mirror of
https://gitlab.com/fabinfra/fabaccess/bffh.git
synced 2024-11-14 03:07:57 +01:00
100 lines
3.1 KiB
Rust
100 lines
3.1 KiB
Rust
use std::cell::Cell;
|
|
use std::future::Future;
|
|
use std::pin::Pin;
|
|
use std::task::{Context, Poll};
|
|
use futures_signals::signal::{MutableSignalRef, ReadOnlyMutable, Signal};
|
|
use futures_util::future::BoxFuture;
|
|
use crate::resources::state::State;
|
|
|
|
pub trait Actor {
|
|
fn apply(&mut self, state: State) -> BoxFuture<'static, ()>;
|
|
}
|
|
|
|
fn loader<S: Signal<Item = State>>(cell: &Cell<Option<S>>) -> Option<S> {
|
|
cell.take()
|
|
}
|
|
|
|
pub struct ActorDriver<S: 'static> {
|
|
rx: MutableSignalRef<Cell<Option<S>>, &'static dyn Fn(&Cell<Option<S>>) -> Option<S>>,
|
|
signal: Option<S>,
|
|
|
|
actor: Box<dyn Actor + Send + Sync>,
|
|
future: Option<BoxFuture<'static, ()>>,
|
|
}
|
|
|
|
impl<S: Signal<Item = State>> ActorDriver<S>
|
|
{
|
|
pub fn new(rx: &ReadOnlyMutable<Cell<Option<S>>>, actor: Box<dyn Actor + Send + Sync>)
|
|
-> Self
|
|
{
|
|
let f: &'static dyn Fn(&Cell<Option<S>>) -> Option<S> = &loader;
|
|
let rx = rx.signal_ref(f);
|
|
Self {
|
|
rx,
|
|
signal: None,
|
|
actor,
|
|
future: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
impl<S> Future for ActorDriver<S>
|
|
where S: Signal<Item=State> + Unpin + Send,
|
|
{
|
|
type Output = ();
|
|
|
|
fn poll(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
|
|
let mut done = false; // Is the channel with new state-signals exhausted?
|
|
|
|
match Pin::new(&mut self.rx).poll_change(cx) {
|
|
Poll::Ready(Some(new_signal)) => { self.signal = new_signal; },
|
|
Poll::Ready(None) => done = true,
|
|
Poll::Pending => {},
|
|
}
|
|
|
|
// Work until there is no more work to do.
|
|
loop {
|
|
|
|
// Poll the `apply` future. And ensure it's completed before the next one is started
|
|
match self.future.as_mut()
|
|
.map(|future| Future::poll(Pin::new(future), cx))
|
|
{
|
|
// Skip and poll for a new future to do
|
|
None => { }
|
|
|
|
// This apply future is done, get a new one
|
|
Some(Poll::Ready(_)) => self.future = None,
|
|
|
|
// This future would block so we return to continue work another time
|
|
Some(Poll::Pending) => return Poll::Pending,
|
|
}
|
|
|
|
// Poll the signal and apply any change that happen to the inner Actuator
|
|
match self.signal.as_mut()
|
|
.map(|inner| S::poll_change(Pin::new(inner), cx))
|
|
{
|
|
// No signal to poll
|
|
None => return Poll::Pending,
|
|
Some(Poll::Pending) => return Poll::Pending,
|
|
Some(Poll::Ready(None)) => {
|
|
self.signal = None;
|
|
|
|
if done {
|
|
return Poll::Ready(());
|
|
} else {
|
|
return Poll::Pending;
|
|
}
|
|
},
|
|
Some(Poll::Ready(Some(state))) => {
|
|
// This future MUST be polled before we exit from the Actor::poll because if we
|
|
// do not do that it will not register the dependency and thus NOT BE POLLED.
|
|
let f = self.actor.apply(state);
|
|
self.future.replace(f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|