file("examples/machines.toml")
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.expect("Couldn't load the example machine defs. Does `examples/machines.toml` exist?");
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let expected =
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vec![
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(Uuid::parse_str("e5408099-d3e5-440b-a92b-3aabf7683d6b").unwrap(),
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MachineDescription {
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name: "Somemachine".to_string(),
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description: None,
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privs: PrivilegesBuf {
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disclose: PermissionBuf::from_string("lab.some.disclose".to_string()),
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read: PermissionBuf::from_string("lab.some.read".to_string()),
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write: PermissionBuf::from_string("lab.some.write".to_string()),
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manage: PermissionBuf::from_string("lab.some.admin".to_string()),
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},
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}),
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(Uuid::parse_str("eaabebae-34d1-4a3a-912a-967b495d3d6e").unwrap(),
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MachineDescription {
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name: "Testmachine".to_string(),
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description: Some("An optional description".to_string()),
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privs: PrivilegesBuf {
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disclose: PermissionBuf::from_string("lab.test.read".to_string()),
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read: PermissionBuf::from_string("lab.test.read".to_string()),
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write: PermissionBuf::from_string("lab.test.write".to_string()),
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manage: PermissionBuf::from_string("lab.test.admin".to_string()),
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},
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}),
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];
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for (id, machine) in expected.into_iter() {
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assert_eq!(machines.remove(&id).unwrap(), machine);
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}
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assert!(machines.is_empty());
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}
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}
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